li3 Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (2, -4, D:1) a hobgoblin corpse (skeletalised by now) (4, -1, D:1) a +0 club 2 stones a ball python corpse (skeletalised by now) (7, -14, D:1) a rat corpse (skeletalised by now) (15, 14, D:1) a +0 dagger a goblin skeleton (16, 16, D:1) a +0 dagger (18, 21, D:1) a +0 mace (22, 21, D:1) a +0 hand axe (25, 14, D:1) 6 atropa-tipped darts (28, 33, D:1) a +0 club a kobold skeleton (31, -15, D:1) a +0 short sword (32, 21, D:1) a hobgoblin skeleton (32, 34, D:1) a rat skeleton (38, 32, D:1) a +0 dagger a kobold skeleton (40, -15, D:1) a rat corpse (skeletalised by now) (41, -9, D:1) 6 stones (57, 17, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (6, 1, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (9, 25, D:2) a +0 dagger (10, 23, D:2) a frilled lizard corpse (skeletalised by now) a ball python corpse (skeletalised by now) (11, 7, D:2) a +0 orcbow (12, 8, D:2) a rat corpse (skeletalised by now) (16, 23, D:2) a +0 club 5 stones (17, 8, D:2) a rat corpse (skeletalised by now) (17, 11, D:2) a +0 whip (17, 21, D:2) a +2 short sword of venom 4 stones (25, 4, D:2) a jackal skeleton (33, 0, D:2) a +0 rapier (35, 2, D:2) a ball python skeleton (38, 28, D:2) a +3 scythe a +0 robe a +0 dagger the human corpse of Sigmund (skeletalised by now) a goblin corpse (skeletalised by now) (38, 29, D:2) an adder corpse (skeletalised by now) (38, 43, D:2) a jackal corpse (skeletalised by now) (44, 9, D:2) 6 large rocks (45, 17, D:2) a +0 dagger 4 stones (50, 51, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Zin's Purification Station a potion of curing (135 gold) (2, -9, D:3) a +0 club 4 stones a kobold corpse (skeletalised by now) (2, -7, D:3) a +0 dagger a +0 robe a +2 vampiric whip an orc skeleton (2, -6, D:3) a +0 dagger a +0 dagger a +0 robe an orc skeleton an orc skeleton (6, -11, D:3) a +0 ring mail (9, -22, D:3) a +0 dagger a goblin skeleton (14, -29, D:3) a +0 club a ring of protection from fire (14, 6, D:3) a +0 robe (17, -5, D:3) a ball python skeleton (20, -28, D:3) a +0 dagger a goblin corpse (skeletalised by now) (20, -6, D:3) a +5 ring of evasion (23, -17, D:3) a ball python skeleton (26, 23, D:3) a +0 whip 5 stones a kobold corpse (skeletalised by now) (30, -26, D:3) a +0 whip 3 stones a +0 robe an orc corpse (skeletalised by now) (34, -26, D:3) a +0 club (37, -24, D:3) a +0 whip (50, -23, D:3) a +0 ring mail (52, -24, D:3) a +0 short sword a kobold skeleton (55, 12, D:3) a +0 scale mail (58, 4, D:3) a +0 quarterstaff a +0 robe (60, -9, D:3) a +0 war axe Level 4 of the Dungeon (0, 0, D:4) the +1 robe "Zafomm" {Harm rN+ Will+} Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. Will+: It increases your willpower. (6, -13, D:4) a +0 flail (6, -12, D:4) 5 boomerangs (6, 6, D:4) an orb of wrath (11, -10, D:4) 6 poisoned darts (13, -9, D:4) a +0 scale mail (17, -17, D:4) a medusa talisman (20, -3, D:4) a +0 short sword 2 poisoned darts a kobold corpse (skeletalised by now) (25, 6, D:4) a +0 falchion (29, 3, D:4) a +0 mace (34, -5, D:4) a +0 hand axe a +0 whip a +0 ring mail (34, -4, D:4) a +0 hand axe an orc corpse (skeletalised by now) (34, -3, D:4) a +0 short sword an orc corpse (skeletalised by now) (40, -16, D:4) a +1 hand axe of electrocution (41, -3, D:4) a +0 robe Level 5 of the Dungeon (17, 19, D:5) a +0 falchion (31, 7, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) (59, 21, D:5) 5 stones (62, 15, D:5) a +0 dagger a +0 robe a +0 flail a +0 dagger a +0 robe (67, 4, D:5) 3 stones Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe (0, 2, D:6) a +0 mace (0, 3, D:6) a +0 club (1, 1, D:6) a +0 short sword (12, -32, D:6) a +0 ring mail (18, -10, D:6) a +0 whip (23, -32, D:6) a +0 dagger (23, -25, D:6) a +0 scale mail (25, -33, D:6) a +0 flail (25, -32, D:6) a +0 club (25, -31, D:6) a +0 spear (25, -29, D:6) a +0 whip (29, -4, D:6) 6 poisoned darts (32, -9, D:6) a +0 dagger a +0 robe (34, -4, D:6) a +0 dagger a +0 robe (44, -8, D:6) a +0 giant spiked club a +0 giant spiked club (47, -21, D:6) a +0 whip (47, -19, D:6) a +0 club a +0 chain mail a +0 trident (48, -20, D:6) a +0 hand axe a +0 leather armour (48, -19, D:6) a +0 mace (60, -14, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 robe (1, 21, D:7) a +0 spear a +0 flail (2, 20, D:7) a +0 sling a +0 spear (3, 21, D:7) a +0 club a +0 leather armour (38, 49, D:7) 2 stones (40, 31, D:7) 3 stones Level 8 of the Dungeon [Shop] Ylog's Antique Armour Emporium a +3 scale mail of poison resistance (437 gold) a +3 chain mail of poison resistance (475 gold) quicksilver dragon scales (950 gold) a +1 scale mail of willpower (304 gold) a +1 pair of gloves of hurling (313 gold) +2 fire dragon scales (1178 gold) a +4 scale mail of fire resistance (589 gold) a +2 leather armour of positive energy (304 gold) a +1 scale mail of positive energy (247 gold) a +2 chain mail of poison resistance (380 gold) the +3 scale mail of Inviolability {^Drain rElec rPois Will+} (706 gold) ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rPois: It protects you from poison. Will+: It increases your willpower. (0, 0, D:8) 4 gold pieces a +0 trident a curare-tipped dart a +0 scale mail 3 stones (1, -21, D:8) a +2 dagger of venom (2, -18, D:8) a +1 flail of venom a +0 robe (6, -19, D:8) 5 curare-tipped darts (18, -33, D:8) a +0 robe (18, -21, D:8) a +0 hand axe (20, -29, D:8) a stone (20, -28, D:8) a +0 broad axe 2 boomerangs a +0 plate armour (25, -19, D:8) a curare-tipped dart a +0 short sword (38, -26, D:8) a +0 robe (46, -10, D:8) a +0 sling (48, -12, D:8) a +0 dagger a +0 robe (48, -11, D:8) a +0 club (49, -10, D:8) a +0 trident the Ecumenical Temple