Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 1920336548649382356 326 lexdn the Magician (level 6, -1/45 HPs) Began as a Djinni Fire Elementalist on Nov 20, 2023. Slain by a gnoll ... wielding a +0 flail (9 damage) ... on level 3 of the Dungeon. The game lasted 00:23:57 (2285 turns). lexdn the Magician (Djinni Fire Elementalist) Turns: 2285, Time: 00:23:59 Health: -1/45 AC: 3 Str: 7 XL: 6 Next: 78% Gold: 33 EV: 12 Int: 19 God: SH: 0 Dex: 13 rFire + + . h - +1 dagger rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ d - +0 hat rElec . b - +0 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons h - a +1 dagger (weapon) Armour a - a +0 robe (worn) b - a +0 cloak (worn) d - a +0 hat (worn) Scrolls e - a scroll of vulnerability n - a scroll of enchant armour {unknown} p - a scroll of poison {unknown} Potions m - a potion of might o - a potion of ambrosia Skills: * Level 2.4 Fighting * Level 2.0 Armour + Level 2.6 Dodging - Level 1.6 Stealth + Level 4.5 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 84% 2x1d8 1% 1 b - Scorch Fire 42% 2d6 3% 2 c - Volatile Blastmotes Fire/Tloc 42% 2d13 6% 3 d - Inner Flame Hex/Fire 21% N/A 6% 3 e - Flame Wave Conj/Fire 21% 2d8 21% 4 f - Kiss of Death Conj/Necr 84% 2d11 1% 1 g - Searing Ray Conj 42% 2d6 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The searing ray hits the gnoll. Flame seeps out of the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The gnoll is engulfed in blazing flames. The gnoll explodes! You hear a bark! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (78% to hit) The searing ray hits the hobgoblin. The hobgoblin is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The searing ray misses the hobgoblin. * * * LOW HITPOINT WARNING * * * The hobgoblin closely misses you. The searing ray hits the hobgoblin! You kill the hobgoblin! * * * LOW HITPOINT WARNING * * * You start resting. A gnoll comes into view. It is wielding a +0 flail. You see here a hobgoblin corpse. You start resting. You feel your willpower return. You start resting. A gnoll is nearby! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is heavily wounded. The gnoll's fire resistance burns away. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail! You die... #......# #......# #########......# #..............### #.#######.g....... #.#..)†.........## #.#.#####.###.#.# #.#†# #.# .# # #@#.# ..# # #.g.# ##.# #.#.# ... #.#.# #.. ..#.# ... .###.# #. ... # #.# ... You could see a gnoll (combustible). Vanquished Creatures Sigmund (D:2) A phantom (D:3) 2 gnolls (D:3) 2 adders (D:2) A dart slug (D:2) An orc (D:3) 7 ball pythons 6 endoplasms 3 giant cockroaches 3 goblins 6 hobgoblins 5 kobolds 3 quokkas (D:2) 5 bats 2 frilled lizards (D:2) 7 rats 55 creatures vanquished. Vanquished Creatures (others) 156 foxfires 156 creatures vanquished. Grand Total: 211 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lexdn the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | lexdn set off with the following spells memorised: Foxfire, | Scorch, Volatile Blastmotes, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 121 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 575 | D:1 | Reached skill level 3 in Spellcasting 642 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 642 | D:1 | Learned a level 1 spell: Kiss of Death 921 | D:2 | Noticed Sigmund 1018 | D:2 | HP: 1/26 [something (10)] 1131 | D:2 | Killed Sigmund 1132 | D:2 | Reached skill level 1 in Fighting 1132 | D:2 | Reached skill level 1 in Armour 1132 | D:2 | Reached skill level 4 in Spellcasting 1132 | D:2 | Reached XP level 4. HP: 26/33 MP: 0/0 1132 | D:2 | Reached XP level 5. HP: 30/38 MP: 0/0 1132 | D:2 | Learned a level 2 spell: Searing Ray 1132 | D:2 | Reached XP level 6. HP: 34/43 MP: 0/0 2285 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_loops_ring D:2: wander_river, layout_basic, grunt_ministairs_14, minmay_misc_feat_chi, minmay_misc_feat_tiny, uniq_sigmund D:3: layout_basic, lemuel_crystal_altar, uniq_robin, uniq_grinder Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 4 | 4.5 Fighting | 1 2 | 2.4 Armour | 1 2 | 2.0 Dodging | | 2.6 Stealth | | 1.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Foxfire | 75 | 43 || 118 Scorch | 5 | 2 || 7 Inner Flame | | 24 || 24 Searing Ray | | 8 || 8 Use: Scroll | | 9 || 9 Potion | | 1 || 1 Armour: Robe | 6 | 1 || 7 Dodge: Dodged | 10 | 9 || 19