Dungeon Crawl Stone Soup version 0.30-a0-967-g9b59a09336 (webtiles) character file. Game seed: 119107482339488154 14 libidonplus the Shield-Bearer (level 2, 21/21 HPs) Began as an Octopode Fighter on Mar 31, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:41 (234 turns). libidonplus the Shield-Bearer (Octopode Fighter) Turns: 234, Time: 00:00:42 Health: 21/21 AC: 1 Str: 15 XL: 2 Next: 45% Magic: 2/2 EV: 13 Int: 10 God: Gold: 11 SH: 4 Dex: 11 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Faith . b - +0 buckler rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Rampage . (no ring) rCorr . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +0 buckler (worn) Scrolls d - a scroll of identify {unknown} Potions c - a potion of might Skills: + Level 3.2 Fighting + Level 2.2 Polearms + Level 3.2 Dodging + Level 3.2 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You puncture the endoplasm! You kill the endoplasm! No target in view! No target in view! Found a stone staircase leading down. You enter the shallow water. You open the large door. Found 5 stones. No target in view! No target in view! As you open the door, it creaks loudly! You hear an angry hiss. There is an open door here. You open the door. There is an open door here. You open the door. Found a stone staircase leading down. You enter the deep water. There is an open door here. You enter the deep water. Found a rapier. A frilled lizard comes into view. You reach to attack! The frilled lizard hisses angrily. You hit the frilled lizard. You kill the frilled lizard! No target in view! No target in view! No target in view! A ball python comes into view. The ball python hisses angrily. You barely miss the ball python. Your grab misses the ball python. You squeeze the ball python. The ball python is heavily wounded. The ball python misses you. The ball python completely misses you. You block the ball python's attack. x2 You hit the ball python. You kill the ball python! No target in view! No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #####. ...... ...... .# ......### .# ....... ..# # ....##..### #.#.##......... #......@.# ....#....# #########..###.# ...............# ########....#### ...#########.##.#### .................... ># #######.############ #.# #.#### #.# There were no monsters in sight! Vanquished Creatures 3 ball pythons (D:1) An endoplasm (D:1) 2 goblins (D:1) A hobgoblin (D:1) 2 kobolds (D:1) 2 quokkas (D:1) A frilled lizard (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | libidonplus the Octopode Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 96 | D:1 | Reached XP level 2. HP: 21/21 MP: 2/2 234 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_basic Action || total ---------------------------++------- Melee: Trident || 25 Constrict || 4 Tentacles || 3 Stab: Sleeping || 3 Dodge: Dodged || 9 Block: Buckler || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 239 | 239 | 0 | 0 | 155 | 1 | 239.0 | Dungeon | 239 | 239 | 0 | 0 | 155 | 1 | 239.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 239 daAuts