Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 9892062815495452774 75 lexdn the Magician (level 4, -2/31 HPs) Began as a Djinni Conjurer on July 11, 2024. Shot with a sling bullet by a goblin (5 damage) ... led by Robin ... on level 2 of the Dungeon. The game lasted 00:05:02 (938 turns). lexdn the Magician (Djinni Conjurer) Turns: 938, Time: 00:05:03 Health: -2/31 AC: 2 Str: 6 XL: 4 Next: 55% Gold: 75 EV: 12 Int: 21 God: SH: 0 Dex: 12 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 75 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of fear {unknown} c - a scroll of acquirement {unknown} e - a scroll of blinking {unknown} f - 2 scrolls of enchant weapon {unknown} g - 4 scrolls of identify {unknown} h - a scroll of noise {unknown} Potions d - 2 potions of attraction {unknown} i - 2 potions of curing {unknown} j - a potion of degeneration {unknown} k - a potion of might {unknown} l - a potion of mutation {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.7 Spellcasting + Level 4.7 Conjurations + Level 4.7 Hexes Level 0.0 Charms + Level 4.7 Summonings + Level 4.7 Necromancy + Level 4.7 Translocations Level 0.0 Transmutations + Level 4.7 Fire Magic + Level 4.7 Ice Magic + Level 4.7 Air Magic + Level 4.7 Earth Magic + Level 4.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 c - Fulminant Prism Conj/Alch 12% 3d8 16% 4 d - Iskenderun's Mystic Conj/Tloc 25% 2d7 16% 4 e - Foxfire Conj/Fire 100% 2x1d9 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History (Press . to maintain the ray.) The goblin shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * A hobgoblin comes into view. The goblin shoots a sling bullet. The sling bullet misses you. Robin of the Strong Arm comes into view. They are wielding a +0 falchion and wearing a +0 helmet of intelligence. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (79% to hit) The searing ray hits the hobgoblin. You kill the hobgoblin! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The goblin shoots a sling bullet. The sling bullet completely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the goblin! You kill the goblin! * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (extremely dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Iskenderun's Mystic Blast (extremely dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 16% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! * * * LOW HITPOINT WARNING * * * A fulminant prism comes into view. The hobgoblin hits your fulminant prism. The hobgoblin hits your fulminant prism. Your fulminant prism crackles loudly. The hobgoblin hits your fulminant prism. Your fulminant prism explodes! The blast of energy engulfs the hobgoblin! You kill the hobgoblin! The goblin shoots a sling bullet. The sling bullet hits you. You die... .## #.###.# #.# ## ..## #.# #.#####.# ####g.? ...###.# #.......# #gg)ggg .......# ###..#.## #.##... ...##### #..#.# #g# ## ..##########..#.# #.# .####.<..(....#.# #.# ..>......####.#.###########.# ..###.##.####...@...).†ggg..# #.# #.##........############# #.# #.########### #.# #.# #.# #.# #.# #.# #.# #.. #.# #.# You could see a goblin. Vanquished Creatures Jessica (D:2) 2 adders (D:2) A dart slug (D:1) 3 bats (D:2) 2 endoplasms (D:1) 8 goblins (D:2) 5 hobgoblins A quokka (D:2) A frilled lizard (D:1) 4 rats 28 creatures vanquished. Vanquished Creatures (others) 34 foxfires (D:2) A fulminant prism (D:2) 35 creatures vanquished. Grand Total: 63 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lexdn the Djinni Conjurer began the quest for the Orb. 0 | D:1 | lexdn set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 164 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 676 | D:2 | Reached XP level 3. HP: 24/25 MP: 0/0 676 | D:2 | Learned a level 1 spell: Foxfire 734 | D:2 | Noticed Jessica 742 | D:2 | Killed Jessica 793 | D:2 | Reached XP level 4. HP: 28/31 MP: 0/0 920 | D:2 | Noticed Robin 938 | D:2 | Shot with a sling bullet by a goblin Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_triangle_medium, layout_basic D:2: layout_loops_ring, uniq_robin, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.7 Conjurations | 4 | 4.7 Hexes | 4 | 4.7 Summonings | 4 | 4.7 Necromancy | 4 | 4.7 Translocations | 4 | 4.7 Fire Magic | 4 | 4.7 Ice Magic | 4 | 4.7 Air Magic | 4 | 4.7 Earth Magic | 4 | 4.7 Alchemy | 4 | 4.7 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 24 | || 24 Foxfire | 11 | 15 || 26 Searing Ray | | 6 || 6 Iskenderun's Myst | | 2 || 2 Fulminant Prism | | 1 || 1 Armour: Robe | 1 | 9 || 10 Dodge: Dodged | | 5 || 5