Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 10737086164360713915 39 lexdn the Magician (level 3, -1/25 HPs) Began as a Djinni Conjurer on July 20, 2024. Slain by a gnoll ... wielding a +0 halberd (14 damage) ... on level 2 of the Dungeon. The game lasted 00:03:30 (936 turns). lexdn the Magician (Djinni Conjurer) Turns: 936, Time: 00:03:30 Health: -1/25 AC: 2 Str: 6 XL: 3 Next: 67% Gold: 99 EV: 12 Int: 21 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 99 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - an amulet of reflection h - an amulet of faith Scrolls b - a scroll of fear {unknown} d - a scroll of teleportation {unknown} e - a scroll of torment {unknown} g - 2 scrolls of fog i - a scroll of vulnerability {unknown} j - a scroll of enchant armour {unknown} Potions f - a potion of enlightenment {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.4 Spellcasting + Level 4.4 Conjurations + Level 4.4 Hexes Level 0.0 Charms + Level 4.4 Summonings + Level 4.4 Necromancy + Level 4.4 Translocations Level 0.0 Transmutations + Level 4.4 Fire Magic + Level 4.4 Ice Magic + Level 4.4 Air Magic + Level 4.4 Earth Magic + Level 4.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Fulminant Prism Conj/Alch 11% 3d8 19% 4 d - Iskenderun's Mystic Conj/Tloc 23% 2d6 19% 4 e - Foxfire Conj/Fire 92% 2x1d8 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The gnoll is moderately wounded. A hobgoblin comes into view. You conjure some foxfire! The hobgoblin shouts! A gnoll comes into view. It is wielding a +0 halberd. The foxfire hits the gnoll. The gnoll is moderately wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (moderately wounded, ally target, 81% to hit) The searing ray hits the gnoll! You kill the gnoll! (Press . to maintain the ray.) The gnoll hits you from afar with a +0 spear. The ball python closely misses you. The ball python grabs you. The ball python constricts you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (constricting you, 75% to hit) The searing ray hits the ball python. You kill the ball python! (Press . to maintain the ray.) The hobgoblin throws a stone. The stone hits you. The gnoll closely misses you. You conjure some foxfire! The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * Your foxfire dissipates! The foxfire hits the gnoll. The gnoll is lightly wounded. The gnoll attacks as it pursues you! The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... #.########.....# #.#.....†......## ##.#.###.....#...< #..#.# #.###.#.### #..#'###.# #.#.##. #.#....#.# #.#.... #.#....#.# #.####. #.#....#.# #...... #@##+###.# ####### #.# #.. #g# ..# #.##### #g#...# #.g.#.# #####.# #..g..# #g##### You could see 2 gnolls and a hobgoblin. Vanquished Creatures A gnoll (D:2) A dart slug (D:1) An endoplasm (D:1) 3 giant cockroaches (D:1) 2 goblins (D:1) 5 hobgoblins (D:1) 5 ball pythons 4 bats 2 frilled lizards (D:1) A rat (D:1) 25 creatures vanquished. Vanquished Creatures (others) 34 foxfires 34 creatures vanquished. Grand Total: 59 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lexdn the Djinni Conjurer began the quest for the Orb. 0 | D:1 | lexdn set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 137 | D:1 | Reached XP level 2. HP: 15/21 MP: 0/0 421 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 421 | D:1 | Learned a level 1 spell: Foxfire 936 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_snail, layout_loops_ring, minivault_24, hangedman_decor_clover_reticule, minmay_misc_feat_five D:2: layout_basic, st_stairs_11, serial_park_tiny_pond, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.4 Conjurations | 4 | 4.4 Hexes | 4 | 4.4 Summonings | 4 | 4.4 Necromancy | 4 | 4.4 Translocations | 4 | 4.4 Fire Magic | 4 | 4.4 Ice Magic | 4 | 4.4 Air Magic | 4 | 4.4 Earth Magic | 4 | 4.4 Alchemy | 4 | 4.4 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Magic Dart || 30 Foxfire || 21 Searing Ray || 2 Use: Scroll || 1 Armour: Robe || 5 Dodge: Dodged || 5