Dungeon Crawl Stone Soup version 0.33-a0-1062-g36cedeed02 (webtiles) character file. Game seed: 9381544296005809144 0 letschi2 the Chopper (level 1, 16/16 HPs) Began as a Coglin Wanderer on Mar 8, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:06 (0 turns). letschi2 the Chopper (Coglin Wanderer) Turns: 0, Time: 00:00:06 Health: 16/16 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 12 God: Gold: 0 SH: 0 Dex: 12 Spells: 1/2 levels left rFire . . . a - +2 hand axe {Harkiran} rCold . . . e - +0 dagger {Ishtar-belessa} rNeg . . . d - +0 robe rPois . b - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 hand axe (weapon) {Harkiran} e - a +0 dagger (offhand) {Ishtar-belessa} Armour b - a +0 helmet (worn) d - a +0 robe (worn) Scrolls c - a scroll of fear Skills: + Level 2.0 Fighting + Level 4.0 Axes + Level 1.0 Throwing + Level 1.0 Dodging + Level 1.0 Spellcasting + Level 1.0 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 4% 2x1d4 24% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Hex/Fire 2% N/A 58% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Welcome, letschi2 the Coglin Wanderer. The astounding Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found a war axe. Found a staircase leading out of the dungeon. You begin with the following items: a +2 hand axe {Harkiran}, a +0 helmet, a scroll of fear, a +0 robe, a +0 dagger {Ishtar-belessa}; and the following spell memorised: Foxfire; and the following spells available to memorise: Dazzling Flash. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) . .. ... .... ...). ###...### #@......# #.......# ......... .....#.... ....... ... ...#..... .# #...#...... # #...###...## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | letschi2 the Coglin Wanderer began the quest for the Orb. 0 | D:1 | letschi2 set off with the following items: a +2 hand axe | {Harkiran}, a +0 helmet, a scroll of fear, a +0 robe, a +0 | dagger {Ishtar-belessa}; and the following spell memorised: | Foxfire; and the following spells available to memorise: | Dazzling Flash. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_basic Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+