lexdn Level 1 of the Dungeon [Shop] Nomoto's Antique Weapon Shoppe a +0 short sword (66 gold) a +0 mace (66 gold) a +0 dagger (44 gold) a +1 morningstar of holy wrath (312 gold) a +1 shortbow of flaming (272 gold) a +0 trident (77 gold) a +0 hand axe (66 gold) [Shop] Juxkim's Book Boutique a book of the Senses (352 gold) a book of Displacement (242 gold) a book of Frost (220 gold) a book of Vapours (286 gold) a book of Cantrips (132 gold) a book of Dangerous Friends (440 gold) the Reference Book on Cinders and Charms (484 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Slow Hexes 1 c - Ignite Poison Fire/Transmutation/Poison 3 d - Fireball Conjuration/Fire 5 e - Enfeeble Hexes 7 Trog disapproves of the use of such an item. a book of Flames (308 gold) [Shop] Soesujem's Book Boutique a book of Rime (308 gold) a book of Touch (242 gold) the Encyclopedia of Coordinates and Hail (198 gold) Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Summon Ice Beast Ice/Summoning 4 Trog disapproves of the use of such an item. a book of Debilitation (220 gold) a book of Death (484 gold) a book of Armaments (396 gold) a book of Frost (220 gold) [Shop] Kiess's Jewellery Shoppe a +6 ring of strength (432 gold) the amulet "Poatuo" {Acrobat Harm rCorr Str+3} (586 gold) [amulet of the acrobat] It increases your evasion while moving and waiting. Str: It affects your strength (+3). rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. a ring of protection from fire (300 gold) a ring of ice (300 gold) a ring of wizardry (360 gold) a ring of magical power (240 gold) an amulet of magic regeneration (360 gold) a ring of wizardry (360 gold) a ring of protection from cold (300 gold) a ring of magical power (240 gold) (0, 0, D:1) a +0 club 5 stones (13, -15, D:1) a staff of cold (19, 20, D:1) 5 javelins (21, 18, D:1) 5 stones (22, 19, D:1) a +0 dagger (24, 18, D:1) a +2 dagger of speed 2 stones (26, 13, D:1) a +0 barding (35, 29, D:1) 3 stones (44, -2, D:1) 4 stones (53, -17, D:1) a +0 whip 5 stones (54, -17, D:1) a +1 dagger of venom a stone (59, -2, D:1) 9 stones Level 2 of the Dungeon (0, 0, D:2) 4 poisoned darts (17, -6, D:2) a +0 leather armour (18, 5, D:2) a +0 whip (25, -13, D:2) a +0 club (47, -11, D:2) a +0 mace (49, -11, D:2) a jackal corpse (skeletalised by now) (52, 31, D:2) a book of Spatial Translocations (53, -2, D:2) a +0 whip (56, 6, D:2) 3 javelins Level 3 of the Dungeon (0, 0, D:3) a +0 falchion a +0 animal skin a +0 helmet of intelligence (1, 0, D:3) a +0 club a hobgoblin corpse (1, 16, D:3) a +0 trident an orc corpse (2, 0, D:3) a +0 club a goblin corpse (2, 16, D:3) a +0 short sword a +0 ring mail an orc corpse (3, 16, D:3) a +0 club an orc corpse (3, 17, D:3) a +0 dagger a +0 robe an orc corpse (5, 15, D:3) a +0 club an orc corpse