li3 Level 1 of the Dungeon (0, 0, D:1) a +2 short sword of speed a kobold skeleton (2, 19, D:1) 3 poisoned darts (16, 18, D:1) 10 stones (16, 19, D:1) 5 curare-tipped darts (18, 34, D:1) a jackal corpse (skeletalised by now) (18, 35, D:1) a jackal corpse (skeletalised by now) (27, 18, D:1) a +0 leather armour (34, 40, D:1) a +0 plate armour (36, 4, D:1) a +0 leather armour (40, 27, D:1) a +0 short sword 2 stones a quokka corpse (skeletalised by now) (42, 10, D:1) a +0 dagger a goblin corpse (skeletalised by now) (61, 21, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (10, -10, D:2) a rat corpse (skeletalised by now) (15, -43, D:2) 4 stones (20, -8, D:2) a +0 club (22, -13, D:2) a +0 dagger 3 stones a kobold skeleton (24, 2, D:2) a +0 hammer (27, 3, D:2) a +3 quarterstaff of chaos (38, -30, D:2) a +0 hand axe (60, -13, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (5, -41, D:3) a ball python skeleton (7, -18, D:3) a +0 dagger 3 stones (16, -5, D:3) a +0 flail (17, -40, D:3) a +0 club a +0 club an orc corpse (skeletalised by now) a rat corpse (skeletalised by now) (19, -40, D:3) a +0 hand axe an orc corpse (skeletalised by now) (19, -37, D:3) a ring of see invisible (20, -44, D:3) a +0 club a +0 short sword 4 poisoned darts a goblin skeleton (20, -34, D:3) a quill talisman (20, -14, D:3) a +0 flail (21, -30, D:3) a hobgoblin skeleton (22, -39, D:3) a +0 cloak (22, -36, D:3) a +0 leather armour (27, -46, D:3) 6 stones (28, -33, D:3) a +0 short sword a +0 club an orc skeleton an orc skeleton (29, -33, D:3) a +0 morningstar (30, -33, D:3) a bat skeleton (31, -37, D:3) a +0 flail a +0 scale mail (32, -6, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (36, -2, D:3) a +0 club a +0 sling (38, -23, D:3) a +0 whip a +0 ring mail (41, -28, D:3) a frilled lizard corpse (skeletalised by now) (44, -30, D:3) a +0 mace (45, -29, D:3) a +0 cloak (45, -25, D:3) 5 stones (49, -36, D:3) a quokka corpse (skeletalised by now) (51, -50, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (53, -50, D:3) a jackal corpse (skeletalised by now) (53, -49, D:3) a jackal corpse (skeletalised by now) a ball python corpse (skeletalised by now) (54, -38, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe a +0 chain mail a +0 whip a +0 scale mail a +0 dagger of electrocution an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (1, -10, D:4) a scroll of teleportation (7, -1, D:4) a +0 robe (9, -18, D:4) a +0 dagger a kobold corpse (skeletalised by now) (22, -28, D:4) a +0 heavy spear 5 poisoned darts a hobgoblin skeleton (28, 16, D:4) 8 stones (33, 17, D:4) an iguana corpse (skeletalised by now) (34, -2, D:4) a +0 short sword (35, -25, D:4) 8 stones (42, -10, D:4) 4 stones (47, -3, D:4) 3 stones Level 5 of the Dungeon (0, 15, D:5) the +1 robe of the Endless Spines {Harm ^Drain Dex+2} Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. Dex+2: It affects your dexterity (+2). (9, 2, D:5) a +0 leather armour a +0 club the goblin skeleton of Ijyb (19, 0, D:5) a scroll of teleportation (22, 5, D:5) a +0 whip (23, 5, D:5) a +0 whip 6 stones a +0 leather armour (23, 6, D:5) a +0 flail a +0 ring mail (27, 0, D:5) an adder skeleton (31, -6, D:5) a +0 club an orc skeleton (40, -17, D:5) 7 stones Level 6 of the Dungeon (2, 12, D:6) a +0 robe (3, -2, D:6) a +0 spear a +0 robe (4, -4, D:6) a +0 flail a +0 robe a +0 long sword a +0 robe a +0 hand axe a +0 robe (10, 2, D:6) a +0 short sword a curare-tipped dart (10, 3, D:6) a +0 whip 3 poisoned darts a +0 short sword (11, 3, D:6) a +0 dagger a ring of poison resistance a +0 short sword 3 stones (11, 7, D:6) a +0 dagger (15, 1, D:6) a +0 dagger a +0 robe (16, 0, D:6) a +0 flail 3 boomerangs (18, 1, D:6) a +0 short sword (22, 14, D:6) a +0 mace a +0 ring mail a +0 short sword an orc skeleton (22, 16, D:6) a +0 leather armour a +0 trident (23, 14, D:6) a +0 robe a +1 dagger of flaming a +0 chain mail an orc skeleton (31, 9, D:6) a scarab talisman (34, 21, D:6) a +0 short sword (37, -4, D:6) 4 stones (39, -4, D:6) 4 boomerangs (41, 17, D:6) a +0 flail (42, 15, D:6) a hound skeleton (44, 19, D:6) a +0 dagger a +0 whip a +0 robe a +0 dagger an orc skeleton (45, 19, D:6) a +0 club a +0 chain mail a +0 short sword an orc skeleton Level 7 of the Dungeon (2, -31, D:7) a quill talisman (4, -3, D:7) a +0 robe (9, -22, D:7) 5 poisoned darts a +0 dagger (10, -24, D:7) a +0 short sword (10, -22, D:7) a +0 short sword (10, -20, D:7) a +0 short sword (11, -24, D:7) a +0 club a +0 shortbow (13, -31, D:7) a staff of fire (14, -4, D:7) a +0 dagger a +0 robe (15, -24, D:7) a +0 hand axe a +0 leather armour (16, -24, D:7) a +2 dagger of venom a +0 leather armour (17, -24, D:7) the +1 rapier of Dim Light {flame, rC++ Str+3 Int+2} rC++: It greatly protects you from cold. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). a +0 robe (17, -22, D:7) a +0 club (18, -22, D:7) a +0 long sword (24, -22, D:7) a +0 mace (26, -14, D:7) a +0 club (30, -31, D:7) 5 stones (35, -32, D:7) a +0 hand axe a +0 club a +0 leather armour a +0 whip a +0 leather armour a +0 mace a +0 plate armour (44, 13, D:7) a +0 shortbow (50, -5, D:7) a +1 war axe of electrocution a +0 robe Level 8 of the Dungeon (1, 6, D:8) a +0 great sword (4, -5, D:8) 6 stones the Ecumenical Temple