Dungeon Crawl Stone Soup version 0.33-a0-1296-gc94a1da995 (webtiles) character file. Game seed: 556032931565235856 0 letschi2 the Ducker (level 1, 13/13 HPs) Began as a Coglin Wanderer on Apr 7, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:02 (0 turns). letschi2 the Ducker (Coglin Wanderer) Turns: 0, Time: 00:00:03 Health: 13/13 AC: 5 Str: 10 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 14 Spells: 1/2 levels left rFire . . . a - +0 dagger {Quintus} rCold . . . e - +0 dagger {Mishil} rNeg . . . d - +2 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) {Quintus} e - a +0 dagger (offhand) {Mishil} Armour d - a +2 leather armour (worn) Scrolls b - a scroll of teleportation Potions c - a potion of attraction Skills: + Level 1.7 Armour + Level 3.6 Dodging + Level 1.0 Stealth + Level 1.0 Spellcasting + Level 1.7 Air Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 8% 1d3 28% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 4% N/A 50% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Welcome, letschi2 the Coglin Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger {Quintus}, a scroll of teleportation, a potion of attraction, a +2 leather armour, a +0 dagger {Mishil}; and the following spell memorised: Shock; and the following spells available to memorise: Swiftness. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##+## +...+ #.@.# +...+ ##+## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | letschi2 the Coglin Wanderer began the quest for the Orb. 0 | D:1 | letschi2 set off with the following items: a +0 dagger | {Quintus}, a scroll of teleportation, a potion of | attraction, a +2 leather armour, a +0 dagger {Mishil}; and | the following spell memorised: Shock; and the following | spells available to memorise: Swiftness. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_basic, hellmonk_ecumenical_altar_heavens_door Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+