Dungeon Crawl Stone Soup version 0.33-a0-1038-g2af1c82aae (webtiles) character file. Game seed: 15119082542311691998 26 letschi2 the Cudgeller (level 3, 26/26 HPs) Began as a Coglin Wanderer on Mar 4, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:02:44 (762 turns). letschi2 the Cudgeller (Coglin Wanderer) Turns: 762, Time: 00:02:44 Health: 26/26 AC: 3 Str: 17 XL: 3 Next: 8% Magic: 4/4 EV: 10 Int: 9 God: Gold: 100 SH: 0 Dex: 12 Spells: 4/4 levels left rFire . . . a - +2 mace {Busisiwe} rCold . . . b - +0 club {Aníbal} rNeg . . . d - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.24/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 100 gold pieces. Inventory: Hand Weapons a - a +2 mace (weapon) {Busisiwe} b - a +0 club (offhand) {Aníbal} e - a +0 dagger {Helmut} Armour d - a +0 leather armour (worn) Wands k - a wand of flame (7) (quivered) Scrolls f - 2 scrolls of identify {unknown} j - a scroll of teleportation {unknown} m - a scroll of summoning {unknown} Potions c - a potion of lignification g - a potion of heal wounds {unknown} h - a potion of curing {unknown} i - a potion of attraction {unknown} l - a potion of haste {unknown} Skills: + Level 1.0 Fighting * Level 4.8 Maces & Flails + Level 0.6 Armour + Level 0.5 Dodging - Level 1.0 Spellcasting - Level 1.0 Hexes + Level 4.2 Evocations You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 0% N/A 41% 1 Jinxbite Hex 4% N/A 41% 2 Ensorcelled Hibernation Hex/Ice 2% N/A 47% 2 Grave Claw Necr 0% 2d7 54% 2 Vampiric Draining Necr 0% 2d6 78% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The adder poisons you! The bat hits you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You miss the adder with your +0 club. The adder is almost dead. You hit the adder with your +2 mace. You kill the adder! You feel sick. The bat hits you but does no damage. The bat barely misses you. Your Fighting skill increases to level 1! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 Your brain swirls with designs for a N-40 manucamshaft. You just need some more time... You barely miss the bat with your +0 club. You hit the bat with your +2 mace. You kill the bat! You feel sick. The frilled lizard hisses. The frilled lizard barely misses you. You hit the frilled lizard with your +0 club. The frilled lizard is heavily wounded. You hit the frilled lizard with your +2 mace. You kill the frilled lizard! You feel sick. You feel sick. Items here: ) †††. You feel sick. You feel sick. Items here: ) †††. You feel sick. You are no longer poisoned. HP restored. You now have 100 gold pieces (gained 15). Found a trident. You pick up a book of Necromancy and begin reading... You add the spells Soul Splinter, Grave Claw and Vampiric Draining to your library. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .#. ...# .... ...# #)# ..$ ..# #.# ... ..# #.# #.##.# #.# #..#.#.#.# #####...#)#.## .......))....# ##########.###@.# .........#......# #......#####...# #......# ##.... #......# #### #<.....# #......# #......# ######## There were no monsters in sight! Vanquished Creatures An adder (D:2) 3 endoplasms (D:1) A giant cockroach (D:1) 3 goblins A hobgoblin (D:1) A quokka (D:1) 2 bats 3 frilled lizards A kobold (D:2) A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | letschi2 the Coglin Wanderer began the quest for the Orb. 0 | D:1 | letschi2 set off with the following items: a +2 mace | {Busisiwe}, a wand of flame (7), a potion of lignification, | a +0 leather armour, a +0 dagger {Helmut}; and the | following spells available to memorise: Jinxbite, | Ensorcelled Hibernation. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 97 | D:1 | Found a faded altar of an unknown god. 342 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/3 657 | D:2 | Reached skill level 1 in Fighting 657 | D:2 | Reached XP level 3. HP: 9/26 MP: 4/4 762 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_loops_cross, basic_ecumenical_altar D:2: layout_basic, basic_altar, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.0 Maces & Flails | | 4.8 Armour | | 0.6 Dodging | | 0.5 Spellcasting | | 1.0 Hexes | | 1.0 Evocations | | 4.2 Action || total ---------------------------++------- Melee: Mace || 25 Club || 22 Dagger || 1 Armour: Leather armour || 19 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 770 | 716 | 54 | 0 | 613 | 2 | 385.0 | Dungeon | 770 | 716 | 54 | 0 | 613 | 2 | 385.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 649 daAuts D:2: 120 daAuts