levstk Level 1 of the Dungeon (0, 0, D:1) a cursed -2 short sword (8, -18, D:1) a +0 club (10, -13, D:1) 17 arrows (17, 17, D:1) a +0 club (17, 20, D:1) a +0 dagger (21, 18, D:1) a +0 club (27, 15, D:1) a +0 scale mail (30, 10, D:1) a +0 dagger (30, 11, D:1) a +0 dagger a +0 club (55, 13, D:1) a +0 dagger of speed (58, -32, D:1) a +0 whip (58, -20, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 robe (7, 0, D:2) a +0 rapier (8, 25, D:2) a +0 hunting sling (8, 28, D:2) a +0 robe (14, 33, D:2) a +0 short sword a +0 scale mail (17, 18, D:2) a +0 club (18, 17, D:2) a +0 club (20, 6, D:2) a +0 club (20, 8, D:2) a +0 dagger a +0 robe (21, 15, D:2) a +0 club (21, 36, D:2) 11 poisoned needles (44, 5, D:2) a +0 club (51, 19, D:2) a +0 leather armour (52, 21, D:2) a +0 club Level 3 of the Dungeon (3, 9, D:3) a +0 dagger (11, -9, D:3) a +0 dagger a +0 robe (14, -23, D:3) a +0 club (15, 19, D:3) a +0 dagger (22, 13, D:3) a +0 robe a cursed +0 dagger (33, -7, D:3) a +0 robe (49, -8, D:3) a scroll of teleportation (49, 2, D:3) a wand of flame (31) (54, -26, D:3) a +0 buckler (57, 18, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 falchion (0, 1, D:4) a +0 mace (5, -4, D:4) a +0 dagger a +0 robe (6, -8, D:4) a +0 quarterstaff (14, 11, D:4) a +0 whip (23, -1, D:4) a +0 helmet (32, -41, D:4) a +0 ring mail (40, -8, D:4) a +0 hunting sling (42, -38, D:4) a +0 giant club Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the amulet "Weresytz" {Acrobat rElec Dex+2} (4820 gold) [amulet of the acrobat] It helps you evade while moving and waiting. It affects your dexterity (+2). It insulates you from electricity. the +5 dagger of Doserux {flame, MR+ Dex+4} (4960 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It affects your resistance to hostile enchantments. the ring "Qecewab" {rCorr rN+} (3120 gold) [ring of resist corrosion] It protects you from negative energy. the ring of Ytishreasch {rC+ rN+ MR- MP+9 Stlth+} (3680 gold) [ring of magical power] It protects you from cold. It protects you from negative energy. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It makes you more stealthy. (1, -23, D:5) 24 sling bullets (1, -15, D:5) a +0 dagger (5, -22, D:5) 21 poisoned needles (9, -9, D:5) 3 tomahawks (9, -8, D:5) 15 gold pieces (10, -26, D:5) a +0 club (10, -10, D:5) a scroll of teleportation (10, -9, D:5) a scroll of amnesia (11, -9, D:5) 11 gold pieces (12, -9, D:5) an uncursed amulet of harm (13, -9, D:5) a scroll of enchant armour (13, -8, D:5) 6 gold pieces (19, -34, D:5) a +0 giant spiked club a +0 giant club (22, -27, D:5) a +0 chain mail (28, 15, D:5) a +0 dagger (29, -29, D:5) a +0 war axe a +0 leather armour (31, -3, D:5) a wand of random effects (17) (36, -3, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 robe (4, -1, D:6) a +0 rapier (15, 12, D:6) a +0 pair of boots (27, 12, D:6) a +0 dagger a +0 robe (28, 10, D:6) a +0 hand axe (29, 12, D:6) a +0 flail a +0 leather armour (30, 34, D:6) a +0 centaur barding a +0 shortbow (32, 13, D:6) a +0 club a +0 leather armour a +0 scale mail (34, 8, D:6) a +0 whip a +0 robe a +0 dagger a +0 robe (39, 2, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon the Ecumenical Temple (12, 5, Temple) an uncursed amulet of faith