Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 2747612995615213237 592 lexdn the Ducker (level 7, -15/52 HPs) Began as a Djinni Conjurer on Mar 29, 2025. Killed by divine providence ... invoked by an orc priest (16 damage) ... on level 6 of the Dungeon. The game lasted 00:14:27 (3444 turns). lexdn the Ducker (Djinni Conjurer) Turns: 3444, Time: 00:14:27 Health: -15/52 AC: 3 Str: 6 XL: 7 Next: 66% Gold: 165 EV: 13 Int: 21 God: SH: 0 Dex: 15 rFire + + . p - +2 flail of Cowardice {elec, Dex+3} rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . r - +0 pair of gloves SInv . (boots unavailable) Will ..... o - amulet of faith Stlth ++ (no ring) HPRegen 0.28/turn (no ring) %: faith, infuse magic (-16 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Convert to Beogh You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 165 gold pieces. Inventory: Hand Weapons p - the +2 flail of Cowardice (weapon) {elec, Dex+3} (You found it on level 3 of the Dungeon) Dex+3: It affects your dexterity (+3). Armour a - a +0 robe (worn) r - a +0 pair of gloves (worn) Jewellery o - an amulet of faith (around neck) t - a ring of protection from cold Scrolls b - a scroll of teleportation d - a scroll of vulnerability g - a scroll of revelation {unknown} i - a scroll of fear {unknown} j - a scroll of torment {unknown} m - a scroll of enchant weapon {unknown} s - a scroll of enchant armour {unknown} Potions c - 2 potions of haste e - 2 potions of brilliance f - a potion of degeneration {unknown} h - a potion of cancellation {unknown} k - a potion of mutation l - a potion of heal wounds n - a potion of enlightenment {unknown} q - 2 potions of might Skills: * Level 4.0 Fighting * Level 5.3 Dodging - Level 1.5 Stealth * Level 5.0 Spellcasting * Level 5.0 Conjurations * Level 5.0 Hexes * Level 5.0 Summonings * Level 5.0 Necromancy * Level 5.0 Translocations * Level 5.0 Fire Magic * Level 5.0 Ice Magic * Level 5.0 Air Magic * Level 5.0 Earth Magic * Level 5.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 c - Fulminant Prism Conj/Alch 13% 3d9 13% 4 d - Iskenderun's Mystic Conj/Tloc 26% 2d7 (+2d3 13% 4 e - Summon Small Mammal Summ 100% N/A 1% 1 f - Ensorcelled Hibernat Hex/Ice 52% N/A 1% 2 g - Frozen Ramparts Ice 52% 1d8 4% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Shops: D:3 ! Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 13% risk of failure) Press: ? - help, Dir - move target, p - orc warrior You conjure a prism of explosive energy! The orc priest threatens, "Beogh's wrath is as vast as their mercy. Make your choice!" A fulminant prism comes into view. The orc priest calls upon Beogh to heal the orc priest. The orc priest is healed somewhat. The orc warrior hits your fulminant prism but does no damage. An orc priest comes into view. It is wielding a +0 club. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc warrior hits your fulminant prism with a +0 long sword! Your fulminant prism detonates feebly. Casting: Fulminant Prism (quite dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 13% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. You are very lightly contaminated with residual magic. A strange surge of energy strikes you from nowhere. * * * LOW HITPOINT WARNING * * * x2 The orc priest calls upon Beogh to heal the orc warrior. The orc warrior is healed somewhat. The orc priest looks satisfied for a moment. There is a large open door here. Casting: Fulminant Prism (quite dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 13% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! * * * LOW HITPOINT WARNING * * * A fulminant prism comes into view. The orc priest calls upon Beogh to heal the orc priest. The orc priest is healed somewhat. The orc warrior hits your fulminant prism with a +0 long sword. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... .... ##... ###...# .# #..... ##.## ....# .... ...# ..# #..###''### #@.#......# . ##..#......# ..).####...'...♣..+ #.....)..'*.♣...+ ##.......#oo....# ...........#..o...# ...........###''### ..........#.. ..... ........#####...o).. You could see an orc warrior (ally target), 2 orc priests and a friendly fulminant prism. Vanquished Creatures A wyvern (D:7) A centaur (D:6) A bullfrog (D:7) 2 hounds An orc priest (D:6) 4 orc wizards 2 adders (D:2) A dart slug (D:1) A ribbon worm (D:2) 10 orcs 3 endoplasms 6 giant cockroaches 5 goblins 9 hobgoblins 7 jackals A quokka (D:1) 4 ball pythons 6 bats A frilled lizard (D:1) 11 kobolds 13 rats 90 creatures vanquished. Vanquished Creatures (others) 13 fulminant prisms 13 creatures vanquished. Grand Total: 103 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lexdn the Djinni Conjurer began the quest for the Orb. 0 | D:1 | lexdn set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 125 | D:1 | Reached XP level 2. HP: 16/22 MP: 0/0 470 | D:1 | Reached skill level 1 in Fighting 492 | D:1 | Reached XP level 3. HP: 26/27 MP: 0/0 492 | D:1 | Learned a level 1 spell: Summon Small Mammal 1242 | D:2 | Reached XP level 4. HP: 29/32 MP: 0/0 1896 | D:3 | Found Gusajor's Distillery. 1907 | D:3 | Reached XP level 5. HP: 20/38 MP: 0/0 1907 | D:3 | Learned a level 2 spell: Ensorcelled Hibernation 2467 | D:3 | Identified the +2 flail of Cowardice {elec, Dex+3} 2798 | D:4 | Reached XP level 6. HP: 36/45 MP: 0/0 2989 | D:4 | You are sucked into a shaft and drop 3 floors! 2995 | D:7 | Noticed a wyvern 3000 | D:7 | Killed a wyvern 3094 | D:7 | Reached XP level 7. HP: 14/50 MP: 0/0 3094 | D:7 | Learned a level 3 spell: Frozen Ramparts 3279 | D:6 | Reached skill level 5 in Dodging 3311 | D:6 | Reached skill level 5 in Spellcasting 3311 | D:6 | Reached skill level 5 in Conjurations 3311 | D:6 | Reached skill level 5 in Hexes 3311 | D:6 | Reached skill level 5 in Summonings 3311 | D:6 | Reached skill level 5 in Necromancy 3311 | D:6 | Reached skill level 5 in Translocations 3311 | D:6 | Reached skill level 5 in Fire Magic 3311 | D:6 | Reached skill level 5 in Ice Magic 3311 | D:6 | Reached skill level 5 in Air Magic 3311 | D:6 | Reached skill level 5 in Earth Magic 3311 | D:6 | Reached skill level 5 in Alchemy 3444 | D:6 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_basic, minmay_hexomino_c4 D:2: layout_basic, minmay_increasing_density D:3: layout_basic, serial_shops, nicolae_shop_industrial_runoff, kennysheep_small_spiral D:4: layout_basic, mainiacjoe_overflow_six_doors_small, mainiacjoe_overflow_surrounded_room D:6: layout_layer_cave, mainiacjoe_overflow_concentric_impassable, gup_sewer_entry_pipe, nicolae_shops_antique_district, kennysheep_generic_room_12, uniq_eustachio, uniq_blorkula_the_orcula D:7: layout_basic, minmay_temple_entry_offerings Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 3 4 | 4.0 Dodging | 3 4 5 | 5.3 Spellcasting | 4 5 | 5.0 Conjurations | 4 5 | 5.0 Hexes | 4 5 | 5.0 Summonings | 4 5 | 5.0 Necromancy | 4 5 | 5.0 Translocations | 4 5 | 5.0 Fire Magic | 4 5 | 5.0 Ice Magic | 4 5 | 5.0 Air Magic | 4 5 | 5.0 Earth Magic | 4 5 | 5.0 Alchemy | 4 5 | 5.0 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 83 | 66 | 3 || 152 Searing Ray | 2 | 4 | 1 || 7 Fulminant Prism | | 5 | 9 || 14 Summon Small Mamm | | 1 | || 1 Iskenderun's Myst | | 8 | 7 || 15 Use: Scroll | 1 | 5 | 1 || 7 Potion | | | 1 || 1 Armour: Robe | 7 | 8 | 2 || 17 Dodge: Dodged | 5 | 17 | 2 || 24