li3 Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (1, -15, D:1) a +0 dagger a goblin skeleton (7, 16, D:1) a +0 dagger a goblin skeleton (9, 24, D:1) a bat corpse (skeletalised by now) (10, -10, D:1) a +0 robe (17, -18, D:1) a +0 ring mail (20, 7, D:1) a bat skeleton (20, 8, D:1) a +0 dagger (32, 16, D:1) a bat skeleton (34, -1, D:1) a +0 ring mail (37, 16, D:1) a +0 robe (40, -17, D:1) a +0 whip (42, 18, D:1) a +0 dagger (43, 16, D:1) a hobgoblin skeleton (45, -28, D:1) a +0 robe (48, -28, D:1) 8 stones (54, -8, D:1) 5 poisoned darts (59, -10, D:1) a bat skeleton a hobgoblin skeleton Level 2 of the Dungeon (3, 13, D:2) a +0 dagger a stone (3, 27, D:2) an adder corpse (skeletalised by now) (10, 18, D:2) a ball python skeleton (11, -6, D:2) a ball python corpse (skeletalised by now) a jackal corpse (skeletalised by now) (11, -5, D:2) a jackal corpse (skeletalised by now) (11, 6, D:2) 6 curare-tipped darts (11, 22, D:2) a +0 dagger a kobold skeleton (15, -2, D:2) 5 datura-tipped darts (17, 22, D:2) a +0 scale mail (23, 3, D:2) a frilled lizard skeleton (27, 24, D:2) an adder skeleton (28, -5, D:2) a bat skeleton (33, -1, D:2) 2 flux baubles (35, -10, D:2) a +0 dagger 3 stones a kobold skeleton (39, -9, D:2) a hobgoblin skeleton (40, -10, D:2) 4 stones (40, -9, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (13, 33, D:3) a +0 short sword (18, 23, D:3) a ball python skeleton (24, 8, D:3) a frilled lizard skeleton (24, 20, D:3) a +0 plate armour (24, 26, D:3) a stone (25, 10, D:3) a +0 whip a gnoll corpse (skeletalised by now) (28, 0, D:3) a +0 club a goblin corpse (skeletalised by now) (38, 25, D:3) a staff of cold (49, 17, D:3) a +0 battleaxe Level 4 of the Dungeon (0, 0, D:4) a +0 club (25, 0, D:4) a +0 dagger (30, -26, D:4) a +0 giant club (30, -24, D:4) a +0 dagger (30, -23, D:4) a +0 halberd (34, -15, D:4) the +0 robe of the Spider Nest {rC+ Slay+2 Archmagi} rC+: It protects you from cold. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Archmagi: It increases the power of your magical spells. (35, -24, D:4) an adder skeleton (43, -23, D:4) a +0 club a gnoll corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 sling (2, -7, D:5) a scroll of identify (2, 8, D:5) a +0 robe (5, -20, D:5) a +0 leather armour the Ecumenical Temple the Necropolis (7, 1, Necropolis) 2 potions of moonshine (10, -2, Necropolis) 11 gold pieces (10, -1, Necropolis) 8 gold pieces (10, 2, Necropolis) the +7 halberd "Yros" {speed, Str+3} Str+3: It affects your strength (+3). (unseen) (10, 3, Necropolis) 11 gold pieces (11, -1, Necropolis) a scroll of fear (11, 0, Necropolis) a +0 pair of gloves (11, 1, Necropolis) 5 stones (11, 2, Necropolis) 10 gold pieces (12, 20, Necropolis) 20 gold pieces (12, 33, Necropolis) 12 gold pieces (13, 21, Necropolis) 11 gold pieces (13, 24, Necropolis) 10 gold pieces (13, 25, Necropolis) a +0 leather armour (13, 26, Necropolis) 11 gold pieces (13, 27, Necropolis) 13 gold pieces (13, 28, Necropolis) a +1 pair of boots (unseen) (13, 32, Necropolis) 6 gold pieces (44, 12, Necropolis) 2 potions of curing (44, 13, Necropolis) 9 gold pieces (45, 12, Necropolis) 18 gold pieces (45, 14, Necropolis) a scroll of revelation (46, 15, Necropolis) 16 gold pieces (47, 14, Necropolis) 11 gold pieces (47, 15, Necropolis) a potion of mutation