Dungeon Crawl Stone Soup version 0.31.0-35-g6cd5f5668d (webtiles) character file. Game seed: 802350617030017093 79 lexdn the Magician (level 4, -6/46 HPs) Began as a Djinni Conjurer on July 25, 2024. Mangled by a gnoll ... wielding a +0 spear of freezing (7 damage) ... on level 2 of the Dungeon. The game lasted 00:04:01 (1440 turns). lexdn the Magician (Djinni Conjurer) Turns: 1440, Time: 00:04:01 Health: -6/46 AC: 22 Str: 6 XL: 4 Next: 62% Gold: 58 EV: 2 Int: 22 God: SH: 0 Dex: 11 rFire . . . (no weapon) rCold + . . (no shield) rNeg . . . a - melded +0 robe rPois ∞ (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ e - ring of protection from cold HPRegen 0.27/turn (no ring) MPRegen 0.00/turn %: infuse magic (-7 HP) @: tree-form, very slightly contaminated A: stationary, stasis, torment immunity, boosted hp, sickness immunity, (fire resistance 2), (cold vulnerability 1), float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Missiles b - 3 poisoned darts Armour a - a +0 robe (melded) Jewellery e - a ring of protection from cold (left branch) j - a ring of resist corrosion Scrolls f - 2 scrolls of identify {unknown} g - a scroll of vulnerability {unknown} h - a scroll of fear {unknown} i - a scroll of noise {unknown} Potions c - a potion of lignification d - a potion of invisibility {unknown} Skills: - Level 3.0 Dodging - Level 2.3 Stealth + Level 4.2 Spellcasting + Level 4.2 Conjurations + Level 4.2 Hexes Level 0.0 Charms + Level 4.2 Summonings + Level 4.2 Necromancy + Level 4.2 Translocations Level 0.0 Transmutations + Level 4.2 Fire Magic + Level 4.2 Ice Magic + Level 4.2 Air Magic + Level 4.2 Earth Magic + Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Fulminant Prism Conj/Alch 11% 3d9 19% 4 d - Iskenderun's Mystic Conj/Tloc 23% 2d6 19% 4 e - Slow Hex 92% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. You are immune to sickness and miasma. You are immune to poison. ((Your flesh is very heat resistant. (rF++))) ((You are vulnerable to cold. (rC-))) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 21% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. There is a flash of cinnabar. A bat comes into view. The bat moves out of view. The bat closely misses you. The bat barely misses you. x2 Casting: Fulminant Prism (extremely dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the bat! You kill the bat! Casting: Iskenderun's Mystic Blast (extremely dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the gnoll. The gnoll is heavily wounded. The gnoll is knocked back by the mystic blast. The gnoll collides with the gnoll! The gnoll is lightly wounded. The gnoll is severely wounded. * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (extremely dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the gnoll! You kill the gnoll! * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (extremely dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. It was a potion of lignification. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. You hit the gnoll but do no damage. The gnoll is lightly wounded. The gnoll hits you but does no damage. x2 You hit the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear of freezing! You die... #†# #.......# #.# #...##..# #.# ###...##..#### #.###............# #..............#.###### #####.......#.......... ##....###.#...##### #....# #...#...... #♣#.## ###...##### #g#.# ##... #g#.########### ####....(......# #. #.........#### #.# #.###..##.# #.# #. #.###.# #.. #g #.# #.# #.. .g #.# #.# #.. You could see 2 gnolls. Vanquished Creatures 2 adders (D:2) 3 gnolls 2 endoplasms 2 giant cockroaches 2 goblins (D:2) 4 hobgoblins 2 kobolds 2 quokkas 4 ball pythons 4 bats 2 frilled lizards 6 rats 35 creatures vanquished. Vanquished Creatures (others) 2 fulminant prisms (D:2) 2 creatures vanquished. Grand Total: 37 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lexdn the Djinni Conjurer began the quest for the Orb. 0 | D:1 | lexdn set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 200 | D:1 | Reached XP level 2. HP: 15/21 MP: 0/0 724 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 724 | D:1 | Learned a level 1 spell: Slow 994 | D:2 | Found a faded altar of an unknown god. 1252 | D:2 | Reached XP level 4. HP: 28/31 MP: 0/0 1440 | D:2 | HP: 1/46 [gnoll/+0 club (4)] 1440 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: giann_horns, layout_loops_ring, corexii_corridor_pit D:2: layout_loops_ring, serial_bayou, serial_bayou_pond_c, serial_bayou_pond_e, serial_bayou_pond_b, serial_bayou_shore_a, shapermc_ecumenical_altar_rom_forum Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.3 Dodging | 3 | 3.0 Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 5 | 2 || 7 Cast: Magic Dart | 57 | 6 || 63 Searing Ray | 4 | || 4 Iskenderun's Myst | | 3 || 3 Fulminant Prism | | 2 || 2 Use: Potion | | 1 || 1 Armour: Robe | 6 | 4 || 10 Skin | | 4 || 4 Dodge: Dodged | 12 | 5 || 17