Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 12497967590696286344 133 lexdn the Magician (level 5, 0/39 HPs) Began as a Djinni Conjurer on Mar 31, 2025. Killed from afar by Crazy Yiuf (3 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:04:08 (1954 turns). lexdn the Magician (Djinni Conjurer) Turns: 1954, Time: 00:04:09 Health: 0/39 AC: 2 Str: 6 XL: 5 Next: 40% Gold: 60 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . b - staff of alchemy rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) %: infuse magic (-1 HP) @: attractive, flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves b - a staff of alchemy (weapon) Jewellery g - a ring of positive energy j - a ring of protection from cold Wands l - a wand of paralysis (11) Scrolls e - a scroll of fear {unknown} f - a scroll of noise {unknown} h - a scroll of teleportation k - a scroll of fog {unknown} m - a scroll of silence {unknown} Potions c - 2 potions of attraction d - a potion of curing {unknown} i - a potion of brilliance {unknown} Skills: * Level 2.5 Fighting + Level 3.6 Dodging - Level 1.5 Stealth * Level 4.1 Spellcasting * Level 4.1 Conjurations * Level 4.1 Hexes * Level 4.1 Summonings * Level 4.1 Necromancy * Level 4.1 Translocations * Level 4.1 Fire Magic * Level 4.1 Ice Magic * Level 4.1 Air Magic * Level 4.1 Earth Magic * Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 c - Fulminant Prism Conj/Alch 17% 3d10 21% 4 d - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 21% 4 e - Slow Hex 92% N/A 1% 1 f - Call Imp Summ 46% N/A 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 21% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You miscast Fulminant Prism. You are very lightly contaminated with residual magic. A wave of violent energy washes through your body. Casting: Fulminant Prism (quite dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits Crazy Yiuf but does no damage. Crazy Yiuf hits you with a +2 quarterstaff of chaos. Crazy Yiuf freezes you. Casting: Iskenderun's Mystic Blast (quite dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Iskenderun's Mystic Blast (quite dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits Crazy Yiuf. Crazy Yiuf is lightly wounded. Crazy Yiuf is knocked back by the mystic blast. * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (quite dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits Crazy Yiuf. Crazy Yiuf is moderately wounded. Crazy Yiuf is knocked back by the mystic blast. Crazy Yiuf slams into the stone wall. Crazy Yiuf is heavily wounded. * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (quite dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 21% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You miscast Fulminant Prism. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * It was a potion of attraction. You feel attractive to monsters. Crazy Yiuf zaps a wand. The puff of flame hits you. You resist. You die... ♣♣♣♣♣## ### ♣♣♣.♣...### #÷..#♣..♣......## #..g'@♣♣♣♣......# #)..#♣♣ ♣♣..#..# ### ♣♣###.# #..## #...# #######...# #.........# #.........# #.........##### You could see Crazy Yiuf. Vanquished Creatures 4 gnolls (D:2) 5 adders (D:2) 2 dart slugs A ribbon worm (D:2) 2 endoplasms (D:1) 3 giant cockroaches 5 goblins 8 hobgoblins 2 kobolds (D:2) 4 quokkas 4 ball pythons 2 bats 2 frilled lizards A rat (D:1) 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lexdn the Djinni Conjurer began the quest for the Orb. 0 | D:1 | lexdn set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 439 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 1073 | D:2 | Reached skill level 1 in Fighting 1089 | D:2 | Reached XP level 3. HP: 21/27 MP: 0/0 1089 | D:2 | Learned a level 1 spell: Slow 1248 | D:2 | Reached XP level 4. HP: 22/33 MP: 0/0 1398 | D:2 | Found a runed translucent door. 1399 | D:2 | Noticed Crazy Yiuf 1515 | D:2 | Reached XP level 5. HP: 33/38 MP: 0/0 1515 | D:2 | Learned a level 2 spell: Call Imp 1954 | D:2 | Killed from afar by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_chambers_temple_mockup, layout_basic D:2: layout_rooms, minmay_misc_feat_diagonals, chequers_decorated_corner, st_stairs_9, serial_bayou_pond_d, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.5 Dodging | 3 | 3.6 Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 54 | 64 || 118 Searing Ray | 4 | || 4 Iskenderun's Myst | | 3 || 3 Use: Scroll | 1 | || 1 Potion | | 1 || 1 Armour: Robe | 6 | 5 || 11 Dodge: Dodged | 3 | 3 || 6