li3 Level 1 of the Dungeon (2, 6, D:1) a +0 dagger (24, -1, D:1) a +0 whip (26, 36, D:1) a +0 dagger a goblin corpse (skeletalised by now) (35, 41, D:1) a ball python corpse (skeletalised by now) (36, -1, D:1) a +0 robe (37, 29, D:1) a +0 spear (39, 12, D:1) a bat skeleton (40, 35, D:1) a quokka corpse (skeletalised by now) (43, -7, D:1) a +0 leather armour (45, 39, D:1) a frilled lizard corpse (skeletalised by now) (46, 32, D:1) 4 poisoned darts (49, 35, D:1) a +0 hand axe (52, 6, D:1) a frilled lizard corpse (skeletalised by now) (54, 12, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 rapier (4, -11, D:2) a +0 sling (5, 9, D:2) a frilled lizard skeleton (5, 10, D:2) a frilled lizard skeleton (7, 11, D:2) a frilled lizard skeleton (7, 12, D:2) a frilled lizard skeleton (10, -6, D:2) a rat skeleton (11, -5, D:2) a +0 spear a gnoll skeleton (11, -3, D:2) a +0 whip a jackal skeleton (11, -1, D:2) a +0 club a goblin corpse (skeletalised by now) (12, -7, D:2) a jackal skeleton (12, 14, D:2) a +0 dagger 5 stones (13, -8, D:2) a +0 flail a gnoll skeleton (14, 11, D:2) a +0 hand axe (16, -12, D:2) a +0 club (16, -1, D:2) 4 poisoned darts (20, 22, D:2) 4 stones (24, 8, D:2) a +0 mace (28, 34, D:2) a hobgoblin skeleton (35, 2, D:2) a +0 club a goblin corpse (skeletalised by now) (45, 6, D:2) a +0 club (45, 26, D:2) a bat skeleton (46, 6, D:2) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (52, 3, D:2) a +0 club (54, 4, D:2) a staff of alchemy a +0 robe a goblin skeleton Level 3 of the Dungeon [Shop] Quyptom's Jewellery Shop an amulet of the acrobat (unknown) (300 gold) a ring of poison resistance (unknown) (200 gold) a ring of protection from fire (unknown) (250 gold) a ring of positive energy (unknown) (200 gold) a ring of positive energy (unknown) (200 gold) the amulet of Salvation {Faith Harm ^Drain rPois Dex-3} (400 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. Dex-3: It affects your dexterity (-3). the ring "Neocepua" {rCorr SInv Stlth+} (304 gold) [ring of see invisible] rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. a ring of protection from fire (unknown) (250 gold) a ring of fire (unknown) (250 gold) (2, -2, D:3) a +0 club (5, 35, D:3) a +0 short sword a +0 scale mail (6, 1, D:3) a +0 quarterstaff (8, 14, D:3) a +0 club (11, 21, D:3) a +0 club (20, 30, D:3) a +0 giant spiked club (22, 23, D:3) a +0 short sword (23, 23, D:3) 8 stones (23, 25, D:3) a +0 chain mail (24, 32, D:3) a +0 dagger (33, -1, D:3) a +0 club (33, 3, D:3) a +0 club 5 stones a kobold corpse (skeletalised by now) (34, 21, D:3) a hobgoblin skeleton (34, 22, D:3) a hobgoblin skeleton (40, 6, D:3) a frilled lizard corpse (skeletalised by now) (41, 2, D:3) a +0 war axe Level 4 of the Dungeon [Shop] Deufraem's Antique Scrolls a scroll of enchant weapon (202 gold) a scroll of identify (54 gold) a scroll of identify (54 gold) a scroll of immolation (108 gold) a scroll of immolation (108 gold) [Shop] Rosmaul's Magic Scroll Shoppe (Shop contents are unknown) (0, 0, D:4) a +0 dagger a +0 leather armour (2, -20, D:4) a +0 club (2, -16, D:4) a +0 dagger a +0 robe (3, -16, D:4) a +0 mace a +0 leather armour (4, -16, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe (11, -4, D:4) a +0 leather armour a +0 club the goblin corpse of Ijyb (skeletalised by now) (12, 1, D:4) a +0 club (14, -33, D:4) a +0 robe (18, -28, D:4) a hobgoblin skeleton (24, -34, D:4) a +0 hand axe (25, 16, D:4) a hobgoblin corpse (skeletalised by now) (26, -22, D:4) a rat skeleton (27, -22, D:4) an adder skeleton (29, -25, D:4) an adder skeleton (32, -29, D:4) 6 stones (33, -7, D:4) a scroll of immolation (34, -24, D:4) an adder corpse (skeletalised by now) (36, -10, D:4) a howler monkey skeleton (39, -4, D:4) a +0 robe Level 5 of the Dungeon (1, -1, D:5) a +0 giant club (5, -18, D:5) a +0 dagger (6, -3, D:5) a +0 quarterstaff (16, -1, D:5) 4 stones (17, -3, D:5) 9 gold pieces (17, -1, D:5) a +0 long sword (18, -1, D:5) 5 stones (28, 9, D:5) a +0 robe (29, -23, D:5) an amulet of magic regeneration (29, -3, D:5) a +0 flail (30, 3, D:5) a +0 ring mail (31, -7, D:5) 6 stones (41, 26, D:5) a +0 flail (51, 7, D:5) 6 stones Level 6 of the Dungeon (20, -45, D:6) a +0 war axe of venom (39, -26, D:6) a +3 spear (45, -7, D:6) a +0 short sword (47, -17, D:6) a +0 rapier (50, -44, D:6) a +2 dagger of venom (50, -35, D:6) a +0 robe a +0 dagger (51, -45, D:6) a +0 long sword (51, -39, D:6) a +0 flail (52, -37, D:6) a +0 whip (59, -7, D:6) a +0 leather armour a +0 dagger (61, -11, D:6) a +0 robe a +0 dagger (62, -12, D:6) a +0 chain mail a +0 hand axe (67, -36, D:6) 5 stones Level 7 of the Dungeon (5, 2, D:7) the +4 flail of the Original Sin {flame, rElec} rElec: It insulates you from electricity. (unseen) (5, 3, D:7) 5 gold pieces (24, 38, D:7) 2 stones (31, 21, D:7) a +0 club (32, 20, D:7) a +0 club (33, 18, D:7) a +0 dagger a +0 robe (33, 19, D:7) a +0 club 3 boomerangs a +0 leather armour (36, 46, D:7) a +0 orcbow (38, 48, D:7) a +0 leather armour (41, 31, D:7) a +2 trident of draining (still there?) a +0 robe (still there?) an orb of energy (still there?) (42, -3, D:7) an amulet of reflection (46, 29, D:7) a wand of warping (8) the Ecumenical Temple