li3 Level 1 of the Dungeon (1, 9, D:1) a quokka corpse (skeletalised by now) (5, 4, D:1) a rat corpse (skeletalised by now) (5, 28, D:1) 6 stones (6, 24, D:1) a +0 short sword (7, 9, D:1) a +0 sling (7, 21, D:1) an orb of light (8, 11, D:1) a rat corpse (skeletalised by now) (12, -1, D:1) a +0 hand axe (16, -4, D:1) a +0 dagger (24, 27, D:1) 5 stones (30, 17, D:1) a +0 sling (34, 3, D:1) a rat skeleton (46, 1, D:1) a +0 spear (47, 2, D:1) a +0 halberd (48, 2, D:1) a +0 club a gnoll corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a rat skeleton (1, 12, D:2) a frilled lizard skeleton (4, 5, D:2) a +0 short sword (6, 29, D:2) a +0 ring mail (21, 2, D:2) a frilled lizard skeleton (25, -7, D:2) a +0 chain mail a +0 flail of protection the human skeleton of Terence (26, 13, D:2) a +0 hand axe (29, 17, D:2) a bat corpse (skeletalised by now) (30, 11, D:2) a frilled lizard skeleton (30, 43, D:2) a +0 club (31, 10, D:2) a +0 short sword (35, 20, D:2) a bat skeleton (36, 14, D:2) 6 boomerangs (42, 18, D:2) a +0 whip a kobold skeleton (42, 19, D:2) a +0 club (44, 18, D:2) an adder skeleton (48, 37, D:2) 8 stones (49, 8, D:2) a hobgoblin corpse (skeletalised by now) (52, 44, D:2) a +0 ring mail (54, 35, D:2) a +0 spear an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe a +0 leather armour (9, -8, D:3) 4 stones (17, 33, D:3) a bat corpse (skeletalised by now) (18, 28, D:3) 4 stones (25, 18, D:3) a +0 whip 4 stones (39, -5, D:3) a +0 ring mail (39, 5, D:3) a frilled lizard skeleton a hobgoblin skeleton (43, 23, D:3) an adder corpse (skeletalised by now) (44, -5, D:3) a +0 dagger 5 poisoned darts a kobold corpse (skeletalised by now) (45, -7, D:3) a +0 spear (46, 8, D:3) a +0 robe (55, 17, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Bohiqor's Armour Boutique a +0 chain mail (78 gold) a +0 pair of boots (58 gold) a +0 ring mail (52 gold) a +2 chain mail of fire resistance (299 gold) a +0 pair of boots (58 gold) a +0 buckler (58 gold) the +5 ring mail "Ochozano" {rF+ SInv} (613 gold) rF+: It protects you from fire. SInv: It lets you see invisible. +2 pearl dragon scales (1409 gold) [Shop] Ogguq's Book Boutique a book of Geomancy (200 gold) a book of Beasts (460 gold) a book of Burglary (220 gold) a Trismegistus Codex (360 gold) a book of Dangerous Friends (420 gold) a book of Transmutation (400 gold) a book of the Tundra (300 gold) a Treatise on Traps (300 gold) a book of Metalworking (380 gold) [Shop] Hisu Vid's Book Boutique a book of Spectacle (480 gold) a Codex of Conductivity (480 gold) a book of Armaments (432 gold) a book of Necromancy (216 gold) the Lessons on the Curse and the Tropics (264 gold) Spells Type Level a - Flame Wave Conjuration/Fire 4 b - Yara's Violent Unravelling Hexes/Alchemy 5 a book of Cryoformation (504 gold) a book of Blood (384 gold) a book of Spontaneous Combustion (600 gold) a Handbook of Applied Construction (288 gold) [Shop] Deirian's General Store a tin of tremorstones (2/2) (400 gold) a ring of fire (250 gold) a +0 glaive (100 gold) a book of Air (220 gold) a tin of tremorstones (2/2) (400 gold) a potion of moonshine (unknown) (10 gold) a potion of moonshine (unknown) (10 gold) (6, -12, D:4) a +0 leather armour (7, -12, D:4) a quokka skeleton (21, 12, D:4) a howler monkey skeleton (21, 13, D:4) an iguana skeleton (21, 17, D:4) a +0 robe a hobgoblin skeleton (25, -11, D:4) a +0 short sword (26, 28, D:4) a hound skeleton (27, -24, D:4) 7 stones (27, 29, D:4) a hobgoblin skeleton (27, 31, D:4) a +0 kite shield (29, -22, D:4) a +0 barding (33, -2, D:4) a hobgoblin skeleton (34, -20, D:4) a +0 sling (39, 1, D:4) a +0 club (40, 1, D:4) a +0 robe a +0 scythe (43, -21, D:4) a scroll of teleportation (44, -4, D:4) a +0 dagger Level 5 of the Dungeon (1, -9, D:5) a hound corpse (skeletalised by now) a jackal corpse (skeletalised by now) (2, -10, D:5) a jackal corpse (skeletalised by now) (8, -6, D:5) a +0 hand axe (17, -8, D:5) 9 stones (27, -1, D:5) a +0 flail a +0 leather armour (29, -8, D:5) 3 stones (35, 30, D:5) an adder skeleton (38, 12, D:5) 2 silver javelins (42, 41, D:5) a +0 leather armour a +0 dagger a +0 robe a +0 whip a +0 robe a +0 dagger an adder skeleton an orc skeleton an orc skeleton (43, 9, D:5) a +1 whip of freezing a +0 robe the kobold corpse of Pikel (skeletalised by now) (43, 14, D:5) 8 stones a +0 leather armour a +0 flail (43, 25, D:5) a +0 flail (45, 15, D:5) a +0 orcbow (48, 34, D:5) an iguana skeleton (48, 37, D:5) a scroll of blinking (49, 21, D:5) a scroll of teleportation (49, 27, D:5) a +0 shortbow a centaur skeleton (51, -5, D:5) a black bear corpse (skeletalised by now) (52, 24, D:5) a hound corpse (skeletalised by now) (52, 30, D:5) a +0 plate armour (56, 23, D:5) a +0 dagger of venom 3 boomerangs Level 6 of the Dungeon (0, 0, D:6) an iguana skeleton (12, 46, D:6) a +0 flail a +0 halberd a gnoll skeleton (13, 45, D:6) a +0 halberd (25, 30, D:6) a +0 broad axe (29, 15, D:6) 5 poisoned darts (32, 21, D:6) a stone a +0 short sword a kobold skeleton (33, 21, D:6) a +0 short sword (36, 48, D:6) a +0 dagger (37, 25, D:6) 5 poisoned darts a +0 short sword a kobold skeleton (38, 24, D:6) 5 poisoned darts a +0 dagger a kobold skeleton (38, 25, D:6) 4 poisoned darts a +0 short sword (51, 37, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (7, -17, D:7) a +0 robe a +1 morningstar a +0 robe a +0 mace a +0 robe a +4 scimitar (11, -17, D:7) a +0 long sword a +0 dagger (13, -1, D:7) a water moccasin skeleton (37, -12, D:7) 5 stones (48, -8, D:7) a scarab talisman (52, -13, D:7) a +0 short sword a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) a +0 whip a curare-tipped dart a +0 whip 5 poisoned darts (1, 1, D:8) a +0 short sword a +0 short sword a +1 short sword of protection a stone a +0 club (1, 2, D:8) a +0 whip 3 stones a +0 dagger of venom 5 poisoned darts (2, 2, D:8) a +0 whip 2 poisoned darts a +0 dagger 5 stones (10, -2, D:8) the +5 flail "Vesamak" {freeze, ^Fragile Fly rElec Dex+4} ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). (14, -14, D:8) a +0 leather armour (15, -17, D:8) a +0 scale mail (16, 25, D:8) a +0 club (26, 28, D:8) a scroll of teleportation (29, 7, D:8) a +0 long sword (33, 37, D:8) a +0 sling Level 9 of the Dungeon (2, -2, D:9) a +0 club a +0 short sword 5 poisoned darts a +0 short sword 7 stones (3, -2, D:9) a +0 short sword a stone a +0 dagger 5 poisoned darts a +0 short sword (4, -2, D:9) a +0 short sword (17, 1, D:9) a +0 dagger (36, 12, D:9) a +0 shortbow (42, 26, D:9) a +0 club a stone (43, 26, D:9) a +0 dagger a curare-tipped dart a +0 club (44, 26, D:9) a +0 short sword a stone (54, 7, D:9) a +3 dagger Level 10 of the Dungeon [Shop] Acrek's Armour Shop a +2 plate armour of poison resistance (512 gold) a +2 plate armour of fire resistance (560 gold) a +3 ring mail of fire resistance (416 gold) a +2 ring mail of willpower (336 gold) the +3 ring mail of Liberalism {rPois} (483 gold) rPois: It protects you from poison. a +0 pair of gloves of dexterity (184 gold) the +5 justicar's regalia {Inspire Amulet+ Str+4} (1440 gold) Inspire: When you summon or create an ally, it gains Regeneration. Amulet+: You can equip an additional amulet. Str+4: It affects your strength (+4). a +2 robe of positive energy (238 gold) (3, 4, D:10) a +0 shortbow (7, -41, D:10) a scroll of teleportation (7, -17, D:10) 2 stones (14, -42, D:10) a +0 chain mail (16, 1, D:10) a +0 leather armour (27, -33, D:10) a +0 shortbow (46, -37, D:10) a +0 orcbow (49, 0, D:10) 6 stones (51, -3, D:10) a scroll of teleportation (53, -23, D:10) a +0 sling (58, -19, D:10) a +0 morningstar (61, -1, D:10) a +0 broad axe Level 11 of the Dungeon (2, 9, D:11) a staff of air (4, 1, D:11) 5 stones (10, 7, D:11) a +0 heavy spear a +0 scale mail (10, 8, D:11) a +0 halberd (11, 7, D:11) a +0 flail (12, 6, D:11) a +3 spear (21, -10, D:11) a ring of see invisible (31, -8, D:11) a +0 giant club a +0 giant club (33, -12, D:11) a +0 hand axe (34, -16, D:11) 4 large rocks (34, -15, D:11) a +0 halberd a +0 leather armour (34, -14, D:11) a +0 flail (34, -13, D:11) a +0 partisan a +0 plate armour (35, -10, D:11) 5 poisoned darts (35, -7, D:11) a +0 flail (37, -22, D:11) a +2 trident of protection (37, -5, D:11) a stone (37, -2, D:11) a +0 ring mail Level 12 of the Dungeon [Shop] Myrriott's Armour Boutique a +0 scale mail (64 gold) a +0 cloak (72 gold) the +0 plate armour "Rarphel" {rPois rF+ Str+2 Dex+2} (713 gold) rPois: It protects you from poison. rF+: It protects you from fire. Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). a +0 leather armour (32 gold) a +2 plate armour of fire resistance (560 gold) a +0 leather armour (32 gold) a +0 chain mail (96 gold) a +0 leather armour (32 gold) a +0 scale mail (64 gold) a +0 scale mail (64 gold) (12, 13, D:12) a +0 mace (23, 7, D:12) a +0 ring mail a +0 whip (23, 8, D:12) a +0 dagger (30, 9, D:12) a +0 mace (34, 5, D:12) 6 large rocks (34, 8, D:12) a +0 robe (46, 5, D:12) a +0 flail (48, -5, D:12) a +1 great mace of holy wrath 4 javelins a +0 chain mail (48, 1, D:12) 4 javelins (48, 6, D:12) a +0 trident (56, -1, D:12) the +3 whip of the Wheel {spect, rElec Str+4} rElec: It insulates you from electricity. Str+4: It affects your strength (+4). Level 13 of the Dungeon (0, 0, D:13) a +0 leather armour