Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 16638109975658046637 540786 li3 the Invulnerable (level 25, -18/218 HPs) Began as an Armataur Fighter on Sept 3, 2025. Was an Initiate of Gozag. Collided with a heavily etched metal wall (47 damage) ... after being knocked back by Sojobo ... on level 5 of the Vaults. The game lasted 01:51:01 (77595 turns). li3 the Invulnerable (Armataur Fighter) Turns: 77595, Time: 01:51:01 Health: -18/218 AC: 45 Str: 28 XL: 25 Next: 25% Magic: 0/23 EV: 17 Int: 18 God: Gozag Gold: 2362 SH: 22 Dex: 15 Spells: 24/24 levels left rFire + + . S - +9 demon whip (vamp) rCold + + + t - +3 buckler {AC+3} rNeg + + . P - +4 skin of Zhor {*Englaciate rC+++ SInv} rPois + N - +3 helmet of the Demon Prince {+Inv rF+ Int+2} rElec + a - +2 cloak of the Crucible of Flesh {rElec} rCorr + T - +5 pair of gloves of Wariness {Fly rC+ Will+++} SInv + Y - +3 barding "Carow" {rPois rC+ Will+ Str-3} Will +++++ Z - brooch of Shielding {Spirit SH+8} Stlth + p - ring of the Mice {rC+ rN++ Int+6} HPRegen 0.56/turn B - ring of Piruir {^Drain rF+ rC- rCorr Str+2 Slay+2 Fire} MPRegen 0.18/turn %: guardian spirit, roll @: gold aura, flying A: large, deformed body, tough skin 3, armoured tail 2, rollpage 2, iridescent scales 2, agile 1 }: 2/15 runes: decaying, gossamer a: Renounce Religion, Evoke Invisibility, Potion Petition, Call Merchant, Bribe Branch You were on level 5 of the Vaults. You worshipped Gozag. Gozag was most pleased with you. You visited 9 branches of the dungeon, and saw 45 of its levels. You visited the Abyss 1 time. You visited the chambers of the Necropolis 1 time. You visited 1 ziggurat, and saw 8 of its levels. You also visited: Ossuary and Gauntlet. You collected 28687 gold pieces. You spent 10470 gold pieces at shops. You paid 15855 gold pieces to Gozag. Inventory: Hand Weapons n - a +8 flail of holy wrath S - a +9 vampiric demon whip (weapon) Missiles E - 7 throwing nets Armour a - the +2 cloak of the Crucible of Flesh (worn) {rElec} (You bought it in a shop on level 3 of the Lair of Beasts) rElec: It insulates you from electricity. t - a +3 buckler of protection (worn) H - the +3 salamander hide armour {Flames, rFlCloud rF++ rC-- Fire} (You bought it in a shop on level 3 of the Depths) Flames: It surrounds you with flame clouds. rFlCloud: It grants immunity to flame clouds. rF++: It greatly protects you from fire. rC--: It makes you very vulnerable to cold. Fire: It increases the power of your Fire spells. N - the +3 helmet of the Demon Prince (worn) {+Inv rF+ Int+2} (You found it on level 2 of the Elven Halls) +Inv: It lets you turn invisible. rF+: It protects you from fire. Int+2: It affects your intelligence (+2). P - the +4 skin of Zhor (worn) {*Englaciate rC+++ SInv} (You bought it in a shop on level 10 of the Dungeon) *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. T - the +5 pair of gloves of Wariness (worn) {Fly rC+ Will+++} (You bought it in a shop on level 3 of the Vaults) Fly: It grants you flight. rC+: It protects you from cold. Will+++: It greatly increases your willpower. Y - the +3 barding "Carow" (worn) {rPois rC+ Will+ Str-3} (You acquired it on level 3 of the Lair of Beasts) rPois: It protects you from poison. rC+: It protects you from cold. Will+: It increases your willpower. Str-3: It affects your strength (-3). Jewellery j - a ring of positive energy o - the amulet of Hepliaklqana's Wrath {Regen+ RegenMP+} (You found it on level 5 of the Vaults) [amulet of magic regeneration] Regen+: It increases your rate of health regeneration. RegenMP+: It increases your rate of magic regeneration. p - the ring of the Mice (worn) {rC+ rN++ Int+6} (You found it on level 3 of the Crypt) [ring of intelligence] rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Int+6: It affects your intelligence (+6). r - the ring of Heohu {Fly rN++ Dex+4} (You found it on level 3 of the Crypt) [ring of flight] Fly: It grants you flight. rN++: It greatly protects you from negative energy. Dex+4: It affects your dexterity (+4). v - a ring of fire B - the ring of Piruir (worn) {^Drain rF+ rC- rCorr Str+2 Slay+2 Fire} (You bought it in a shop on level 3 of the Crypt) [ring of fire] ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Fire: It increases the power of your Fire spells. M - an amulet of reflection Z - the brooch of Shielding (worn) {Spirit SH+8} (You found it on level 3 of the Elven Halls) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. SH+8: It affects your SH (+8). Wands d - a wand of polymorph (18) x - a wand of digging (8) y - a wand of flame (32) Q - a wand of charming (16) R - a wand of roots (27) V - a wand of acid (14) X - a wand of mindburst (42) (quivered) Scrolls h - 5 scrolls of revelation i - 9 scrolls of enchant armour k - 2 scrolls of brand weapon m - 3 scrolls of poison u - 11 scrolls of immolation w - a scroll of teleportation A - 4 scrolls of fear I - a scroll of butterflies O - 2 scrolls of vulnerability W - 5 scrolls of silence Potions b - 11 potions of magic g - 3 potions of might q - a potion of invisibility s - 3 potions of resistance C - 12 potions of haste D - 10 potions of mutation G - 8 potions of curing L - a potion of cancellation Miscellaneous c - a +0 phantom mirror (inert) e - a +0 lightning rod (4/4) f - a +1 box of beasts l - a +1 Gell's gravitambourine (1/2) Talismans z - a sanguine talisman Skills: + Level 16.4 Fighting * Level 15.3 Maces & Flails O Level 27 Armour - Level 20.4 Dodging O Level 27 Shields You had 24 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 22% 1 Kinetic Grapnel Frge 0% 1d4 22% 1 Kiss of Death Conj/Necr 0% 2d5 22% 1 Magic Dart Conj 0% 1d3 22% 1 Poisonous Vapours Alch/Air 0% 1d1 22% 1 Slow Hex 0% N/A 22% 1 Soul Splinter Necr 0% N/A 22% 1 Summon Small Mammal Summ 0% N/A 22% 1 Grave Claw Necr 0% 2d7 32% 2 Jinxbite Hex 0% N/A 32% 2 Mercury Arrow Conj/Alch 0% 2d5 32% 2 Confusing Touch Hex 0% N/A 54% 3 Dazzling Flash Hex/Fire 0% N/A 54% 3 Hailstorm Conj/Ice 0% 3d5 54% 3 Inner Flame Hex/Fire 0% N/A 54% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 54% 3 Vampiric Draining Necr 0% 2d6 54% 3 Anguish Hex/Necr 0% N/A 91% 4 Awaken Armour Erth/Frge 0% N/A 91% 4 Cause Fear Hex 0% N/A 91% 4 Cigotuvi's Putrefaction Necr/Air 0% N/A 91% 4 Dispel Undead Necr 0% 3d6 91% 4 Flame Wave Conj/Fire 0% 2d4 91% 4 Ignite Poison Fire/Alch 0% N/A 91% 4 Leda's Liquefaction Alch/Erth 0% N/A 91% 4 Martyr's Knell Necr/Summ 0% N/A 91% 4 Olgreb's Toxic Radiance Alch 0% N/A 91% 4 Passage of Golubria Tloc 0% N/A 91% 4 Petrify Alch/Erth 0% N/A 91% 4 Sticky Flame Fire/Alch 0% 2d4 91% 4 Summon Seismosaurus Egg Summ/Erth 0% N/A 91% 4 Alistair's Intoxication Alch 0% N/A 99% 5 Alistair's Walking Alem Alch/Frge 0% N/A 99% 5 Arcjolt Conj/Air 0% 1d10 99% 5 Borgnjor's Vile Clutch Necr/Erth 0% N/A 99% 5 Curse of Agony Necr 0% N/A 99% 5 Detonation Catalyst Fire/Alch 0% 2d5 99% 5 Fireball Conj/Fire 0% 3d3 99% 5 Freezing Cloud Conj/Ice/Air 0% 6-21 99% 5 Irradiate Conj/Alch 0% 3d11 99% 5 Lee's Rapid Deconstruct Erth 0% 3d4* 99% 5 Metabolic Englaciation Hex/Ice 0% N/A 99% 5 Nazja's Percussive Temp Frge 0% 4d4 99% 5 Silence Hex/Air 0% N/A 99% 5 Summon Forest Summ/Tloc 0% N/A 99% 5 Summon Mana Viper Hex/Summ 0% N/A 99% 5 Death Channel Necr 0% N/A 100% 6 Dispersal Tloc 0% N/A 100% 6 Forge Monarch Bomb Fire/Frge 0% 4d5 100% 6 Forge Phalanx Beetle Frge 0% N/A 100% 6 Fortress Blast Frge 0% 6d23 100% 6 Permafrost Eruption Ice/Erth 0% 2x4d1 100% 6 Sculpt Simulacrum Ice/Alch 0% N/A 100% 6 Summon Cactus Giant Summ 0% N/A 100% 6 Diamond Sawblades Frge 0% 4d4 100% 7 Enfeeble Hex 0% N/A 100% 7 Haunt Necr/Summ 0% N/A 100% 7 Manifold Assault Tloc 0% N/A 100% 7 Ozocubu's Refrigeration Ice 0% 4d7 100% 7 Rimeblight Ice/Necr 0% 2d4 (prima100% 7 Borgnjor's Revivificati Necr 0% N/A 100% 8 Disjunction Tloc 0% N/A 100% 8 Fulsome Fusillade Conj/Alch 0% (3-5)d5 100% 8 Ignition Fire 0% 3d3 100% 8 Death's Door Necr 0% N/A 100% 9 Dragon's Call Summ 0% N/A 100% 9 Polar Vortex Ice 0% N/A 100% 9 Animate Dead Necr Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (0/1) D:6 Lair (5/5) D:11 Swamp (4/4) Lair:3 Spider (4/4) Lair:2 Slime (0/5) Lair:4 Orc (2/2) D:12 Elf (3/3) Orc:2 Vaults (5/5) D:14 Crypt (3/3) Vaults:2 Tomb (0/3) Crypt:3 Depths (4/4) D:15 Zot (0/5) Depths:4 Ossuary (visited) Gauntlet (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Gozag Kikubaaqudgha Makhleb Okawaru Sif Muna The Shining One Jiyva Shops: D:2 * D:6 ! D:9 [ D:10 [ Orc:1 [ Orc:2 =:?*! Elf:1 =:= Elf:2 * Elf:3 ! Lair:3 [ Spider:2 * Spider:4 ([ Vaults:1 ? Vaults:2 (? Vaults:3 [:( Vaults:4 ![ Crypt:3 = Depths:1 ? Depths:3 [ Portals: Hell: Depths:1 Depths:2 Depths:3 Depths:4 Abyss: Depths:2 Depths:3 Depths:4 Pandemonium: Depths:2 Annotations: Vaults:5 Sojobo Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic and health when rolling toward enemies. (Rampage Regen) You are mostly covered in iridescent scales. (AC +4) You are agile. (Dex +4, Str/Int -1) Message History Sojobo is almost dead. The air elemental is no longer distracted by gold. You block the air elemental's attack. x2 The ogre mage gives up. You closely miss Sojobo. Sojobo is almost dead. The vault guard is no longer distracted by gold. The cyclops is no longer distracted by gold. The stone giant seems to regain its courage. The tarantella changes into an eye of devastation! The air elemental is distracted by your dazzling golden aura. The two-headed ogre is distracted by your dazzling golden aura. The air elemental hits you but does no damage. The vault sentinel gives up. The undying armoury is distracted by your dazzling golden aura. You block the air elemental's attack. Sojobo conjures a fierce blast of wind! The ogre mage is knocked back by the gust of wind. The two-headed ogre is knocked back by the gust of wind. Sojobo's attack snaps the two-headed ogre out of its fear. The two-headed ogre slams into the heavily etched metal wall!! The two-headed ogre is heavily wounded. The ettin is knocked back by the gust of wind. Sojobo's attack snaps the ettin out of its fear. The ettin slams into the heavily etched metal wall!!! The ettin dies! The air elemental is knocked back by the gust of wind. The air elemental slams into the heavily etched metal wall!!! The air elemental is destroyed! The air elemental disappears in a puff of smoke! The undying armoury is knocked back by the gust of wind. The undying armoury is no longer distracted by gold. The undying armoury collides with the two-headed ogre!! The two-headed ogre is almost dead. The undying armoury is almost destroyed. You are knocked back by the gust of wind. You slam into the heavily etched metal wall!!! You die... Sojobo says, "Just as planned." Your body crumbles into a pile of gold. ##.TpBp##|.#....#.......# ##gCp..##.#....#.......# ##pQ[..###....#.p#..... ##p....##..OO#..#..... ##.....#..vO#..###..# ##....#.$..#CQ..C... #..O$$.....Q...... ##########.$......####### ....e..ยง@$...<