Dungeon Crawl Stone Soup version 0.33.0-15-gcd872fe207 (webtiles) character file. Game seed: 12050075732454777144 2015 lexdn the Thaumaturge (level 9, 0/55 HPs) Began as a Djinni Conjurer on May 28, 2025. Was a Follower of Makhleb. Shot with an arrow by a centaur (10 damage) ... on level 7 of the Dungeon. The game lasted 00:22:46 (6311 turns). lexdn the Thaumaturge (Djinni Conjurer) Turns: 6311, Time: 00:22:47 Health: 0/55 AC: 6 Str: 6 XL: 9 Next: 46% Gold: 321 EV: 11 Int: 24 God: Makhleb [*.....] SH: 0 Dex: 12 rFire + + . A - staff of death rCold x . . (no offhand) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec . c - +2 cloak rCorr . r - +0 pair of gloves SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.29/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 7 of the Dungeon. You worshipped Makhleb. Makhleb was aware of your devotion. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 475 gold pieces. You spent 154 gold pieces at shops. Inventory: Missiles y - 3 throwing nets Armour a - a +0 robe (worn) c - a +2 cloak (worn) r - a +0 pair of gloves (worn) Magical Staves A - a staff of death (weapon) Wands i - a wand of light (8) s - a wand of roots (13) Scrolls b - a scroll of enchant armour g - a scroll of silence {unknown} m - 2 scrolls of fog {unknown} o - 2 scrolls of teleportation p - a scroll of vulnerability t - a scroll of revelation {unknown} u - a scroll of noise {unknown} x - 2 scrolls of enchant weapon Potions d - a potion of ambrosia {unknown} e - 2 potions of curing h - a potion of might {unknown} j - 2 potions of mutation {unknown} k - a potion of berserk rage {unknown} l - 2 potions of heal wounds {unknown} n - 2 potions of haste {unknown} q - 2 potions of lignification {unknown} v - a potion of brilliance {unknown} w - 2 potions of attraction {unknown} z - a potion of enlightenment {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 9.5 Spellcasting + Level 9.5 Conjurations + Level 9.5 Hexes + Level 9.5 Summonings + Level 9.5 Necromancy + Level 9.5 Translocations + Level 9.5 Forgecraft + Level 9.5 Fire Magic + Level 9.5 Ice Magic + Level 9.5 Air Magic + Level 9.5 Earth Magic + Level 9.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 27% 3d13 1% 4 d - Iskenderun's Mystic Conj/Tloc 55% 2d12 (+2d61% 4 e - Sandblast Erth 100% 2d20 1% 1 f - Mercury Arrow Conj/Alch 100% 2d11 1% 2 g - Scorch Fire 100% 2d9 1% 2 h - Sticky Flame Fire/Alch 55% 2d10 1% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (0/1) D:5 Altars: Ashenzari Gozag Hepliaklqana Makhleb Nemelex Xobeh Ru Wu Jian Xom Shops: D:3 ? Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Makhleb accepts your kill. (Press . to maintain the ray.) You stop channelling your searing ray. There is an open door here. Found 8 stones. A centaur comes into view. The magic dart hits the centaur. The centaur is lightly wounded. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow (90% to hit) You focus your ray upon the centaur. The searing ray hits the centaur. The centaur is moderately wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you! The searing ray misses the centaur. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow barely misses you. The searing ray hits the centaur. The centaur is moderately wounded. The centaur shoots an arrow. The arrow hits you! You stop channelling your searing ray. The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow hits you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You feel better. The centaur shoots an arrow. The arrow hits you! You die... .+.........+.......# ##.........##.#....## #.......#.........# ##.....##.#.......# ##...###.###.###.# ##'## #.# #.....# #.# #.# #####.# #.# #.#######.# ######.## #(.*c.@...# ........###########.# ####.....# ..# ####....###. ### #........... ..##.#.##### ####.#<# ####.#.# ..<..#.# You could see a centaur (ally target) and a friendly fulminant prism. Vanquished Creatures Pikel (D:6) Menkaure (D:7) A black bear (D:7) A sky beast (D:6) An ogre (D:7) 2 lemures (D:6) A phantom (D:5) A bullfrog (D:6) A gnoll sergeant (D:7) 3 scorpions (D:6) 4 bombardier beetles 3 jellies 5 hounds An orc priest (D:6) A gnoll bouda (D:6) 3 iguanas 2 orc wizards (D:6) 12 gnolls 6 adders 2 shadow imps A white imp (D:6) A dart slug (D:1) 4 orcs 3 ribbon worms 11 endoplasms 3 giant cockroaches 12 hobgoblins 4 quokkas 6 ball pythons 6 bats A frilled lizard (D:2) 6 goblins 7 kobolds 6 rats 123 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lexdn the Djinni Conjurer began the quest for the Orb. 0 | D:1 | lexdn set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 120 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 419 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 419 | D:1 | Learned a level 1 spell: Sandblast 1322 | D:2 | Reached XP level 4. HP: 19/31 MP: 0/0 2221 | D:3 | Found The Oracle's Delphic Readings. 2225 | D:3 | Bought a scroll of identify for 28 gold pieces 2225 | D:3 | Bought a scroll of identify for 28 gold pieces 2225 | D:3 | Bought a scroll of teleportation for 42 gold pieces 2225 | D:3 | Bought a scroll of vulnerability for 56 gold pieces 2338 | D:3 | Reached XP level 5. HP: 31/35 MP: 0/0 2338 | D:3 | Learned a level 2 spell: Mercury Arrow 2350 | D:3 | Reached skill level 5 in Spellcasting 2350 | D:3 | Reached skill level 5 in Conjurations 2350 | D:3 | Reached skill level 5 in Hexes 2350 | D:3 | Reached skill level 5 in Summonings 2350 | D:3 | Reached skill level 5 in Necromancy 2350 | D:3 | Reached skill level 5 in Translocations 2350 | D:3 | Reached skill level 5 in Forgecraft 2350 | D:3 | Reached skill level 5 in Fire Magic 2350 | D:3 | Reached skill level 5 in Ice Magic 2350 | D:3 | Reached skill level 5 in Air Magic 2350 | D:3 | Reached skill level 5 in Earth Magic 2350 | D:3 | Reached skill level 5 in Alchemy 2689 | D:4 | Found an ornate altar of the Wu Jian Council. 2692 | D:4 | Found a broken altar of Ashenzari. 2694 | D:4 | Found a hazy altar of Hepliaklqana. 2695 | D:4 | Found a sparkling altar of Nemelex Xobeh. 3370 | D:4 | Reached XP level 6. HP: 38/40 MP: 0/0 3459 | D:4 | Found a burning altar of Makhleb. 3459 | D:4 | Noticed a cacodemon 3463 | D:4 | Noticed a ynoxinul 3463 | D:4 | Noticed a hellwing 3465 | D:4 | Became a worshipper of Makhleb the Destroyer 3732 | D:5 | Entered Level 5 of the Dungeon 3808 | D:5 | Found a sacrificial altar of Ru. 4089 | D:5 | Reached XP level 7. HP: 38/45 MP: 0/0 4089 | D:5 | Learned a level 2 spell: Scorch 4498 | D:5 | Found a faded altar of an unknown god. 4500 | D:5 | Found a staircase to the Ecumenical Temple. 4755 | D:6 | Reached XP level 8. HP: 46/50 MP: 0/0 5051 | D:6 | Noticed Pikel 5057 | D:6 | Killed Pikel 5058 | D:6 | Reached XP level 9. HP: 26/55 MP: 0/0 5058 | D:6 | Learned a level 4 spell: Sticky Flame 5206 | D:6 | Reached * piety under Makhleb 5395 | D:6 | Found an opulent altar of Gozag. 5910 | D:7 | Noticed Menkaure 5913 | D:7 | Killed Menkaure 6165 | D:7 | Found a shimmering altar of Xom. 6311 | D:7 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxorama, layout_basic D:2: layout_loops_ring D:3: layout_loops_ring, nicolae_nh_oracle_at_delphi D:4: wad_pebble_path, layout_loops_corners, lemuel_blue_sif_altar, mainiacjoe_overflow_alcove_3, makhleb_altar_promises_db, lemuel_flame_loot_1 D:5: layout_basic, nicolae_ru_path_of_blood, nicolae_temple_entry_ecumenical D:6: layout_loops_ring, lemuel_crystal_altar, uniq_pikel D:7: layout_loops_corners, mainiacjoe_overflow_cross_hatched, uniq_maurice, uniq_menkaure Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 4 5 6 7 8 9 | 9.5 Conjurations | 4 5 6 7 8 9 | 9.5 Hexes | 4 5 6 7 8 9 | 9.5 Summonings | 4 5 6 7 8 9 | 9.5 Necromancy | 4 5 6 7 8 9 | 9.5 Translocations | 4 5 6 7 8 9 | 9.5 Forgecraft | 4 5 6 7 8 9 | 9.5 Fire Magic | 4 5 6 7 8 9 | 9.5 Ice Magic | 4 5 6 7 8 9 | 9.5 Air Magic | 4 5 6 7 8 9 | 9.5 Earth Magic | 4 5 6 7 8 9 | 9.5 Alchemy | 4 5 6 7 8 9 | 9.5 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 1 | | || 1 Cast: Magic Dart | 86 | 96 | 67 || 249 Searing Ray | 1 | 6 | 18 || 25 Mercury Arrow | | 2 | || 2 Iskenderun's Myst | | | 4 || 4 Fulminant Prism | | | 8 || 8 Sticky Flame | | | 3 || 3 Use: Scroll | | 2 | 2 || 4 Potion | | | 1 || 1 Armour: Robe | 4 | 4 | 22 || 30 Dodge: Dodged | 7 | 9 | 10 || 26