li3 Level 1 of the Dungeon (0, 0, D:1) a +0 sling (3, -4, D:1) a hobgoblin corpse (skeletalised by now) (5, -8, D:1) 6 stones (14, 3, D:1) 7 stones (15, 3, D:1) a quokka corpse (skeletalised by now) (20, 3, D:1) a +0 hand axe (29, 22, D:1) a +0 leather armour (32, -2, D:1) a +0 ring mail (33, 14, D:1) a ball python skeleton Level 2 of the Dungeon (2, 17, D:2) a quill talisman (7, 8, D:2) a rat corpse (skeletalised by now) (8, 7, D:2) a jackal corpse (skeletalised by now) (10, 5, D:2) 6 poisoned darts (14, 22, D:2) a +0 dagger a kobold skeleton (19, -15, D:2) a +0 club (20, 31, D:2) a +0 club a goblin corpse (skeletalised by now) (26, 2, D:2) a jackal skeleton (27, -12, D:2) a +0 short sword (29, 27, D:2) 4 poisoned darts (30, 20, D:2) a bat corpse (skeletalised by now) (33, -9, D:2) a rat corpse (skeletalised by now) (39, 27, D:2) a +0 dagger a +0 sling (54, 9, D:2) a +0 long sword (55, 7, D:2) a +0 robe Level 3 of the Dungeon (0, 1, D:3) a +0 quarterstaff (0, 10, D:3) a +0 hand axe (0, 13, D:3) a +0 spear (5, 5, D:3) the inkwell talisman "Copnak" {Harm +Blink Str+2 Int-2} [inkwell talisman] Harm: It increases damage dealt and taken. +Blink: It lets you blink. Str+2: It affects your strength (+2). Int-2: It affects your intelligence (-2). (7, 17, D:3) a bat corpse (17, 31, D:3) a +0 long sword (25, 31, D:3) a +0 spear (36, 33, D:3) the +0 ring mail of Ebbip {-Tele rC+ rCorr Str+4} -Tele: It prevents most forms of teleportation. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). (38, 28, D:3) an adder skeleton Level 4 of the Dungeon (1, -5, D:4) a +0 cloak