lightmor Level 1 of the Dungeon (0, 0, D:1) a cursed -1 dagger (3, 29, D:1) a +0 dagger (6, 12, D:1) a cursed -3 hand axe (11, 19, D:1) 3 stones (12, -1, D:1) a cursed -3 club (12, 16, D:1) a stone (13, 13, D:1) a cursed +0 club 17 stones a +0 leather armour (17, -5, D:1) a +0 whip (17, 9, D:1) a +0 hunting sling (20, 37, D:1) a +0 club (35, -4, D:1) a +0 whip (35, 4, D:1) a +0 dagger (39, 28, D:1) 29 stones (39, 30, D:1) 18 stones (44, -1, D:1) a +0 helmet Level 2 of the Dungeon (1, -11, D:2) 23 arrows (7, -7, D:2) 23 sling bullets of flame (9, 8, D:2) a potion of cure mutation (17, -3, D:2) 5 stones (29, 0, D:2) a +0 hand axe (31, 1, D:2) 18 bolts (36, 2, D:2) a +0 hand axe (44, -11, D:2) 21 sling bullets (47, -27, D:2) 19 stones (51, 4, D:2) a +0 club (53, -25, D:2) 12 sling bullets of frost Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (8, -1, D:3) a jackal skeleton