Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 7051785288584060778 54 lexdn the Magician (level 4, 0/31 HPs) Began as a Djinni Fire Elementalist on July 14, 2024. Slain by a gnoll ... wielding a +0 club (1 damage) ... on level 3 of the Dungeon. The game lasted 00:05:38 (1849 turns). lexdn the Magician (Djinni Fire Elementalist) Turns: 1849, Time: 00:05:40 Health: 0/31 AC: 2 Str: 7 XL: 4 Next: 12% Gold: 97 EV: 6 Int: 19 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying, very slightly contaminated, held A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 97 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of fire Scrolls c - a scroll of teleportation {unknown} d - a scroll of enchant weapon e - a scroll of immolation {unknown} f - a scroll of fear {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.2 Spellcasting + Level 4.2 Conjurations + Level 4.2 Hexes Level 0.0 Charms + Level 4.2 Summonings + Level 4.2 Necromancy + Level 4.2 Translocations Level 0.0 Transmutations + Level 4.2 Fire Magic + Level 4.2 Ice Magic + Level 4.2 Air Magic + Level 4.2 Earth Magic + Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 80% 2x1d8 2% 1 b - Scorch Fire 40% 2d6 3% 2 c - Volatile Blastmotes Fire/Tloc 40% 2d13 7% 3 d - Inner Flame Hex/Fire 20% N/A 7% 3 e - Flame Wave Conj/Fire 20% 2d7 24% 4 f - Summon Small Mammal Summ 80% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Flames lash the gnoll. The gnoll is moderately wounded. The gnoll's fire resistance burns away. The gnoll hits you with a +0 flail! Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll barely misses you. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is burned terribly! You kill the gnoll! * * * LOW HITPOINT WARNING * * * You have reached level 4! You feel clever. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is moderately wounded. The gnoll's fire resistance burns away. * * * LOW HITPOINT WARNING * * * The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! The gnoll barely misses you. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is lightly wounded. The gnoll's fire resistance burns away. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club. You die... ..## #.......# ...####.).....# .#)...#.......# .####.).......# .# ###.......# .# #.......## .# #........# .# #........### .# #........g@# .# #......[##g# .# #.......##)# .# #.......##.# .# #.......##.# .# #######..... .# #..... .#### #...... ....# ..... You could see 2 gnolls. Vanquished Creatures 2 gnolls (D:3) 3 orcs A ball python (D:1) 3 endoplasms 2 giant cockroaches A goblin (D:2) 2 hobgoblins 2 quokkas (D:1) 4 bats A frilled lizard (D:1) 6 kobolds 2 rats 29 creatures vanquished. Vanquished Creatures (others) 77 foxfires 77 creatures vanquished. Grand Total: 106 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lexdn the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | lexdn set off with the following spells memorised: Foxfire, | Scorch, Volatile Blastmotes, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 126 | D:1 | Reached XP level 2. HP: 5/21 MP: 0/0 853 | D:2 | Reached XP level 3. HP: 24/25 MP: 0/0 853 | D:2 | Learned a level 1 spell: Summon Small Mammal 1229 | D:2 | Found a faded altar of an unknown god. 1847 | D:3 | Reached XP level 4. HP: 5/31 MP: 0/0 1849 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_basic D:2: layout_basic, hellmonk_ecumenical_altar_defaced_shrine D:3: layout_basic, item_on_display_a Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Foxfire | 52 | || 52 Scorch | 14 | 2 || 16 Volatile Blastmot | 1 | || 1 Use: Scroll | 2 | || 2 Armour: Robe | 7 | 2 || 9 Dodge: Dodged | 3 | 1 || 4