li3 Level 1 of the Dungeon (1, 7, D:1) a +0 club (6, -13, D:1) a rat skeleton (7, -23, D:1) a hobgoblin corpse (skeletalised by now) (8, 2, D:1) a +0 dagger (13, 6, D:1) a ring of positive energy (14, -5, D:1) a +0 short sword (15, -12, D:1) a +0 whip (17, -3, D:1) 6 stones (19, 15, D:1) a +0 war axe (25, 13, D:1) a frilled lizard corpse (skeletalised by now) (29, -13, D:1) a +0 club a kobold skeleton (31, -15, D:1) a jackal skeleton (33, -28, D:1) a +0 whip a kobold skeleton (33, -10, D:1) a rat skeleton (34, -14, D:1) a bat skeleton (34, -13, D:1) a ball python skeleton (35, -13, D:1) a ball python skeleton (38, 9, D:1) 5 stones (41, -20, D:1) a quokka skeleton (43, 0, D:1) a +0 sling {Wilfried} (45, -3, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin skeleton (14, -27, D:2) an adder skeleton (17, -30, D:2) a rat skeleton (19, -18, D:2) a ball python skeleton (21, -16, D:2) a +0 club a goblin skeleton (29, -10, D:2) a +0 flail (30, -30, D:2) an adder skeleton (31, -30, D:2) a +0 club (33, -11, D:2) a +0 dagger a goblin skeleton (34, -12, D:2) a +0 short sword a kobold skeleton (42, -19, D:2) a +4 ring of protection Level 3 of the Dungeon (5, -8, D:3) a +0 war axe an orc corpse (skeletalised by now) (6, -7, D:3) a +0 dagger of venom an orc corpse (skeletalised by now) (6, -6, D:3) a +0 dagger a +0 leather armour (18, -5, D:3) a +0 robe (19, -6, D:3) a rat corpse (skeletalised by now) (20, -6, D:3) a rat corpse (skeletalised by now) (20, 12, D:3) a bat skeleton (23, -6, D:3) an amulet of regeneration a hobgoblin corpse (skeletalised by now) (24, 2, D:3) a +0 robe (27, 16, D:3) a +0 short sword (31, 2, D:3) a ring of willpower (35, -12, D:3) a +0 short sword a kobold skeleton (42, 3, D:3) a +0 short sword 2 poisoned darts a kobold skeleton (52, 8, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (16, 23, D:4) 6 curare-tipped darts (19, 31, D:4) a hobgoblin corpse (skeletalised by now) (25, -3, D:4) the felid corpse of Natasha (skeletalised by now) (25, 14, D:4) the +0 pair of gloves of Danarch {Will+ Slay-4 SInv} Will+: It increases your willpower. Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). SInv: It lets you see invisible. (25, 26, D:4) a +0 whip a kobold corpse (skeletalised by now) (26, 0, D:4) a +0 flail (27, -1, D:4) a quokka corpse (skeletalised by now) (27, 12, D:4) a ball python corpse (skeletalised by now) (30, 32, D:4) a +0 spear (34, 32, D:4) a hound corpse (skeletalised by now) (35, 7, D:4) 7 stones (37, 7, D:4) a +0 whip a +0 ring mail an orc corpse (skeletalised by now) (38, 6, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (41, 3, D:4) a +0 whip a +0 club a +0 leather armour an orc corpse (skeletalised by now) (41, 5, D:4) a +0 short sword of flaming (44, 16, D:4) the felid skeleton of Natasha (58, 26, D:4) a ball python skeleton (60, 29, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (8, -8, D:5) a +2 short sword of speed (15, -2, D:5) a +0 pair of gloves (19, -29, D:5) a +0 club an orc skeleton (19, -24, D:5) a +0 dagger an orc skeleton (19, -23, D:5) a +0 short sword (19, -20, D:5) a +0 robe a +0 dagger the elf skeleton of Dowan (20, -11, D:5) a medusa talisman (27, 8, D:5) a +0 chain mail (28, 3, D:5) 4 javelins (30, -8, D:5) a +0 club (33, -8, D:5) a +0 dagger a +0 robe (33, 11, D:5) a +0 giant club (34, 7, D:5) a +0 whip of venom (36, -25, D:5) 3 flux baubles (44, -15, D:5) a +0 hand axe a +0 leather armour (44, -11, D:5) a +0 club a +0 war axe 2 boomerangs a +0 leather armour (44, -10, D:5) a +0 flail of draining (48, -18, D:5) a +0 scale mail (48, -13, D:5) a +0 hand axe (50, -24, D:5) a +1 dagger of venom a +0 robe (54, -20, D:5) a water moccasin skeleton Level 6 of the Dungeon [Shop] Ziris's Distillery a potion of enlightenment (65 gold) a potion of resistance (130 gold) a potion of might (52 gold) a potion of moonshine (13 gold) a potion of ambrosia (104 gold) a potion of lignification (39 gold) a potion of curing (39 gold) a potion of curing (39 gold) (0, 0, D:6) a +0 giant club (3, 13, D:6) a +0 morningstar +0 acid dragon scales (5, -3, D:6) a +0 short sword a +0 scale mail (6, -1, D:6) a +0 ring mail (8, -37, D:6) a staff of conjuration (8, -35, D:6) a +0 long sword (8, -29, D:6) a +0 hand axe an orc skeleton (9, -29, D:6) a +0 robe a +0 dagger a +0 dagger an orc skeleton (11, -43, D:6) a +0 flail (12, -29, D:6) a +0 robe a +0 dagger (13, -19, D:6) 5 stones (14, -29, D:6) a +0 dagger an orc skeleton (15, -12, D:6) a +0 halberd (16, -12, D:6) a +0 spear (17, -14, D:6) a +0 spear (17, -13, D:6) a +0 club (23, -9, D:6) a +4 ring of slaying (23, 3, D:6) 5 gold pieces a +0 spear (23, 7, D:6) 7 gold pieces a +0 spear (25, -39, D:6) a +0 mace (29, 11, D:6) a +0 dagger a +0 robe (31, -13, D:6) a +0 scythe a +0 robe (52, -22, D:6) a +0 flail (52, -21, D:6) a +0 short sword (53, -20, D:6) a +0 dagger a +0 robe (66, -16, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 dagger 5 stones (0, 1, D:7) a +0 whip (0, 2, D:7) a +0 short sword (0, 4, D:7) a +0 dagger a +0 short sword a curare-tipped dart a +0 dagger 7 stones (1, 17, D:7) a +0 mace a +0 robe (2, 16, D:7) a +2 flail a +0 robe (2, 18, D:7) a +1 scimitar a +0 robe (2, 20, D:7) a +4 short sword a +0 robe a +4 dire flail a +0 robe (15, 0, D:7) a +0 club 4 poisoned darts (17, -1, D:7) a +0 dagger 5 stones (19, 14, D:7) a +0 dagger (22, 42, D:7) 6 stones (29, 46, D:7) a +0 dagger a +0 ring mail a +2 dagger of draining a +0 ring mail (30, 46, D:7) a +0 flail a +0 leather armour (31, 11, D:7) a +6 ring of strength (33, 9, D:7) a +0 giant spiked club (44, 43, D:7) 2 stones (53, 17, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) a +0 spear (4, 18, D:8) a scroll of poison (5, 13, D:8) a +0 dagger (6, 30, D:8) a +0 whip (12, 13, D:8) a +0 giant spiked club a +0 dire flail (15, 13, D:8) 3 stones (16, 46, D:8) a +0 mace (24, 36, D:8) 5 stones (24, 39, D:8) a +0 spear (27, 17, D:8) a +0 cloak a +1 leather armour (33, 42, D:8) a +0 great sword a +0 robe (33, 43, D:8) a +0 ring mail (34, 40, D:8) a +0 halberd a +0 robe (34, 43, D:8) a +2 flail of freezing a +0 robe (35, 36, D:8) a +0 whip (39, 20, D:8) a +0 whip (44, 36, D:8) a +2 morningstar of protection (46, -2, D:8) a +0 flail (46, 1, D:8) a +0 whip a +0 robe (46, 17, D:8) the ring "Buong" {rN++ Will++} [ring of willpower] rN++: It greatly protects you from negative energy. Will++: It greatly increases your willpower. (47, 4, D:8) a -1 demon whip of venom (48, 26, D:8) a +0 giant club a +0 giant club (50, 30, D:8) 5 stones Level 9 of the Dungeon [Shop] Nukkiceo's Antique Weapon Emporium a +0 dagger of venom (105 gold) the +8 quarterstaff "Ebintay" {freeze, Int+2 Dex+3} (1596 gold) Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). the +10 morningstar "Eos" {elec, Halo rElec} (1896 gold) Halo: It grants its wielder a halo, revealing invisible creatures and increasing accuracy against all within it other than the wielder. rElec: It insulates you from electricity. the +5 long sword "Eptomer" {holy, rElec rPois Dex+3} (1339 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). a +5 giant spiked club (710 gold) the +8 quarterstaff of Due Proportion {freeze, +Blink rC- rN+++ Str-3} (1696 gold) +Blink: It lets you blink. rC-: It makes you vulnerable to cold. rN+++: It renders you almost immune to negative energy. Str-3: It affects your strength (-3). the +3 falchion of Wur Seik {spect, Fly Int-2 Stlth+} (724 gold) Fly: It grants you flight. Int-2: It affects your intelligence (-2). Stlth+: It makes you more stealthy. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (2464 gold) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. a +3 hand axe of flaming (537 gold) a +1 spectral quarterstaff (468 gold) the +5 broad axe of Diogoick {flame, rPois rC+ rN++} (1677 gold) rPois: It protects you from poison. rC+: It protects you from cold. rN++: It greatly protects you from negative energy. (0, 0, D:9) a +0 trident (5, -3, D:9) a +0 giant club a +0 giant club (8, -5, D:9) a +1 short sword of freezing (15, -12, D:9) a +0 trident (24, -8, D:9) a +2 short sword of venom (24, 13, D:9) a +0 dagger a +0 robe (25, 7, D:9) a +0 rapier a +0 robe a +0 rapier a +0 robe a +0 buckler (25, 14, D:9) a +0 orcbow a +0 short sword a +0 chain mail (26, -5, D:9) 7 stones (26, 7, D:9) a +0 shortbow (27, -8, D:9) 4 poisoned darts a +0 whip (28, -8, D:9) 5 stones a +3 dagger (28, 11, D:9) a +0 rapier a +0 robe (29, -8, D:9) a stone a +0 whip (31, 10, D:9) a +0 trident (33, -2, D:9) 4 stones (36, 16, D:9) a +0 dagger a +1 rapier of venom a +0 robe a +2 buckler a +0 dagger a +0 robe a +0 glaive a +0 plate armour a +0 dagger a +0 leather armour (36, 17, D:9) a +0 dagger a +0 robe (40, 20, D:9) a +0 dagger a +0 robe (41, -8, D:9) a +0 trident (41, 20, D:9) a +0 short sword a +2 robe of positive energy (43, 9, D:9) a +0 dagger a curare-tipped dart a +0 short sword a +0 robe (44, 10, D:9) a +0 short sword a +0 robe (44, 11, D:9) a +0 dagger a curare-tipped dart (45, 12, D:9) a +0 dagger a +0 robe (46, 15, D:9) a +0 short sword (49, 13, D:9) a +0 quarterstaff Level 10 of the Dungeon (0, 17, D:10) 4 poisoned darts (2, -1, D:10) a +0 flail (2, 1, D:10) a +0 club (3, 0, D:10) a +0 dagger 6 poisoned darts (4, 0, D:10) a +0 dagger 5 stones a +0 whip a curare-tipped dart (5, 0, D:10) a +0 dagger a curare-tipped dart a +0 dagger a +0 robe (6, -1, D:10) a +0 dagger a +0 robe (19, 40, D:10) a +0 rapier (23, 8, D:10) 3 stones (27, 9, D:10) a +0 ring mail (29, 14, D:10) a +0 helmet (37, -6, D:10) a staff of air (42, -1, D:10) a +0 orcbow (42, 36, D:10) a +0 robe (43, 6, D:10) a +0 scale mail (46, 24, D:10) 4 poisoned darts (47, -11, D:10) a +0 halberd (48, -12, D:10) the +1 spear of Disintegration {freeze, rN+ Will+ Int-4} rN+: It protects you from negative energy. Will+: It increases your willpower. Int-4: It affects your intelligence (-4). (48, -10, D:10) a +0 halberd (49, -11, D:10) a +0 halberd (53, 7, D:10) a lupine talisman Level 11 of the Dungeon (0, 0, D:11) a +0 quarterstaff (7, -3, D:11) a +0 giant spiked club a +0 giant club (19, -4, D:11) 3 large rocks (22, -4, D:11) a +0 giant club a +0 giant club (25, -26, D:11) a +0 long sword (26, 6, D:11) a +0 robe (29, -21, D:11) a +3 short sword (29, -6, D:11) a +0 leather armour (36, -24, D:11) a +0 hand axe a +4 falchion a +0 leather armour a +0 dagger of electrocution a +0 robe a +0 short sword (39, -1, D:11) a +0 giant spiked club a +0 giant club (40, -20, D:11) a +0 leather armour (40, -1, D:11) a +0 dagger a +0 club 2 curare-tipped darts (40, 0, D:11) a +0 dagger a +0 robe (42, -1, D:11) a +0 dagger a +0 robe a +0 orcbow (43, -21, D:11) the +1 quarterstaff of Eternal Night {holy, Str+2 Dex+5} Str+2: It affects your strength (+2). Dex+5: It affects your dexterity (+5). (43, -1, D:11) a +0 short sword a stone (43, 0, D:11) a +0 dagger a +0 robe (44, -20, D:11) a ring of magical power (44, -1, D:11) a +0 short sword a stone (45, -19, D:11) a +0 mace (45, -5, D:11) a +0 short sword 3 poisoned darts (46, -5, D:11) a +0 orcbow a +0 battleaxe a +0 plate armour (48, -9, D:11) a +0 dire flail a +0 plate armour (49, -8, D:11) a +1 short sword of draining a curare-tipped dart (57, -1, D:11) a +0 sling Level 12 of the Dungeon [Shop] Iwan Hau's Antique Armour Boutique a +2 plate armour of positive energy (576 gold) a +1 plate armour of cold resistance (540 gold) a +3 plate armour of fire resistance (720 gold) a +1 plate armour of positive energy (486 gold) a +1 chain mail of fire resistance (324 gold) a +3 plate armour of fire resistance (720 gold) the +3 scale mail "Mutsang" {Int+2 Dex+3} (657 gold) Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). [Shop] Wyxisk's CLEARANCE SALE! a +2 scale mail of willpower (126 gold) a box of beasts (240 gold) a +0 scale mail (24 gold) the +9 plate armour "Ygrudut" {rElec rPois} (487 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. the wellspring talisman of Wiajiy {*Corrode Will+ Int+2} (390 gold) [wellspring talisman] *Corrode: It may corrode you when you take damage. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). 3 scrolls of identify (36 gold) the brooch of Shielding {Spirit SH+8} (390 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. SH+8: It affects your SH (+8). (0, 0, D:12) a +0 dagger a +0 robe a +0 club a +0 ring mail a +0 flail (1, 0, D:12) a +0 whip (2, -2, D:12) a +0 dagger a +0 robe (5, -12, D:12) a +0 plate armour (8, 22, D:12) 6 javelins (15, -27, D:12) a +0 buckler (26, -16, D:12) a +1 vampiric trident (54, -20, D:12) a +0 leather armour Level 13 of the Dungeon (0, 0, D:13) a +0 club (6, 49, D:13) a +0 dagger a +0 robe (7, 51, D:13) a +0 falchion of protection a +0 leather armour (11, 51, D:13) a +0 dagger a +0 robe a +0 dagger a +0 robe (13, 52, D:13) a +0 dagger a +0 ring mail (14, 14, D:13) a +1 great sword of electrocution a +0 chain mail (14, 15, D:13) a +0 long sword a +0 chain mail (14, 16, D:13) a +0 great mace of protection a +0 plate armour a +0 war axe a +0 chain mail a +0 long sword a +0 plate armour a +0 long sword a +0 plate armour a +0 war axe a +0 chain mail a +0 battleaxe a +0 plate armour (14, 36, D:13) 2 stones (15, 47, D:13) a +0 arbalest (16, 38, D:13) a +0 buckler (16, 39, D:13) a +0 sling (18, -12, D:13) 6 poisoned darts (23, 42, D:13) a +0 war axe (27, -3, D:13) a +0 shortbow (38, 26, D:13) a +0 partisan (47, 49, D:13) 3 large rocks (49, 47, D:13) a +0 orcbow (50, 46, D:13) a +0 shortbow a +0 battleaxe a +0 leather armour a +0 shortbow a +0 barding (52, 46, D:13) a +2 long sword a +0 leather armour a +0 buckler (57, 17, D:13) a +0 great mace a +0 leather armour Level 14 of the Dungeon (0, 0, D:14) a +0 leather armour a +0 broad axe (0, 2, D:14) a +0 robe a +0 hand axe (0, 3, D:14) a +0 hand axe a +0 leather armour (5, -7, D:14) a +0 dagger (16, 3, D:14) the +0 leather armour of Qaedupn {Str+2} Str+2: It affects your strength (+2). (27, 7, D:14) a +0 short sword (28, 8, D:14) the scarab talisman of the Blizzard {rPois} [scarab talisman] rPois: It protects you from poison. (37, 12, D:14) a +0 dagger (47, 21, D:14) a +0 morningstar Level 15 of the Dungeon (11, -11, D:15) a +0 spear (21, 3, D:15) a +0 dagger a +0 robe (23, 4, D:15) a +0 orcbow (23, 6, D:15) a +0 dagger a +0 robe (25, 22, D:15) a +0 scale mail (26, 22, D:15) a maw talisman (29, 18, D:15) a staff of conjuration (31, -10, D:15) 7 stones (32, 12, D:15) a +0 battleaxe a +0 ring mail (34, 12, D:15) a +0 dire flail a +0 dire flail (38, 17, D:15) a +0 dagger a +0 robe (40, -10, D:15) 5 large rocks (40, -8, D:15) a +2 hand axe of draining a +0 dagger a +0 robe a +1 great sword of holy wrath a +0 chain mail (41, -10, D:15) a +0 club (41, -8, D:15) a +0 trident (42, 14, D:15) 7 stones the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Roesh's Armour Boutique a +0 leather armour (28 gold) a +10 plate armour of ponderousness (630 gold) a +0 leather armour (28 gold) a +0 chain mail (84 gold) a +0 leather armour (28 gold) a +0 scale mail (56 gold) a +1 chain mail of fire resistance (252 gold) a +0 robe (12 gold) a +0 leather armour (28 gold) [Shop] Yplerrya's Antique Weapon Boutique a +0 hand axe of electrocution (190 gold) a +2 flail of holy wrath (366 gold) a +3 spectral giant club (444 gold) a +2 dagger of electrocution (340 gold) a +1 glaive of protection (380 gold) a +1 war axe of pain (314 gold) a +0 morningstar of pain (340 gold) (0, 0, Orc:1) a +0 short sword (1, 3, Orc:1) a +0 robe a +0 dagger (2, 4, Orc:1) a +0 plate armour a boomerang a +0 short sword a +0 plate armour a +0 glaive (3, 4, Orc:1) a +0 plate armour a +0 short sword (3, 5, Orc:1) a +0 leather armour a +2 whip of venom a +0 chain mail a boomerang a +0 long sword (10, 7, Orc:1) a +2 helmet of intelligence the +1 pair of gloves of the Trilobite {+Inv MP+9} +Inv: It lets you turn invisible. MP+9: It affects your magic capacity (+9). (11, -18, Orc:1) a +2 sling of draining a +1 sling of electrocution a +1 sling of freezing (17, -31, Orc:1) a +0 club (17, -30, Orc:1) a +0 short sword a +0 long sword a +0 chain mail (18, 15, Orc:1) a scarf of harm (19, -27, Orc:1) a +0 dagger a +0 robe (20, -30, Orc:1) a +0 war axe (23, 9, Orc:1) a +3 flail of draining (24, -12, Orc:1) a +0 giant club (27, 5, Orc:1) a +0 halberd a +0 chain mail (28, 7, Orc:1) a +0 whip (41, -6, Orc:1) a +2 dagger of venom a +0 dagger of venom a +2 robe of willpower a +0 short sword a +0 dagger 6 poisoned darts (41, -5, Orc:1) a +0 club a stone a +0 club a +0 whip a +2 whip of distortion 10 poisoned darts a +0 short sword a +0 arbalest a +0 arbalest a +0 whip 2 curare-tipped darts (42, -5, Orc:1) a +2 short sword of draining a +0 dagger a +0 short sword a curare-tipped dart a +0 dagger a +0 dagger of draining 14 poisoned darts Level 2 of the Orcish Mines [Shop] Xuoxt's General Store a wand of flame (9) (88 gold) a +0 dagger (28 gold) a scroll of fear (56 gold) a +0 leather armour (28 gold) 2 potions of curing (84 gold) a scroll of identify (28 gold) a +1 falchion of freezing (173 gold) [Shop] Sumig's Magic Scroll Emporium a scroll of teleportation (59 gold) a scroll of identify (39 gold) a scroll of teleportation (59 gold) a scroll of fear (79 gold) a scroll of amnesia (79 gold) a scroll of identify (39 gold) [Shop] Koton's Antique Weapon Shop a +0 giant spiked club (88 gold) a +1 great mace of holy wrath (850 gold) a +0 halberd (136 gold) a +0 shortbow (102 gold) a +0 mace (102 gold) a +0 long sword of pain (363 gold) the +0 great sword of Wrath {flame, Str+4 SInv} (1278 gold) Str+4: It affects your strength (+4). SInv: It lets you see invisible. a +0 whip (85 gold) a +0 long sword (119 gold) [Shop] Zoujavut's Book Boutique Beujocse's Performing Successful Wizarding (270 gold) Spells Type Level a - Searing Ray Conjuration 2 b - Sublimation of Blood Necromancy 2 c - Lesser Beckoning Translocation 2 a book of Misfortune (750 gold) Maxwell's Memoranda (630 gold) a book of Blasting (630 gold) a book of Transmutation (600 gold) a book of Frost (300 gold) Great Wizards, Vol. VII (450 gold) a book of Armaments (540 gold) (2, 8, Orc:2) a +0 leather armour a +0 hand axe (5, 3, Orc:2) a +0 leather armour a +0 club (6, 2, Orc:2) a +0 leather armour a +0 trident (6, 3, Orc:2) a +0 chain mail a +0 short sword (6, 6, Orc:2) a +0 club (7, 0, Orc:2) a +0 ring mail a +0 falchion a +0 leather armour a +0 flail (7, 1, Orc:2) a +0 robe a +0 halberd (7, 9, Orc:2) a +0 club (8, -1, Orc:2) a +0 leather armour a +0 short sword a +0 leather armour a +0 morningstar a +0 robe a +0 dagger a +0 whip a +0 leather armour a +0 hand axe a +0 giant club a +0 leather armour a +0 dagger a +0 robe a +0 dagger of protection a +0 chain mail 2 boomerangs a +0 mace (9, -2, Orc:2) a +0 giant club (9, -1, Orc:2) a +1 plate armour of poison resistance a +0 trident a +1 heavy war axe a +2 trident of venom (9, 3, Orc:2) a +0 ring mail a +0 whip (10, -3, Orc:2) a +0 robe a +0 dagger a +0 chain mail a +0 war axe (11, -4, Orc:2) a +0 leather armour a +0 flail (11, 21, Orc:2) a +0 chain mail a +0 battleaxe (12, 2, Orc:2) a +0 flail (12, 9, Orc:2) a +0 battleaxe a +0 robe (12, 18, Orc:2) a +0 chain mail a +0 broad axe (14, -7, Orc:2) a +0 leather armour a +0 falchion (14, -6, Orc:2) a +0 plate armour a +0 trident (14, 10, Orc:2) a +0 hand axe a +0 ring mail (18, -8, Orc:2) a +0 ring mail a +0 short sword a +0 club a +0 chain mail a +0 trident a +0 hand axe a +0 hand axe a +0 plate armour 2 boomerangs a +0 trident (18, -7, Orc:2) a +0 leather armour a +2 dagger of holy wrath a +0 flail a +0 leather armour a +0 club a +0 plate armour a +0 halberd a +0 orcbow a +0 plate armour a +0 glaive a +0 leather armour a +0 hand axe (18, 5, Orc:2) a +0 dagger a +0 robe (18, 8, Orc:2) a +0 dagger a +2 robe of willpower (19, -7, Orc:2) a +0 robe a +0 dagger a +0 ring mail 2 boomerangs a +0 hand axe of freezing a +0 club a +0 chain mail a +0 short sword (19, 2, Orc:2) a +0 long sword a +0 robe (19, 6, Orc:2) a +1 great sword of venom a +0 plate armour (20, -6, Orc:2) a +0 chain mail a +0 dire flail a +0 chain mail a +0 war axe a +0 heavy falchion (20, 2, Orc:2) a +0 hand axe a +0 robe (20, 3, Orc:2) a +0 great mace a +0 chain mail (20, 4, Orc:2) a +0 short sword a +0 robe a +0 mace a +0 leather armour (21, -5, Orc:2) a +0 chain mail a +0 long sword (21, 5, Orc:2) a +0 heavy flail a +0 leather armour a +0 dire flail a +0 scale mail a +0 war axe (21, 6, Orc:2) a +0 scimitar a +0 chain mail a +0 hand axe a +0 chain mail (22, -4, Orc:2) a +0 chain mail a boomerang a +0 dire flail a +0 leather armour a +0 war axe of freezing (22, -3, Orc:2) a +0 chain mail a +2 halberd (23, -5, Orc:2) a +0 ring mail a +0 hand axe a +0 scale mail a +0 dagger a +0 trident (24, -3, Orc:2) a +0 giant club (25, -2, Orc:2) a +0 leather armour a +0 club a +0 chain mail a +0 halberd (25, -1, Orc:2) a +0 hand axe (28, -2, Orc:2) a +0 leather armour a +1 executioner's axe of freezing (28, 1, Orc:2) a +0 robe a +0 dagger (29, 1, Orc:2) a +4 ring mail a +0 flail (29, 2, Orc:2) a +0 short sword 3 boomerangs a +0 club a +0 short sword a +0 chain mail a +0 hand axe (29, 3, Orc:2) a +0 robe a +1 dagger of venom a +2 whip of flaming (30, 2, Orc:2) a +0 giant club (32, 2, Orc:2) 5 large rocks (32, 4, Orc:2) a +0 plate armour a +0 halberd (34, 1, Orc:2) a +0 falchion (34, 5, Orc:2) a +0 leather armour a +0 club (37, -4, Orc:2) a +0 arbalest Level 1 of the Lair of Beasts [Shop] Yrej's Armour Shoppe +2 fire dragon scales (1302 gold) the +1 leather armour of Past Mistakes {rC+++ Int-5 Stlth+} (867 gold) rC+++: It renders you almost immune to cold. Int-5: It affects your intelligence (-5). Stlth+: It makes you more stealthy. a +1 chain mail of poison resistance (315 gold) a +3 chain mail of poison resistance (525 gold) a +1 plate armour of poison resistance (567 gold) a +3 leather armour of cold resistance (504 gold) a +2 scale mail of fire resistance (441 gold) the +1 buckler of Xeafiet {Int+3 Dex+2} (567 gold) Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). (0, 0, Lair:1) a +0 chain mail (6, 12, Lair:1) a large rock (7, 21, Lair:1) a spriggan skeleton (7, 23, Lair:1) a -1 robe (8, 21, Lair:1) a -2 whip (8, 22, Lair:1) a -1 short sword (9, 21, Lair:1) a -2 dagger (9, 22, Lair:1) a -1 whip (9, 32, Lair:1) a -3 robe (9, 36, Lair:1) a large rock (11, 21, Lair:1) a spriggan skeleton (11, 23, Lair:1) a spriggan skeleton (11, 25, Lair:1) a large rock (11, 32, Lair:1) a spriggan skeleton (12, 13, Lair:1) a large rock (16, 13, Lair:1) a +0 dagger (16, 30, Lair:1) a -1 sling (17, 15, Lair:1) a large rock (17, 29, Lair:1) a -2 robe (17, 30, Lair:1) a -1 robe (18, 29, Lair:1) a -3 robe (18, 30, Lair:1) a -2 robe (18, 35, Lair:1) a -1 dagger (24, 8, Lair:1) 4 stones (28, 37, Lair:1) 5 stones (33, 32, Lair:1) a +0 spear (34, -5, Lair:1) a +0 helmet (34, 19, Lair:1) a +0 scimitar of holy wrath (43, 11, Lair:1) a +0 falchion (45, 0, Lair:1) a book of the Grave (45, 7, Lair:1) a +0 ring mail (51, 11, Lair:1) 4 stones (54, 1, Lair:1) a +0 robe (59, 19, Lair:1) a +0 robe Level 2 of the Lair of Beasts (2, 11, Lair:2) a +0 hand axe (30, -31, Lair:2) a +6 ring of dexterity (38, -29, Lair:2) a +0 scale mail (40, 5, Lair:2) a +0 leather armour (50, -1, Lair:2) a +0 dire flail (52, -1, Lair:2) a +0 battleaxe a +0 robe (53, -1, Lair:2) a +0 dire flail (58, -25, Lair:2) a +0 spear a +0 trident (59, 11, Lair:2) a +0 trident Level 3 of the Lair of Beasts [Shop] Weovvaez's Magic Scroll Shoppe a scroll of identify (33 gold) a scroll of fear (66 gold) a scroll of noise (16 gold) a scroll of identify (33 gold) a scroll of noise (16 gold) (0, 0, Lair:3) a +0 battleaxe (1, 15, Lair:3) a +0 chain mail (1, 35, Lair:3) a +0 short sword (3, 34, Lair:3) a +0 scale mail (11, -10, Lair:3) a +0 ring mail (14, 27, Lair:3) 4 large rocks (23, -8, Lair:3) a +0 hand axe (46, 18, Lair:3) a +0 morningstar (55, -7, Lair:3) a +0 rapier Level 4 of the Lair of Beasts (13, -25, Lair:4) a +0 leather armour (15, -28, Lair:4) a +0 morningstar (18, 16, Lair:4) a +0 war axe (25, -29, Lair:4) a staff of air (26, -27, Lair:4) a staff of air (27, -27, Lair:4) a +0 ring mail (28, -27, Lair:4) a +3 leather armour (29, -29, Lair:4) a ring of willpower (31, -12, Lair:4) a riddle talisman (37, -5, Lair:4) a ring of protection from fire (40, -23, Lair:4) a +0 cloak Level 5 of the Lair of Beasts (0, 0, Lair:5) an elf skeleton (2, -5, Lair:5) an elf skeleton (2, 29, Lair:5) a +0 ring mail (3, -11, Lair:5) an orc skeleton (3, -4, Lair:5) a human skeleton (4, -12, Lair:5) a dwarf skeleton (6, -1, Lair:5) a human skeleton (8, -9, Lair:5) a human skeleton (8, -3, Lair:5) an elf skeleton (8, 1, Lair:5) 3 stones (8, 2, Lair:5) a +0 plate armour (9, 0, Lair:5) a +0 leather armour (9, 1, Lair:5) a +6 ring of intelligence (9, 16, Lair:5) 6 stones (10, -4, Lair:5) a dwarf skeleton (10, 0, Lair:5) a +4 morningstar of protection (11, -2, Lair:5) 6 poisoned darts (11, -1, Lair:5) a +0 ring mail (12, -3, Lair:5) a staff of cold (12, 8, Lair:5) an elf skeleton (13, 30, Lair:5) a +0 quarterstaff (14, -8, Lair:5) a human skeleton (15, 3, Lair:5) a minotaur skeleton (16, 12, Lair:5) a dwarf skeleton (20, 8, Lair:5) a merfolk skeleton (28, 40, Lair:5) a dragon-coil talisman (30, 45, Lair:5) 4 stones (35, 43, Lair:5) a scarf of shadows (39, 39, Lair:5) a +0 dagger (41, 19, Lair:5) the +3 dagger of Wrath {protect, Int+4 Stlth+} Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. (42, 28, Lair:5) the maw talisman "Temay" {rPois rC+ Int+3} [maw talisman] rPois: It protects you from poison. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). (45, 8, Lair:5) a +0 club (47, -11, Lair:5) a +0 leather armour (47, -10, Lair:5) the +6 war axe "li3's Curse" {freeze, Str-2 Dex+6} Str-2: It affects your strength (-2). Dex+6: It affects your dexterity (+6). (55, 38, Lair:5) 4 stones (57, 35, Lair:5) a human skeleton (59, 33, Lair:5) a human skeleton (59, 34, Lair:5) a +0 mace (61, 41, Lair:5) a ring of poison resistance Level 1 of the Shoals [Shop] Luugiff's Magical Supplies a scroll of vulnerability (60 gold) the Handbook of the Frozen Bonfire (540 gold) Spells Type Level a - Ozocubu's Armour Ice 3 b - Forge Monarch Bomb Fire/Forgecraft 6 c - Plasma Beam Fire/Air 6 Zethyuc's Discourse on Transfiguration (630 gold) Spells Type Level a - Fulminant Prism Conjuration/Alchemy 4 b - Ignite Poison Fire/Alchemy 4 c - Sticky Flame Fire/Alchemy 4 d - Alistair's Intoxication Alchemy 5 a wand of flame (5) (52 gold) the Encyclopedia of Spawned Necromantic Magic (630 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Cigotuvi's Putrefaction Necromancy/Air 4 c - Borgnjor's Vile Clutch Necromancy/Earth 5 d - Haunt Necromancy/Summoning 7 a scroll of identify (30 gold) a potion of moonshine (15 gold) an amulet of reflection (unknown) (450 gold) a manual of Spellcasting (1200 gold) (0, 0, Shoals:1) a +0 war axe (5, -23, Shoals:1) a +0 dagger (5, -18, Shoals:1) a +2 hand axe of distortion (7, -24, Shoals:1) a +0 trident (10, -22, Shoals:1) a +0 chain mail (13, -12, Shoals:1) a +0 scale mail (13, 11, Shoals:1) a +0 trident (15, 14, Shoals:1) a +2 trident of protection (25, 4, Shoals:1) a ring of protection from fire (29, -1, Shoals:1) a +0 robe (39, -21, Shoals:1) a +0 pair of boots (47, -18, Shoals:1) a +2 trident of venom (50, -1, Shoals:1) 5 stones (53, 1, Shoals:1) a +0 trident Level 2 of the Shoals (1, -3, Shoals:2) a Young Poisoner's Handbook