Dungeon Crawl Stone Soup version 0.23-a0-619-g281719c6f9 (webtiles) character file. 4 levstk the Charmwright (level 1, 0/16 HPs) Began as a Merfolk Skald on Dec 23, 2018. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:42 (37 turns). levstk the Charmwright (Merfolk Skald) Turns: 37, Time: 00:00:43 Health: 0/16 AC: 3 Str: 11 XL: 1 Next: 60% Magic: 0/3 EV: 12 Int: 12 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: infused A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Comestibles e - a ration {!d} Skills: - Level 2.1 Fighting * Level 3.2 Polearms - Level 0.6 Armour + Level 2.8 Dodging + Level 2.0 Spellcasting + Level 3.3 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 9% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm #....... 14% 2 ###.... Shroud of Golubria Chrm/Tloc #......... 26% 2 ###.... Regeneration Chrm/Necr #......... 47% 3 ####... Spectral Weapon Hex/Chrm #....... 47% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History e - a ration Welcome, levstk the Merfolk Skald. Will you prevail where others failed? Will you find the Orb of Zot? Found two stairs. A hobgoblin comes into view. It is wielding a +0 club. The hobgoblin shouts! You hear a bark! x2 A jackal comes into view. You hear a bark! You hear a shout! Attack whom? Aim: a hobgoblin, wielding a +0 club You reach to attack! You hit the hobgoblin. You barely miss the hobgoblin. You closely miss the hobgoblin. A jackal comes into view. The hobgoblin closely misses you. A hobgoblin comes into view. It is wielding a +0 club. You closely miss the hobgoblin. The hobgoblin hits you with a +0 club. You hit the hobgoblin. The hobgoblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You begin infusing your attacks with magical energy. The hobgoblin closely misses you. You closely miss the hobgoblin. A jackal comes into view. The hobgoblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The jackal barks! You hit the hobgoblin. You kill the hobgoblin! You hit the jackal. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal. You kill the jackal! You hit the hobgoblin. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin hits you but does no damage. You closely miss the hobgoblin. The hobgoblin misses you. You hit the hobgoblin. You hit the hobgoblin. You kill the hobgoblin! You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #..# #.. #.. #######.###.# ..........h.# #.# #h# #h# #@# ##############.####### #...ยง................. #<.....############### #>.....# #......# ######## You could see 2 jackals. Vanquished Creatures 2 hobgoblins (D:1) A jackal (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | levstk the Merfolk Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 37 | D:1 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_fog Action || total -------------------------++------- Melee: Spear || 15 Cast: Infusion || 1 Armor: Leather armour || 1 Dodge: Dodged || 5 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 6 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 6 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------