li3 Level 1 of the Dungeon (0, 0, D:1) a +0 whip 2 stones (5, -9, D:1) a quokka skeleton (6, -13, D:1) 6 stones (8, -17, D:1) a bat skeleton (8, -3, D:1) a -1 sling (9, 9, D:1) a frilled lizard corpse (skeletalised by now) (9, 10, D:1) a +0 club a goblin corpse (skeletalised by now) (10, 6, D:1) a hobgoblin corpse (skeletalised by now) (10, 7, D:1) a rat corpse (skeletalised by now) (14, 19, D:1) a bat corpse (skeletalised by now) a rat corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (27, -32, D:1) 6 boomerangs (30, 3, D:1) a jackal skeleton (31, -14, D:1) a +0 club a rat skeleton (31, 2, D:1) a jackal skeleton (32, -27, D:1) a ball python skeleton (36, -14, D:1) a ball python corpse (skeletalised by now) (36, 8, D:1) a ball python skeleton (47, 5, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a hobgoblin skeleton (0, 10, D:2) 5 stones (8, 7, D:2) a ball python corpse (skeletalised by now) (9, 1, D:2) a +0 club (15, 17, D:2) a +0 club (16, 2, D:2) a +0 whip 5 stones (22, 19, D:2) an adder corpse (skeletalised by now) (24, 22, D:2) a +0 dagger (26, 4, D:2) a +0 club a kobold corpse (skeletalised by now) (27, -8, D:2) a +0 club a goblin skeleton (28, 21, D:2) a +0 short sword (28, 22, D:2) a +0 leather armour (40, 17, D:2) a rat corpse (skeletalised by now) (53, 21, D:2) 4 stones Level 3 of the Dungeon [Shop] Igaitoff's Antique Weapon Emporium a +4 trident of venom (681 gold) a +3 heavy quarterstaff (676 gold) a +0 shortbow of electrocution (247 gold) a +1 spectral quarterstaff (507 gold) a +0 triple sword of freezing (754 gold) a +0 long sword (91 gold) a +0 dagger (52 gold) the +1 mace of the Witching Gods {flame, rF+ Str+6 Int-4} (743 gold) rF+: It protects you from fire. Str+6: It affects your strength (+6). Int-4: It affects your intelligence (-4). a +5 heavy battleaxe (1170 gold) (0, 0, D:3) 4 stones (6, -14, D:3) a +0 falchion (8, -35, D:3) a +0 long sword (9, -15, D:3) a +0 falchion (18, -17, D:3) a +0 whip (18, 1, D:3) a +0 dagger a +0 dagger a +0 hand axe a +0 leather armour a +0 club a +0 leather armour a +0 club an orc corpse (skeletalised by now) a goblin corpse (skeletalised by now) (19, -31, D:3) a +0 scale mail a +0 trident the human skeleton of Terence (19, -2, D:3) a +0 club (25, -18, D:3) the +1 leather armour of Intuition {-Tele rElec Will+ Int+2} -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). (28, -24, D:3) a +0 long sword (35, -24, D:3) a +0 leather armour a +0 club (35, -18, D:3) a +0 ring mail a +0 short sword (36, -21, D:3) a +0 club (37, -32, D:3) a +0 dagger (37, -9, D:3) a +0 mace (39, -20, D:3) a +0 flail a gnoll skeleton (39, -18, D:3) a +0 spear a gnoll skeleton (39, 1, D:3) a quokka skeleton (40, -17, D:3) a +0 spear (41, -14, D:3) a stone a +0 club a +0 whip of draining (42, -14, D:3) a hobgoblin skeleton Level 4 of the Dungeon (2, 3, D:4) a +0 club (3, 27, D:4) a +0 chain mail (10, 3, D:4) a +0 halberd (12, 11, D:4) a +0 club (13, 3, D:4) a +0 whip (14, 22, D:4) a ring of poison resistance (17, 3, D:4) a +0 giant spiked club an ogre corpse (skeletalised by now) (20, 2, D:4) a +0 flail a gnoll skeleton (21, 0, D:4) an iguana corpse (skeletalised by now) (21, 2, D:4) a staff of death an orb of energy (22, 16, D:4) 5 stones (23, 0, D:4) a ball python skeleton (23, 29, D:4) a jackal corpse (skeletalised by now) (24, 10, D:4) an iguana corpse (skeletalised by now) (24, 29, D:4) a jackal corpse (skeletalised by now) (26, 27, D:4) 2 stones a +0 short sword (26, 28, D:4) a staff of alchemy (31, 25, D:4) a +0 robe a hobgoblin corpse (skeletalised by now) (37, 30, D:4) 3 large rocks (39, 10, D:4) a +0 club (41, 1, D:4) a +0 club (43, 22, D:4) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (46, -14, D:4) 6 datura-tipped darts Level 5 of the Dungeon (0, 0, D:5) 4 poisoned darts (3, 19, D:5) a +0 giant spiked club an ogre skeleton (4, 0, D:5) a +0 chain mail (9, 4, D:5) 7 stones (10, -9, D:5) a +0 whip (15, -1, D:5) a quokka corpse (skeletalised by now) (17, 7, D:5) a hound corpse (skeletalised by now) (22, 32, D:5) 6 stones (26, 14, D:5) a +0 trident (28, 3, D:5) a +0 giant club (30, 16, D:5) a black bear skeleton (37, 29, D:5) 5 stones (38, 34, D:5) a maw talisman (40, 38, D:5) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (42, 13, D:5) a +0 whip a +0 leather armour a gnoll corpse (skeletalised by now) (43, 39, D:5) a +0 pair of gloves (44, 12, D:5) a +0 club a gnoll corpse (skeletalised by now) Level 6 of the Dungeon (1, 1, D:6) a +0 dagger a +0 ring mail (30, 0, D:6) 5 large rocks (30, 14, D:6) a medusa talisman (32, 8, D:6) an inkwell talisman (35, 16, D:6) a +0 hand axe a +0 scale mail (35, 17, D:6) a +0 club a +0 scale mail (35, 18, D:6) a +0 hand axe a +0 leather armour (36, 16, D:6) a +0 short sword an orc skeleton (37, 14, D:6) a +0 war axe (38, 2, D:6) 2 stones (50, 6, D:6) a +0 robe a +0 dagger an orc skeleton (50, 7, D:6) Sif Muna's Folio of Cohobation Spells Type Level a - Poisonous Vapours Alchemy/Air 1 (unseen) Level 7 of the Dungeon (11, -1, D:7) a +0 ring mail (16, 1, D:7) a +0 chain mail (28, -5, D:7) a steam dragon corpse (skeletalised by now) (32, -25, D:7) 5 stones (37, 5, D:7) a +0 mace (37, 7, D:7) a staff of fire (39, -21, D:7) a +0 short sword a +0 ring mail a bullfrog skeleton (43, 15, D:7) a +0 leather armour (56, 10, D:7) a +0 robe (59, -13, D:7) 5 stones (59, 2, D:7) a bullfrog skeleton (60, 2, D:7) a +0 plate armour a +0 long sword (61, 1, D:7) a +0 robe a +0 dagger (61, 2, D:7) a +0 short sword (64, -8, D:7) 4 stones Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow (8, 7, D:8) a +0 hand axe (10, 1, D:8) a +0 trident (27, 45, D:8) a spider talisman (28, 13, D:8) a +7 great sword of freezing a +0 robe (28, 15, D:8) a +0 war axe a +0 robe (29, 15, D:8) a +3 great sword of freezing a +0 robe (32, 15, D:8) a +0 morningstar a +0 dagger 2 boomerangs (32, 16, D:8) a +0 flail a boomerang (32, 55, D:8) a +0 dagger (33, 16, D:8) a +0 trident a +0 chain mail (34, 14, D:8) a +0 flail a +0 leather armour (34, 15, D:8) a +0 hand axe a +2 antimagic dagger (35, 15, D:8) a +1 halberd of protection a +0 chain mail (40, 19, D:8) a +0 robe (42, 21, D:8) a +0 morningstar (51, 27, D:8) a +0 long sword (55, 16, D:8) a +0 dire flail (55, 24, D:8) a +1 dagger of chaos a +2 robe of cold resistance (57, 23, D:8) a +0 dagger (63, 29, D:8) a +0 plate armour Level 9 of the Dungeon [Shop] Somun's Armour Shop a +2 leather armour of poison resistance (304 gold) the +2 leather armour of the Pink Corner {rF- Will- Str+3 Dex+9} (627 gold) rF-: It makes you vulnerable to fire. Will-: It decreases your willpower. Str+3: It affects your strength (+3). Dex+9: It affects your dexterity (+9). the +1 cloak of the Bulwark {Harm +Blink rElec} (579 gold) Harm: It increases damage dealt and taken. +Blink: It lets you blink. rElec: It insulates you from electricity. a +0 robe (17 gold) a +0 chain mail (114 gold) a +2 helmet of see invisible (408 gold) a +0 leather armour (38 gold) a +0 robe (17 gold) a +1 plate armour of poison resistance (513 gold) a +0 ring mail of cold resistance (209 gold) [Shop] Hoimor's Antique Armour Emporium the +1 pair of gloves "Tirigerph" {Will+ Int+3 Dex+2 Stlth+} (637 gold) Will+: It increases your willpower. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. a +2 plate armour of willpower (630 gold) the +15 plate armour of Rinothes {rElec rPois rF- Stlth+} (1888 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Stlth+: It makes you more stealthy. a +2 troll leather armour (486 gold) a +1 cloak of preservation (297 gold) a +1 scale mail of willpower (288 gold) a +3 leather armour of poison resistance (378 gold) a +0 plate armour of cold resistance (450 gold) a +1 cloak of stealth (297 gold) the +2 ring mail "Atym" {^Contam Harm Rampage} (277 gold) ^Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. a +2 chain mail of fire resistance (414 gold) (0, 0, D:9) 2 javelins (18, 10, D:9) a scroll of vulnerability (41, 9, D:9) a +0 plate armour a +1 short sword of venom (42, 8, D:9) a +0 robe a +0 dagger (42, 9, D:9) a +0 mace (44, 13, D:9) a +0 hand axe (44, 15, D:9) a +0 club (45, 15, D:9) a +0 spear a +0 flail a +0 chain mail a +0 battleaxe (45, 17, D:9) a +2 trident of protection a +0 ring mail a +0 buckler (46, -3, D:9) a +0 flail a +4 flail of draining (46, -1, D:9) a +0 hand axe (46, 15, D:9) a +0 halberd (46, 16, D:9) a +0 dire flail a +0 giant club (47, -3, D:9) a +0 dagger (47, -2, D:9) a +0 plate armour a +0 war axe (47, 9, D:9) 7 stones (47, 17, D:9) a +1 heavy flail the Ecumenical Temple