Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 7660437476665348535 109 lexdn the Magician (level 5, -1/35 HPs) Began as a Djinni Conjurer on July 17, 2024. Slain by Terence ... wielding a +0 mace (5 damage) ... on level 3 of the Dungeon. The game lasted 00:06:44 (2255 turns). lexdn the Magician (Djinni Conjurer) Turns: 2255, Time: 00:06:47 Health: -1/35 AC: 2 Str: 6 XL: 5 Next: 13% Gold: 154 EV: 12 Int: 21 God: SH: 0 Dex: 12 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: untranslocatable, immotile, flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 154 gold pieces. Inventory: Missiles c - a throwing net Armour a - a +0 robe (worn) Scrolls e - a scroll of blinking {unknown} f - a scroll of fog {unknown} g - a scroll of noise {unknown} h - a scroll of fear {unknown} Potions b - 2 potions of degeneration {unknown} d - a potion of attraction {unknown} Skills: - Level 3.0 Dodging - Level 2.3 Stealth + Level 4.5 Spellcasting + Level 4.5 Conjurations + Level 4.5 Hexes Level 0.0 Charms + Level 4.5 Summonings + Level 4.5 Necromancy + Level 4.5 Translocations Level 0.0 Transmutations + Level 4.5 Fire Magic + Level 4.5 Ice Magic + Level 4.5 Air Magic + Level 4.5 Earth Magic + Level 4.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Fulminant Prism Conj/Alch 11% 3d9 17% 4 d - Iskenderun's Mystic Conj/Tloc 23% 2d6 17% 4 e - Foxfire Conj/Fire 92% 2x1d8 1% 1 f - Static Discharge Conj/Air 46% 3-5/arc 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Dithmenos Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits Terence! Terence is severely wounded. Terence is knocked back by the mystic blast. The foxfire hits Terence but does no damage. Terence is severely wounded. The foxfire hits Terence. Terence completely resists. Terence is severely wounded. You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits Terence but does no damage. Terence is severely wounded. The foxfire hits Terence but does no damage. Terence is severely wounded. The foxfire hits Terence. Terence completely resists. Terence is severely wounded. Terence hits you with a +0 mace! Your magical contamination has completely faded away. Casting: Iskenderun's Mystic Blast (quite dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits Terence. Terence is severely wounded. Terence is knocked back by the mystic blast. Terence slams into the rock wall! Terence is almost dead. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Casting: Iskenderun's Mystic Blast (quite dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. The world appears momentarily distorted. You are magically locked in place. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 mace. You die... Terence says, "That felt goooood." #.............. #####..........# .$ ..........(....# .. .####..........# †# .# #..........# .# .# #..........##.## .# #..............# .# #...........@..# .# #...........@..# .# #..............# .# .........##.## #. .# ###+#+####.# #####.# .# #.....##.# #...... .# #.....##.# #...... .# #......#.# #...... .# #........# #...... .# #.......†####### #...... You could see Terence. Vanquished Creatures Robin (D:3) An adder (D:3) A dart slug (D:2) A ribbon worm (D:2) 7 bats 6 endoplasms 3 giant cockroaches (D:1) 12 hobgoblins 3 jackals (D:2) 7 kobolds 2 quokkas 8 ball pythons 7 frilled lizards 12 goblins 6 rats 77 creatures vanquished. Vanquished Creatures (others) 233 foxfires 233 creatures vanquished. Grand Total: 310 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lexdn the Djinni Conjurer began the quest for the Orb. 0 | D:1 | lexdn set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 180 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 358 | D:1 | Reached XP level 3. HP: 21/25 MP: 0/0 358 | D:1 | Learned a level 1 spell: Foxfire 901 | D:2 | Found a shadowy altar of Dithmenos. 1237 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 1971 | D:3 | Noticed Robin 1981 | D:3 | Killed Robin 2074 | D:3 | Reached XP level 5. HP: 33/35 MP: 0/0 2074 | D:3 | Learned a level 2 spell: Static Discharge 2242 | D:3 | Noticed Terence 2255 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_rooms, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_d, chequers_serial_rivers_small_b, minmay_misc_feat_cross, amcnicky_mini_pool_small, minmay_worlds_worst_comb D:2: layout_basic, basic_altar, minmay_splitting_lines, grunt_ministairs_1 D:3: layout_basic, nicolae_overflow_hallway_of_the_gods, mainiacjoe_overflow_small_starburst, minmay_misc_feat_more_columns, uniq_robin, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.3 Dodging | 3 | 3.0 Spellcasting | 4 | 4.5 Conjurations | 4 | 4.5 Hexes | 4 | 4.5 Summonings | 4 | 4.5 Necromancy | 4 | 4.5 Translocations | 4 | 4.5 Fire Magic | 4 | 4.5 Ice Magic | 4 | 4.5 Air Magic | 4 | 4.5 Earth Magic | 4 | 4.5 Alchemy | 4 | 4.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Cast: Magic Dart | 37 | || 37 Foxfire | 56 | 84 || 140 Searing Ray | 1 | || 1 Iskenderun's Myst | | 3 || 3 Use: Scroll | | 1 || 1 Armour: Robe | 6 | 5 || 11 Dodge: Dodged | 6 | 3 || 9