li3 Level 1 of the Dungeon (4, 12, D:1) a quokka skeleton (9, 14, D:1) a bat skeleton (10, 20, D:1) a ball python skeleton (12, 21, D:1) a bat skeleton (14, 12, D:1) a +0 dagger (26, 41, D:1) a +0 club (28, 38, D:1) a +0 dagger (35, 15, D:1) a hobgoblin skeleton (35, 26, D:1) a +0 sling (36, 17, D:1) a hobgoblin skeleton (40, 14, D:1) 3 stones (42, 23, D:1) a rat corpse (skeletalised by now) (55, 17, D:1) a +0 robe Level 2 of the Dungeon (7, 9, D:2) 5 stones (10, -7, D:2) a +0 hand axe a goblin skeleton (12, 13, D:2) a +0 mace (18, -18, D:2) a hobgoblin skeleton (18, 7, D:2) a +0 club (18, 12, D:2) an adder skeleton (19, 8, D:2) a +0 mace (24, -13, D:2) 2 flux baubles (32, -21, D:2) a ball python corpse (skeletalised by now) (32, 9, D:2) a +0 dagger (34, -20, D:2) 8 stones (34, 2, D:2) a +0 short sword (36, 6, D:2) a +0 buckler (41, -5, D:2) 4 stones (46, -8, D:2) a quokka skeleton (50, 3, D:2) a +0 club (50, 13, D:2) 7 stones Level 3 of the Dungeon (8, 1, D:3) a +0 dagger a goblin corpse (skeletalised by now) (15, -5, D:3) 6 stones (27, -28, D:3) 5 stones (28, 1, D:3) a rat corpse (skeletalised by now) (30, 4, D:3) a +0 orcbow (32, -4, D:3) the quill talisman of the Quahog {+Blink rN+ Will+ Dex+3} [quill talisman] +Blink: It lets you blink. rN+: It protects you from negative energy. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). (32, 10, D:3) a rat corpse (skeletalised by now) (40, -33, D:3) a +0 dagger (41, -39, D:3) a rat corpse (skeletalised by now) (41, -14, D:3) a +0 whip 2 stones a kobold corpse (skeletalised by now) (43, -38, D:3) a +0 club (53, -3, D:3) a +0 robe Level 4 of the Dungeon (5, 7, D:4) a +0 hand axe (6, -11, D:4) an adder skeleton (10, 15, D:4) 6 stones (16, -5, D:4) a +0 scimitar (17, -12, D:4) a +0 flail an orc skeleton (17, -11, D:4) a +0 hand axe (17, 10, D:4) a +0 leather armour (18, -11, D:4) a +0 whip a +0 hand axe a +0 hand axe an orc skeleton (19, -11, D:4) a +0 club (19, 18, D:4) 4 stones (22, 15, D:4) a +0 mace (28, -5, D:4) a +0 short sword (46, 6, D:4) the +7 whip of the Tired Beasts {antimagic, rN++ Int+3} rN++: It greatly protects you from negative energy. Int+3: It affects your intelligence (+3). (47, -10, D:4) a +0 scale mail Level 5 of the Dungeon (0, 7, D:5) a +0 spear (6, -6, D:5) a +0 ring mail (7, 1, D:5) a +0 hand axe (14, 17, D:5) a +0 partisan (20, -6, D:5) a +0 dagger a +0 robe (20, -5, D:5) a +0 flail (20, -4, D:5) a +0 dagger (21, -25, D:5) 18 gold pieces a +0 giant spiked club (21, -5, D:5) a +0 short sword 2 boomerangs the Ecumenical Temple (7, 11, Temple) a hound corpse (skeletalised by now)