levstk Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 7, D:1) 8 sling bullets (8, 2, D:1) a +0 ring mail (9, 17, D:1) a +0 mace (10, 27, D:1) 11 stones (11, 50, D:1) 17 stones (13, 28, D:1) a +0 robe (13, 36, D:1) 18 bolts (13, 46, D:1) a +0 whip (26, 46, D:1) a +0 spear (27, 26, D:1) 12 poisoned needles (29, 11, D:1) 21 poisoned needles (31, 18, D:1) 17 sling bullets (39, 9, D:1) a +0 robe (41, 17, D:1) 7 tomahawks (44, 18, D:1) a +0 scale mail a +0 club (46, 36, D:1) a +0 dagger a +0 halberd Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, 10, D:2) 8 tomahawks (23, 9, D:2) a +0 dagger (26, 2, D:2) a +0 club (26, 14, D:2) a +0 club (42, -4, D:2) a +0 trident (43, 20, D:2) a +0 dagger (45, 22, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour a +0 flail a +0 robe a +0 dagger (0, 2, D:3) a +0 morningstar a +0 leather armour (2, -1, D:3) a +0 short sword (2, 4, D:3) a +0 chain mail a +0 dagger (3, -1, D:3) a +0 flail a +0 leather armour (3, 4, D:3) a +0 club (3, 5, D:3) a +0 robe a +0 dagger a +0 club a +0 leather armour a +0 short sword a +0 robe a +0 dagger a +0 scale mail a +0 short sword (6, -13, D:3) a +0 club a +0 club (7, -19, D:3) a +3 war axe of flaming (10, 4, D:3) 19 sling bullets (14, -14, D:3) a +0 dagger (15, -8, D:3) 11 poisoned needles (16, -12, D:3) a +0 club a +0 ring mail (17, 2, D:3) a +0 mace (22, -21, D:3) a +0 ring mail (36, -21, D:3) a +0 dagger (38, -21, D:3) a +0 dagger a +0 robe (38, -9, D:3) 7 needles of confusion (39, -11, D:3) a +0 ring mail (41, -21, D:3) a +0 flail a +0 ring mail of fire resistance a +0 flail (43, -21, D:3) a +0 flail 2 tomahawks (44, -17, D:3) 12 sling bullets Level 4 of the Dungeon [Shop] Bymut's Weapon Shoppe a +0 hand axe (33 gold) a cursed -3 dagger (1 gold) a +4 hand axe of flaming (301 gold) a +1 trident of freezing (146 gold) the +10 short sword of the Beast {vamp, Dex+6} (864 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+6). the +4 shortbow of Fago {velocity, MP+9 Dex+3} (623 gold) Any arrow fired from it inflicts extra damage. It affects your dexterity (+3). It affects your magic capacity (+9). a +4 hunting sling of freezing (271 gold) a +2 quarterstaff of protection (184 gold) a +0 short sword (33 gold) a cursed -1 quarterstaff (1 gold) a +0 quarterstaff (44 gold) (10, 2, D:4) 24 arrows (17, -20, D:4) a +0 flail (17, 13, D:4) an uncursed staff of fire (18, -19, D:4) a +0 whip of freezing (22, -17, D:4) 28 sling bullets (29, 2, D:4) a +0 dagger a +0 robe (30, 1, D:4) a +0 hand axe (30, 2, D:4) a +0 whip (32, 5, D:4) a +0 hand axe (34, -32, D:4) a +0 flail a +0 chain mail (51, 0, D:4) an uncursed staff of poison Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (3, -1, D:5) a +0 trident a +0 leather armour (4, -1, D:5) a +0 club a +0 leather armour a +0 whip a +0 leather armour a +0 giant spiked club a +0 whip (4, 14, D:5) a +0 dagger a +0 robe (8, 20, D:5) a +0 dagger (9, 18, D:5) 20 arrows (18, 28, D:5) 13 sling bullets (26, -5, D:5) a +0 dagger of protection (31, 4, D:5) a cursed -2 short sword (36, 1, D:5) 25 sling bullets (37, 23, D:5) 23 bolts (45, 37, D:5) 8 curare-tipped needles {!f} Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (14, 23, D:6) 20 arrows (14, 26, D:6) a +0 mace (14, 27, D:6) a +0 leather armour a +0 dagger a +0 robe a +0 flail a +0 dagger a +0 robe (32, -6, D:6) a +0 scythe a +0 robe (35, 26, D:6) a +0 dagger a +0 robe (37, 2, D:6) 3 potions of degeneration {!q!d} (37, 27, D:6) a +0 flail a +0 leather armour a +0 whip a cursed -2 flail (42, 17, D:6) a +0 quarterstaff Level 7 of the Dungeon (0, 0, D:7) a scroll of immolation {!r} (19, -27, D:7) a +0 giant spiked club (26, -3, D:7) a +0 ring mail (28, 1, D:7) a +0 flail (37, -22, D:7) a +0 pair of boots Level 8 of the Dungeon (0, 0, D:8) a +0 scimitar (14, -3, D:8) a +0 plate armour the Ecumenical Temple