lids Level 1 of the Dungeon (0, 0, D:1) 2 stones (2, 7, D:1) 19 bolts (2, 8, D:1) 21 bolts (3, -1, D:1) a stone (3, 8, D:1) a +0 spear (9, -5, D:1) 23 stones (13, 7, D:1) 20 stones (19, -23, D:1) a +0 short sword (24, -12, D:1) a stone (27, 0, D:1) a cursed -1 club (29, -12, D:1) a +0 dagger (34, 20, D:1) 9 sling bullets a +0 helmet (35, -23, D:1) a +0 club (38, -7, D:1) a +0 club (38, -2, D:1) an uncursed amulet of harm (40, 12, D:1) a +0 dagger a stone (40, 15, D:1) a stone a +0 short sword (41, 3, D:1) a +0 robe (42, 15, D:1) a +0 dagger (45, 7, D:1) a +0 dagger (56, 2, D:1) a +0 dagger Level 2 of the Dungeon (11, -7, D:2) a +0 leather armour (16, -2, D:2) 18 stones (17, -14, D:2) a +0 short sword (18, 0, D:2) a +0 short sword (24, -15, D:2) 17 bolts (25, 2, D:2) a +0 club (28, 1, D:2) a +0 falchion (38, 11, D:2) a +0 pair of gloves (45, -24, D:2) a stone (47, -22, D:2) a stone (48, -21, D:2) a +0 chain mail (48, 8, D:2) a +0 spear (49, -18, D:2) 17 stones (58, -3, D:2) 17 stones (61, -2, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (0, 13, D:3) a +0 robe (7, 1, D:3) a +0 war axe a +0 chain mail a +0 whip a cursed -2 club (8, 0, D:3) a tomahawk (8, 1, D:3) a +0 leather armour (9, -1, D:3) 3 tomahawks (14, -14, D:3) a +0 war axe of electrocution (15, 22, D:3) a +0 flail (16, 18, D:3) 9 bolts (16, 20, D:3) a +0 club (21, 0, D:3) a +0 short sword (36, -7, D:3) a +0 club (38, -5, D:3) a +0 leather armour (47, -2, D:3) a +0 flail a +2 leather armour of magic resistance a +0 hand axe (47, 0, D:3) a cursed -1 mace Level 4 of the Dungeon (0, 0, D:4) a +0 long sword (7, -3, D:4) 14 poisoned needles (12, 0, D:4) a +2 ring mail of magic resistance (19, 10, D:4) 19 stones (33, -12, D:4) a +0 ring mail (35, 28, D:4) 10 stones (38, -15, D:4) the +1 robe "Ejomuvis" {rN+ Str-4 Int+4} It affects your strength (-4). It affects your intelligence (+4). It protects you from negative energy. (45, -9, D:4) a +0 falchion (46, 22, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) 10 bolts (7, 15, D:5) a +0 hand axe a +0 leather armour (7, 16, D:5) a +0 hand axe a +0 trident (7, 17, D:5) a +0 war axe (8, -7, D:5) a book of Misfortune (23, 25, D:5) a +0 club (24, 21, D:5) a +0 giant spiked club (24, 29, D:5) a +0 pair of gloves (31, 17, D:5) a +0 spear (32, 38, D:5) a +0 dagger a +0 robe (32, 41, D:5) a +0 chain mail (41, 1, D:5) a +0 dagger a +0 robe (41, 2, D:5) a +0 dagger a +0 chain mail a +0 dagger a +0 robe (42, -4, D:5) a +0 robe (42, 13, D:5) a +0 dagger a +0 robe (42, 19, D:5) 24 bolts (43, -5, D:5) a +0 flail 19 stones (45, 13, D:5) a +0 flail a cursed -3 whip a +0 robe (45, 30, D:5) a +0 leather armour (46, -5, D:5) a stone (48, 6, D:5) a +0 club (49, 13, D:5) a +0 dagger 4 tomahawks a +0 club (51, 12, D:5) a +0 mace a +0 chain mail (52, 28, D:5) the +12 dagger of Naehof {flame, Str+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). Level 6 of the Dungeon (0, 0, D:6) a +0 flail (2, -8, D:6) 18 stones (7, -8, D:6) a +0 dagger a +0 robe (11, -6, D:6) a +0 dagger a +0 robe (22, 18, D:6) a +0 plate armour (23, 27, D:6) 14 stones (24, 3, D:6) a +0 shortbow (31, 27, D:6) 21 sling bullets (32, 11, D:6) 13 stones (37, -12, D:6) a +0 robe (39, -7, D:6) a +0 mace a +0 hand axe (41, -5, D:6) a +0 hand axe a +0 dagger a +0 leather armour (42, -5, D:6) a +0 dagger a +0 robe (44, -7, D:6) a cursed -1 war axe (48, 24, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow (6, 10, D:7) a +0 hunting sling (15, 2, D:7) an adder corpse (16, 8, D:7) a +0 hunting sling (21, 36, D:7) a +1 long sword of holy wrath (26, 14, D:7) a leopard gecko corpse (skeletalised by now) (34, 17, D:7) 12 sling bullets (38, -4, D:7) a killer bee corpse (46, 6, D:7) an adder corpse the Ecumenical Temple