Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 4853269422236190364 208 lexdn the Ducker (level 6, -7/40 HPs) Began as a Djinni Fire Elementalist on June 30, 2024. Mangled by IceHockeyTabber's ghost (10 damage) ... on level 3 of the Dungeon. The game lasted 00:17:57 (2915 turns). lexdn the Ducker (Djinni Fire Elementalist) Turns: 2915, Time: 00:17:58 Health: -7/40 AC: 3 Str: 7 XL: 6 Next: 11% Gold: 125 EV: 13 Int: 18 God: SH: 0 Dex: 14 rFire + + . l - +0 dagger (elec) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . k - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.00/turn %: infuse magic (-8 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 125 gold pieces. Inventory: Hand Weapons l - a +0 dagger of electrocution (weapon) Armour a - a +0 robe (worn) k - a +0 pair of gloves (worn) Scrolls b - 2 scrolls of noise {unknown} e - a scroll of identify {unknown} g - a scroll of vulnerability {unknown} i - a scroll of silence {unknown} Potions c - 2 potions of curing {unknown} f - a potion of heal wounds {unknown} h - a potion of mutation {unknown} j - 2 potions of ambrosia {unknown} Skills: + Level 4.0 Dodging + Level 3.2 Stealth + Level 4.0 Spellcasting + Level 4.0 Conjurations + Level 4.0 Hexes + Level 4.0 Summonings + Level 4.0 Necromancy + Level 4.0 Translocations + Level 4.0 Fire Magic + Level 4.0 Ice Magic + Level 4.0 Air Magic + Level 4.0 Earth Magic + Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 72% 2x1d7 2% 1 b - Scorch Fire 36% 2d6 4% 2 c - Volatile Blastmotes Fire/Tloc 36% 2d13 9% 3 d - Inner Flame Hex/Fire 18% N/A 9% 3 e - Flame Wave Conj/Fire 18% 2d7 28% 4 f - Sandblast Erth 36% 2d10 2% 1 g - Searing Ray Conj 36% 2d5 4% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Trog Annotations: D:3 IceHockeyTabber's ghost, amateur GnSh Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The concussive blast engulfs IceHockeyTabber's ghost! IceHockeyTabber's ghost is moderately damaged. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - IceHockeyTabber's ghost Aim: IceHockeyTabber's ghost (moderately damaged, 69% to hit) The searing ray misses IceHockeyTabber's ghost. (Press . to maintain the ray.) The searing ray hits IceHockeyTabber's ghost. IceHockeyTabber's ghost is moderately damaged. IceHockeyTabber's ghost hits you! The searing ray hits IceHockeyTabber's ghost. IceHockeyTabber's ghost is heavily damaged. IceHockeyTabber's ghost hits you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - IceHockeyTabber's ghost Aim: IceHockeyTabber's ghost (heavily damaged, 69% to hit) The searing ray hits IceHockeyTabber's ghost! IceHockeyTabber's ghost is severely damaged. (Press . to maintain the ray.) IceHockeyTabber's ghost hits you! * * * LOW HITPOINT WARNING * * * The searing ray hits IceHockeyTabber's ghost. IceHockeyTabber's ghost is severely damaged. * * * LOW HITPOINT WARNING * * * IceHockeyTabber's ghost closely misses you. The searing ray hits IceHockeyTabber's ghost. IceHockeyTabber's ghost is almost destroyed. * * * LOW HITPOINT WARNING * * * IceHockeyTabber's ghost hits you. * * * LOW HITPOINT WARNING * * * The searing ray hits IceHockeyTabber's ghost. IceHockeyTabber's ghost is almost destroyed. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. IceHockeyTabber's ghost hits you! You die... ######....##........ #....).....+........ #........###.......# #...(....# #........ #........# #......>. #...[....# ######### #######........# #.....#........# #[~~~~'.W@###### #.....#..## ########## You could see IceHockeyTabber's ghost. Vanquished Creatures An orc priest (D:3) 5 gnolls 7 adders 2 ribbon worms 3 dart slugs (D:3) 4 orcs (D:3) 6 ball pythons 4 endoplasms 2 goblins 7 hobgoblins 4 kobolds 3 quokkas 4 bats 3 frilled lizards 3 rats 3 butterflies (D:2) 61 creatures vanquished. Vanquished Creatures (others) 141 foxfires 141 creatures vanquished. Grand Total: 202 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lexdn the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | lexdn set off with the following spells memorised: Foxfire, | Scorch, Volatile Blastmotes, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 227 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 789 | D:1 | Reached XP level 3. HP: 20/25 MP: 0/0 789 | D:1 | Learned a level 1 spell: Sandblast 1111 | D:2 | Reached XP level 4. HP: 8/31 MP: 0/0 1497 | D:2 | Reached XP level 5. HP: 12/35 MP: 0/0 1497 | D:2 | Learned a level 2 spell: Searing Ray 1690 | D:2 | Identified the +3 short sword "Gram" {freeze, rElec rF+ | Str+4 Dex-4} 2431 | D:3 | Reached XP level 6. HP: 28/40 MP: 0/0 2801 | D:3 | Found a bloodstained altar of Trog. 2894 | D:3 | Found a runed translucent door. 2901 | D:3 | Noticed IceHockeyTabber's ghost (amateur GnSh) 2915 | D:3 | Mangled by IceHockeyTabber's ghost Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_basic D:2: layout_basic, basic_altar, grunt_ministairs_5, serial_park_tiny_2, minmay_statues_item, minmay_misc_feat_alley, hangedman_glass_garden D:3: layout_basic, mainiacjoe_overflow_swirl, ebering_ghost_reflecting_pool Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 2 3 | 3.2 Dodging | 3 4 | 4.0 Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | | 1 || 1 Cast: Foxfire | 47 | 46 || 93 Scorch | 6 | 25 || 31 Inner Flame | 4 | 5 || 9 Searing Ray | | 2 || 2 Volatile Blastmot | | 1 || 1 Armour: Robe | 1 | 12 || 13 Dodge: Dodged | 3 | 13 || 16