lilalause Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 5 stones (6, -15, D:1) 6 stones (7, -32, D:1) a +0 whip 3 stones (8, -34, D:1) 2 stones (9, -36, D:1) a +0 leather armour (12, -40, D:1) a +0 short sword (15, -43, D:1) a +0 robe (16, -24, D:1) a +0 short sword (21, -21, D:1) a +0 dagger (29, -41, D:1) 3 stones (37, -28, D:1) a +0 quarterstaff (48, -16, D:1) a +0 mace (48, -13, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 11, D:2) a +0 short sword (2, 3, D:2) a +0 ring mail (2, 8, D:2) 15 gold pieces (3, 7, D:2) a +0 war axe (4, 6, D:2) 10 gold pieces (14, -1, D:2) 2 stones (16, -11, D:2) a +0 mace (17, 15, D:2) a +0 dagger (18, 16, D:2) a +0 short sword 3 stones (39, -7, D:2) a +0 dagger (40, 7, D:2) a +0 dagger Level 3 of the Dungeon (8, -5, D:3) 7 stones (11, -36, D:3) a +0 club Level 4 of the Dungeon [Shop] Umouja Kiveo's Distillery a potion of ambrosia (112 gold) a potion of lignification (42 gold) (7, 2, D:4) a +0 club a +0 sling (7, 4, D:4) a +0 flail a +0 leather armour (7, 7, D:4) a +0 club (9, 3, D:4) a +0 club (14, -19, D:4) a +0 club (31, 23, D:4) a +0 club (33, 27, D:4) a +0 club (40, 13, D:4) a +0 club (55, 24, D:4) a +0 long sword (56, 27, D:4) 3 stones a +0 dagger (56, 31, D:4) a +0 robe Level 5 of the Dungeon [Shop] Tuoschouqei's Antique Weapon Shoppe a +0 short sword (63 gold) a +0 rapier (84 gold) a +0 sling (31 gold) a +0 short sword (63 gold) a +0 dagger of freezing (117 gold) a +0 spear (63 gold) a +0 hand axe (63 gold) a +0 flail (73 gold) a +0 falchion (63 gold) (0, 0, D:5) a +0 whip (0, 1, D:5) a +0 club (0, 2, D:5) a +0 spear (26, -28, D:5) 4 stones a +0 club a +0 flail a +0 club (35, -13, D:5) 5 stones (47, -33, D:5) a +0 ring mail a +0 falchion (47, -31, D:5) a +0 flail Level 6 of the Dungeon [Shop] Qylaixt's Magic Scroll Shop a scroll of teleportation (39 gold) a scroll of poison (52 gold) a scroll of poison (52 gold) a scroll of enchant armour (97 gold) (6, 24, D:6) a +0 buckler (13, 37, D:6) a +0 halberd (14, 31, D:6) a +0 spear (15, 17, D:6) 7 stones (17, 9, D:6) a +0 pair of gloves (23, 25, D:6) 7 stones (33, 11, D:6) 4 stones (36, 21, D:6) a +0 cloak (37, 9, D:6) 8 stones (37, 22, D:6) a +0 ring mail a +0 club (37, 35, D:6) a blade talisman (38, 14, D:6) a +1 sling of draining a +0 orcbow (38, 26, D:6) a +0 orcbow (49, 32, D:6) 8 stones (57, 19, D:6) a +0 dagger a +0 whip a +0 whip 4 stones a +1 short sword of draining (58, 19, D:6) a +0 short sword 5 stones a +0 hand axe (58, 28, D:6) 6 stones Level 7 of the Dungeon (0, 0, D:7) 2 stones (3, 5, D:7) a +0 leather armour (9, 12, D:7) a +0 halberd 6 stones (9, 14, D:7) a +0 giant spiked club (9, 17, D:7) a +0 spear (10, 19, D:7) a +0 spear (11, 19, D:7) a +0 whip a +0 leather armour (20, 0, D:7) a +0 leather armour a +0 whip (26, 21, D:7) a +0 short sword (26, 45, D:7) a +0 shortbow (29, -6, D:7) a +0 hand axe a +0 hand axe a +0 hand axe a +0 hand axe (33, -6, D:7) a +0 mace (34, -4, D:7) a +0 falchion (35, -4, D:7) a +0 club (35, -3, D:7) a +0 falchion (35, 45, D:7) 6 stones (38, 0, D:7) a +0 great sword (39, 24, D:7) a +0 ring mail (39, 45, D:7) a +1 long sword of draining Level 8 of the Dungeon (0, 0, D:8) a +1 dagger of venom a +0 robe (0, 1, D:8) a +0 trident (1, 1, D:8) a +0 mace 3 boomerangs a +0 leather armour (2, 1, D:8) a +0 dagger a +0 robe (4, -17, D:8) a ring of flight (6, -5, D:8) a +0 ring mail (20, 15, D:8) 7 stones (25, 2, D:8) 20 gold pieces (26, 3, D:8) 30 gold pieces (31, -19, D:8) a +0 dagger a +0 leather armour (31, -4, D:8) a +0 shortbow (39, 21, D:8) 2 potions of invisibility 3 potions of brilliance a +6 ring of intelligence a scroll of brand weapon a potion of degeneration a scroll of noise 5 scrolls of enchant armour a talisman of death a +4 orcbow an orb of light an orb of light a +2 antimagic spear a ring of wizardry a ring of wizardry (40, -18, D:8) 6 stones (48, 28, D:8) a +0 robe (50, -11, D:8) a +0 dire flail a +0 robe (50, -10, D:8) a +1 war axe a +0 robe (52, 30, D:8) a +0 scale mail a +0 mace a +0 mace (53, -8, D:8) a +0 robe (53, 29, D:8) a +0 leather armour a +0 hand axe (53, 30, D:8) a +0 club a +0 hand axe (54, -8, D:8) a +0 robe a +0 dire flail (54, -2, D:8) a +0 ring mail (56, 17, D:8) a +0 whip (56, 18, D:8) a +0 dagger a +0 robe (57, 16, D:8) a +0 short sword (57, 26, D:8) a +0 ring mail (58, -22, D:8) a +0 dagger a +0 cloak (63, -16, D:8) a +0 war axe Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (1, -1, D:9) a +0 dagger a +0 robe (2, -1, D:9) a +1 flail of protection (2, 41, D:9) a +0 club (2, 42, D:9) a staff of death (3, -2, D:9) a +0 club (11, 16, D:9) a +3 scimitar a +0 robe a +3 flail a +0 robe a +0 battleaxe a +0 robe (13, 10, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 dagger a +0 chain mail a +0 trident a +0 orcbow (14, 17, D:9) a +1 long sword of freezing a +0 robe (14, 18, D:9) a +0 battleaxe a +0 robe (19, 38, D:9) a +0 orcbow (20, 39, D:9) a stone (27, 42, D:9) a +0 cloak (28, 26, D:9) a +0 leather armour (35, 22, D:9) a +0 leather armour (37, 12, D:9) a +0 robe (37, 22, D:9) a +2 orcbow of freezing (unseen) (38, 13, D:9) a +1 hand axe a +0 robe (40, 18, D:9) a +4 battleaxe a +0 robe a +0 long sword a +0 robe (40, 27, D:9) a +0 scale mail (51, 5, D:9) a +0 spear Level 10 of the Dungeon (0, 0, D:10) a +0 short sword (2, -17, D:10) a +0 scale mail (5, -18, D:10) a +0 robe a +0 dagger (5, -17, D:10) a +0 robe a +0 dagger (6, -18, D:10) a +0 falchion (20, -28, D:10) a +0 hand axe (31, 14, D:10) a +0 club a +0 ring mail a +0 dagger a +0 robe (33, 11, D:10) a +1 dagger of venom (38, -31, D:10) a +0 war axe (39, -30, D:10) a +0 club (40, -35, D:10) a +0 hand axe (40, -27, D:10) a +0 long sword Level 11 of the Dungeon (0, 0, D:11) a +0 robe (1, -10, D:11) a +0 leather armour a +0 dagger (1, -8, D:11) a +0 dagger (3, -6, D:11) a +1 short sword of flaming (5, -8, D:11) a +0 whip (5, -6, D:11) a +0 plate armour a +0 war axe (7, 2, D:11) a +0 plate armour a +0 battleaxe (8, 2, D:11) a +0 scale mail a +0 club (14, -10, D:11) a +0 hand axe (16, -6, D:11) 8 stones (26, -8, D:11) a +0 sling a +5 battleaxe (34, 19, D:11) a +0 dire flail a +0 giant club (35, 10, D:11) a +0 plate armour (40, -29, D:11) a +0 giant spiked club a +0 giant spiked club (42, -25, D:11) 2 large rocks (46, -25, D:11) a +0 scale mail (51, 1, D:11) a +0 troll leather armour (53, -10, D:11) a +0 rapier Level 12 of the Dungeon (0, 0, D:12) a +0 plate armour (0, 48, D:12) 2 scrolls of blinking (7, 2, D:12) a +0 long sword (13, 3, D:12) a ring of flight (15, 38, D:12) a +2 robe of fire resistance a +0 giant club (16, 3, D:12) 6 large rocks (19, 2, D:12) a +0 orcbow (29, 3, D:12) a +0 mace (32, -2, D:12) 2 stones (32, 2, D:12) the +7 short sword "Ecetoan" {pain, Str+5} Str+5: It affects your strength (+5). Zin disapproves of the use of such an item. (37, 45, D:12) a +0 ring mail (45, 34, D:12) 3 stones (46, 29, D:12) a +0 trident (47, 1, D:12) 2 stones (51, 3, D:12) a wand of flame (4) (53, 2, D:12) a +0 mace (55, 35, D:12) a +2 heavy flail (57, 41, D:12) a +0 long sword (59, -2, D:12) a scroll of identify Level 13 of the Dungeon (0, 0, D:13) a +0 leather armour (1, -11, D:13) a +0 buckler (2, -9, D:13) 5 large rocks (12, 23, D:13) a wand of polymorph (9) (12, 28, D:13) a +0 leather armour (14, -8, D:13) a +1 heavy scimitar a +0 long sword a +0 hand axe a +0 flail a +0 long sword (14, 20, D:13) a +0 short sword (15, 19, D:13) a +0 dagger a +0 robe (15, 20, D:13) a +0 short sword (26, 11, D:13) a +0 robe a +0 dagger (35, -3, D:13) a +0 tower shield a +0 plate armour a +3 long sword a +0 plate armour a +1 great sword of electrocution (37, 26, D:13) a +0 shortbow (39, -14, D:13) a +0 sling (45, 26, D:13) a scroll of amnesia (53, -10, D:13) a +3 scimitar of flaming Level 14 of the Dungeon (7, -5, D:14) a +0 war axe (10, 1, D:14) a +0 ring mail a +0 great sword (12, 18, D:14) a +0 plate armour a +0 bardiche (14, 13, D:14) a +0 animal skin a +0 dire flail (15, -29, D:14) a +0 scale mail (16, -4, D:14) 4 stones (24, 17, D:14) 4 large rocks (30, 25, D:14) a +0 scale mail (32, 15, D:14) a +0 scimitar (38, 5, D:14) a +0 spear of electrocution (unseen) (47, -20, D:14) a +0 robe a +0 hand axe a +0 leather armour a +0 hand axe (48, -20, D:14) a +0 leather armour a +1 hand axe of draining (52, -9, D:14) 2 large rocks (62, 25, D:14) a +0 long sword Level 15 of the Dungeon (0, 0, D:15) a +0 leather armour (4, 8, D:15) a +0 rapier (5, 6, D:15) a +3 mace of electrocution (6, -2, D:15) a +1 arbalest of freezing (9, 13, D:15) a scroll of identify (10, -29, D:15) a +0 short sword (11, -32, D:15) a +1 mace of electrocution (12, -7, D:15) a +0 rapier (13, -33, D:15) a +4 mace of electrocution (13, 1, D:15) a +0 robe (14, -17, D:15) a +0 spear of electrocution (14, 7, D:15) a +0 arbalest of freezing (15, 8, D:15) a +0 heavy spear a +0 plate armour (17, -31, D:15) a scroll of identify (17, -1, D:15) an amulet of magic regeneration (18, -24, D:15) a +0 leather armour (18, -4, D:15) 5 stones (21, -23, D:15) 5 stones (21, -3, D:15) a +0 short sword (22, -32, D:15) a +2 heavy spear (22, -16, D:15) a wand of flame (8) (25, -29, D:15) a +0 dagger a +0 robe (29, -13, D:15) a scroll of noise (29, -11, D:15) the staff of Breach {rElec rF- Dex+4 Fire Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+4: It affects your dexterity (+4). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. Fire: It increases the power of your Fire spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (30, -12, D:15) +0 acid dragon scales a ring of poison resistance a +0 scale mail of positive energy 4 potions of mutation the +4 hand axe of Ambiguity {antimagic, rN+ Stlth+} rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. 4 scrolls of enchant armour the +5 hand axe of Locus Delicti {holy, rElec rC- rN+ rCorr} rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast} Infuse+∞: It empowers its wearer's blows with all of their magic. VampMP: Blows struck in melee replenish the wearer's magic. -Cast: It prevents spellcasting. the +7 chain mail of the Nightmares {Int+2} Int+2: It affects your intelligence (+2). +0 ice dragon scales a +2 kite shield of cold resistance (34, -22, D:15) a +1 spear of electrocution (34, 3, D:15) a +2 flail of electrocution (35, -28, D:15) a +0 chain mail a +0 scimitar a +1 shortbow of draining (36, -27, D:15) a +2 whip of electrocution a +0 robe (36, -8, D:15) a serpent talisman (37, -1, D:15) 2 stones (38, -14, D:15) a +0 longbow of freezing (40, -20, D:15) 6 potions of lignification (41, -21, D:15) a +2 spear of electrocution (41, -14, D:15) a +0 robe a +0 dagger (41, 17, D:15) a +1 heavy trident (42, -11, D:15) a +0 long sword (43, -16, D:15) a +0 leather armour a +0 short sword (43, 12, D:15) a +2 spear of electrocution (44, 8, D:15) a box of beasts (44, 10, D:15) a +2 ring mail of fire resistance a +3 demon blade (45, -6, D:15) a +0 heavy spear a +1 arbalest of flaming (45, 5, D:15) a +2 sling of freezing (49, -27, D:15) 7 stones (58, -24, D:15) a +0 lajatang the Ecumenical Temple Level 1 of the Orcish Mines (3, -11, Orc:1) a +0 short sword a +0 plate armour (3, -10, Orc:1) a +0 short sword a +3 leather armour (4, -11, Orc:1) a +0 robe (still there?) a +0 dagger of electrocution (still there?) (5, -10, Orc:1) a +0 dagger (7, -2, Orc:1) a +0 troll leather armour (9, -5, Orc:1) a +0 whip (9, -4, Orc:1) a +0 robe a +0 dagger a +0 plate armour a +1 hand axe of electrocution a +0 arbalest (10, -5, Orc:1) a +1 robe of resistance a +0 falchion (14, -4, Orc:1) a +0 arbalest (18, -2, Orc:1) a +0 giant club a +0 giant club (22, -6, Orc:1) a +0 arbalest (26, 22, Orc:1) a +0 giant club a +0 giant club (26, 23, Orc:1) a +0 giant spiked club a +0 leather armour a +1 hand axe of freezing (26, 24, Orc:1) a +0 giant club a +0 giant club a +0 giant spiked club (27, 22, Orc:1) a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club (27, 24, Orc:1) a +0 giant spiked club a +0 giant club (27, 25, Orc:1) a +0 arbalest (28, 22, Orc:1) a +0 giant club a +0 giant club (28, 23, Orc:1) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club (28, 24, Orc:1) a +0 giant club a +0 robe a +0 dagger (35, 16, Orc:1) a +0 troll leather armour (37, 26, Orc:1) a +2 falchion of freezing a +0 club a +0 scale mail a +0 dagger a +0 plate armour a +0 war axe (38, 22, Orc:1) a +0 club a +0 robe a +0 dagger (38, 25, Orc:1) a +0 dagger (39, 21, Orc:1) a +0 flail a +0 leather armour a +2 dagger of freezing (39, 22, Orc:1) a +3 flail of protection Level 2 of the Orcish Mines [Shop] Qoanuuf's Weapon Shoppe the +7 sling of Checks and Balances {flame, rN++ Str+2} (950 gold) Str+2: It affects your strength (+2). rN++: It greatly protects you from negative energy. a +0 falchion (48 gold) a stone (1 gold) the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (1518 gold) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. Zin disapproves of the use of such an item. a +4 short sword of freezing (438 gold) a +0 hand axe (48 gold) a +0 club (16 gold) a +0 dagger (32 gold) a +0 hand axe (48 gold) [Shop] Kaaq's General Store a +2 scale mail of cold resistance (336 gold) a +0 morningstar (64 gold) a potion of degeneration (16 gold) a +0 heavy quarterstaff (147 gold) 5 poisoned darts (48 gold) a scroll of poison (64 gold) a +3 chain mail of poison resistance (376 gold) [Shop] Umiaredy's Assorted Antiques a +0 chain mail (148 gold) a scroll of identify (66 gold) a +2 leather armour of poison resistance (528 gold) a +3 chain mail (709 gold) a scroll of identify (66 gold) [Shop] Hacley's Assorted Antiques a +0 scale mail (104 gold) a +1 ring mail of fire resistance (416 gold) a scroll of fear (104 gold) a wand of roots (3) (187 gold) a +0 leather armour (52 gold) a potion of berserk rage (130 gold) (1, 15, Orc:2) a +0 giant club (2, 12, Orc:2) a +0 giant club (2, 17, Orc:2) a +0 giant spiked club (2, 25, Orc:2) a +0 arbalest (3, 11, Orc:2) a +0 arbalest (3, 25, Orc:2) a +0 giant club (3, 29, Orc:2) a +0 plate armour a +0 war axe (4, 25, Orc:2) a +0 chain mail a +0 glaive (4, 28, Orc:2) a +0 giant spiked club (4, 30, Orc:2) a +0 dagger a +0 scale mail a +0 trident (5, 28, Orc:2) a +0 dire flail a +0 giant spiked club (5, 29, Orc:2) a +0 dagger a +0 scale mail a +0 whip a +0 robe of fire resistance a +0 dagger (5, 30, Orc:2) a +0 flail a +0 plate armour a +0 orcbow (6, 26, Orc:2) a +0 chain mail a +0 trident (6, 28, Orc:2) a +0 chain mail a +0 long sword (6, 29, Orc:2) a +0 arbalest a +0 giant spiked club (6, 30, Orc:2) a +0 short sword (8, 23, Orc:2) a +0 robe a +0 spear a +0 robe a +0 club (9, 1, Orc:2) a +0 giant club a +0 giant club (9, 2, Orc:2) a +0 robe a +0 spear (9, 23, Orc:2) a +0 giant spiked club a +0 giant club (10, 2, Orc:2) a +0 giant spiked club (10, 3, Orc:2) a +0 robe a +0 whip a +0 giant club a +0 giant club a +0 giant spiked club a +0 great mace (10, 23, Orc:2) a +0 giant club a +0 giant club (11, 23, Orc:2) a +0 giant club a +0 giant club (12, 23, Orc:2) a +0 great mace a +0 giant club a +0 giant club (15, 3, Orc:2) an amulet of reflection (16, 15, Orc:2) a +0 giant club Level 1 of the Elven Halls (0, 0, Elf:1) a +0 rapier (5, -23, Elf:1) a +2 heavy battleaxe (7, -16, Elf:1) a +0 scimitar (8, 21, Elf:1) a +0 chain mail a +0 long sword (11, 9, Elf:1) a +0 long sword a +0 ring mail (12, 13, Elf:1) a +0 dagger a +0 chain mail (15, -27, Elf:1) a +2 heavy trident a +0 short sword (15, -25, Elf:1) a +0 ring mail a +0 short sword (16, -28, Elf:1) a +0 leather armour a +0 shortbow a +0 falchion a +0 dire flail of draining (16, -26, Elf:1) a +3 vampiric glaive (still there?) a +0 chain mail (still there?) a +0 long sword (still there?) (17, -27, Elf:1) a +0 rapier a +0 buckler a +0 leather armour a +0 short sword (17, -26, Elf:1) a +0 ring mail a +0 dagger a +2 heavy glaive a +0 leather armour a +0 short sword a +1 short sword of draining (18, -27, Elf:1) a +0 short sword (23, 21, Elf:1) a +0 leather armour a +0 dagger (24, 13, Elf:1) a +0 short sword a +0 longbow a +0 leather armour (25, -24, Elf:1) a blade talisman (25, -22, Elf:1) a +2 war axe of electrocution (25, -20, Elf:1) the staff "Doram" {*Corrode rC+ Dex+2 Fire Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. *Corrode: It may corrode you when you take damage. Fire: It increases the power of your Fire spells. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (25, 14, Elf:1) a +0 long sword (25, 16, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour (25, 21, Elf:1) a +0 long sword (26, 15, Elf:1) a +0 long sword (26, 20, Elf:1) a +0 ring mail a +0 long sword (27, -22, Elf:1) a +0 long sword (27, 15, Elf:1) a +0 short sword a +0 leather armour a +0 scimitar a +0 chain mail a +0 short sword a +0 long sword a +0 scale mail (27, 21, Elf:1) a +0 short sword (29, 15, Elf:1) a +0 leather armour a +2 longbow of draining a +0 dagger (29, 17, Elf:1) a +0 short sword a +0 shortbow a +1 vampiric scimitar a +0 dagger (29, 19, Elf:1) a +0 scimitar (31, -2, Elf:1) a scroll of identify (34, 25, Elf:1) a +0 buckler a +0 long sword (37, -4, Elf:1) a +0 club (39, -2, Elf:1) a scroll of identify (45, -24, Elf:1) a +0 morningstar (47, 23, Elf:1) a +0 leather armour a +4 dagger of venom a +0 shortbow (51, -9, Elf:1) a +0 long sword (52, -13, Elf:1) a +1 dagger of speed (55, 25, Elf:1) 6 stones Level 2 of the Elven Halls [Shop] Hiesch's Weapon Shop a +0 trident (56 gold) a +1 hand cannon of freezing (212 gold) a +0 spear (48 gold) a +0 hand axe (48 gold) the +8 great sword of the Twelve Planets {drain, *Slow rElec Int+4 Dex+3} (1196 gold) Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. Zin disapproves of the use of such an item. a +1 mace of protection (169 gold) a +0 broad axe (64 gold) (3, 17, Elf:2) a +0 short sword of flaming (4, 17, Elf:2) a +0 vampiric battleaxe (4, 22, Elf:2) a +6 spectral double sword (7, -17, Elf:2) a +2 long sword of venom a +0 leather armour (7, -14, Elf:2) a +0 leather armour a +0 long sword (9, 4, Elf:2) a +0 long sword (9, 17, Elf:2) a +2 hand axe of electrocution (10, -9, Elf:2) a +4 dagger (10, -3, Elf:2) a +0 chain mail a +1 long sword of holy wrath (10, 17, Elf:2) a +0 short sword (10, 18, Elf:2) a +0 short sword a +0 chain mail a +0 buckler (11, -17, Elf:2) a +4 dagger (11, 0, Elf:2) a +1 war axe of holy wrath (11, 9, Elf:2) a +0 ring mail a +0 shortbow (12, -5, Elf:2) a +0 robe a +2 antimagic lajatang a +0 short sword of venom (12, -3, Elf:2) a +2 trident of venom (12, 9, Elf:2) a +4 dire flail of protection (12, 18, Elf:2) a +5 short sword of speed (13, -9, Elf:2) a +2 dire flail of protection (13, -1, Elf:2) a +0 rapier a +0 leather armour a +0 rapier (13, 2, Elf:2) a +0 long sword (13, 4, Elf:2) a +0 rapier (13, 8, Elf:2) a +0 dagger a +0 leather armour (13, 9, Elf:2) a +4 antimagic war axe (15, 6, Elf:2) a +0 ring mail a +0 long sword (16, -13, Elf:2) a +0 falchion (18, 26, Elf:2) a +0 scimitar (19, 22, Elf:2) a +2 heavy halberd (19, 25, Elf:2) a +0 short sword a +0 longbow (19, 26, Elf:2) a +1 bardiche of pain (20, 22, Elf:2) a +0 long sword a +0 longbow a +0 leather armour (20, 25, Elf:2) a +2 glaive of freezing (20, 39, Elf:2) a blade talisman (26, -8, Elf:2) a +0 trident of venom (26, -7, Elf:2) a +0 long sword (27, -8, Elf:2) a +0 short sword (28, 11, Elf:2) a +0 long sword a +0 shortbow (28, 12, Elf:2) a +0 dagger (29, -3, Elf:2) a +0 short sword (30, 10, Elf:2) a +0 leather armour a +0 dagger a +0 shortbow (30, 12, Elf:2) a +0 rapier (30, 25, Elf:2) a +0 chain mail (31, -5, Elf:2) a +0 spear (31, 12, Elf:2) a +0 leather armour a +0 short sword (32, 8, Elf:2) a +0 leather armour a +0 dagger a +0 shortbow (32, 9, Elf:2) a +2 long sword of pain a +0 long sword (32, 11, Elf:2) a +0 long sword (32, 12, Elf:2) a +0 ring mail a +0 long sword (33, 11, Elf:2) 7 stones a +0 leather armour a +4 short sword a +0 longbow (33, 12, Elf:2) a +0 rapier (33, 14, Elf:2) a +0 chain mail a +0 leather armour a +0 dagger a +0 shortbow (33, 15, Elf:2) a +0 ring mail a +0 short sword (34, 10, Elf:2) a +0 leather armour a +0 long sword (37, 10, Elf:2) a +0 mace (37, 22, Elf:2) a +0 short sword (40, 23, Elf:2) a +0 war axe (48, 22, Elf:2) a +0 short sword (48, 23, Elf:2) a +0 long sword (49, 23, Elf:2) a +0 long sword a +1 heavy mace (50, 23, Elf:2) a +2 long sword of holy wrath (51, 23, Elf:2) a +0 ring mail a +0 rapier (52, 22, Elf:2) a +2 buckler a +0 long sword (52, 23, Elf:2) a +0 dagger (53, 22, Elf:2) a +0 short sword (61, 19, Elf:2) the +5 war axe of the Traitor {spect, ^Contam rElec rF- rCorr} rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. (63, 21, Elf:2) a +0 spear Level 3 of the Elven Halls [Shop] Koblea's Weapon Emporium a +0 sling (24 gold) a +0 trident (56 gold) a +1 trident of freezing (212 gold) a +0 dagger (32 gold) a +0 halberd of freezing (147 gold) a +0 scimitar (64 gold) 6 stones (9 gold) 5 stones (8 gold) (4, 13, Elf:3) a +0 long sword a ring of resist corrosion (4, 16, Elf:3) a +0 long sword (4, 42, Elf:3) a +1 leather armour of cold resistance a +1 dagger of holy wrath a +0 longbow (4, 43, Elf:3) a +0 long sword (4, 44, Elf:3) a +0 long sword (5, 14, Elf:3) a +0 long sword a +0 scale mail (5, 16, Elf:3) a +0 dagger (5, 17, Elf:3) a +0 longbow 6 stones the +1 ring mail of the Good {Dex+2} Dex+2: It affects your dexterity (+2). (5, 40, Elf:3) a +0 shortbow a +0 leather armour (5, 41, Elf:3) a +0 short sword a +0 leather armour a +0 dagger a +0 longbow a +2 leather armour of cold resistance (6, -5, Elf:3) a +0 long sword (6, 32, Elf:3) the +11 long sword of Qyerits {spect, rElec Str+6} Str+6: It affects your strength (+6). rElec: It insulates you from electricity. (7, -3, Elf:3) a +2 demon whip of pain (7, 12, Elf:3) a +0 rapier a +0 rapier the +5 ring mail "Niomnawk" {Slay+5} Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). an amulet of the acrobat (7, 44, Elf:3) a wand of mindburst (29) (8, -1, Elf:3) a +3 glaive of protection (8, 1, Elf:3) the +11 whip "Itzerar" {flame, Fly Dex+5} Dex+5: It affects your dexterity (+5). Fly: It grants you flight. a +0 ring mail (9, 45, Elf:3) a scroll of identify (11, 32, Elf:3) a +1 short sword of draining a +0 leather armour a ring of see invisible (13, 31, Elf:3) a +0 rapier a +0 leather armour (14, 21, Elf:3) 5 stones (14, 29, Elf:3) a +0 rapier (15, 1, Elf:3) a +0 rapier (15, 3, Elf:3) a +0 dagger (15, 23, Elf:3) a +0 dagger (15, 38, Elf:3) a +0 rapier a +0 leather armour (15, 47, Elf:3) a +3 scimitar of protection (16, 1, Elf:3) a staff of conjuration (16, 22, Elf:3) a ring of fire (16, 23, Elf:3) a wand of flame (3) (17, 23, Elf:3) 8 stones (18, 2, Elf:3) a +0 giant club (19, 39, Elf:3) a +0 buckler a +0 long sword (20, 36, Elf:3) a +0 leather armour a +0 long sword (22, 27, Elf:3) a +0 long sword (22, 45, Elf:3) a +0 flail (23, 1, Elf:3) a potion of brilliance (23, 28, Elf:3) a +0 ring mail a +0 rapier a +0 leather armour a +0 long sword a +0 long sword a ring of magical power a +5 eveningstar of electrocution (23, 29, Elf:3) a +0 long sword a +0 leather armour a +0 ring mail a +2 rapier of draining 6 scrolls of fear (24, -1, Elf:3) an orb of wrath (24, 0, Elf:3) a potion of degeneration (24, 1, Elf:3) a granite talisman (24, 2, Elf:3) the staff "Hydra's Funeral" {Fire Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Fire: It increases the power of your Fire spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (24, 29, Elf:3) a +2 glaive of venom a +0 ring mail a +0 long sword a +0 rapier a +0 leather armour a +0 long sword a +1 hand cannon of flaming (25, -2, Elf:3) a +0 triple crossbow of freezing (25, -1, Elf:3) a +1 pair of gloves of dexterity (25, 0, Elf:3) a +0 rapier (25, 1, Elf:3) a +0 rapier (25, 26, Elf:3) a +0 rapier (25, 28, Elf:3) a +0 scimitar of freezing (25, 54, Elf:3) a +2 long sword of venom (26, -1, Elf:3) a wand of mindburst (8) (26, 29, Elf:3) a +0 long sword (27, 0, Elf:3) a wand of flame (9) (28, 1, Elf:3) a scroll of amnesia (28, 7, Elf:3) a scroll of identify (28, 29, Elf:3) a +0 long sword (29, 29, Elf:3) a +0 ring mail a +0 long sword a +0 leather armour a +0 mace (30, 29, Elf:3) a +0 leather armour a +0 leather armour a +1 short sword of draining a +0 rapier a +0 leather armour a +0 rapier (30, 31, Elf:3) a +0 leather armour a +2 dagger of venom (30, 36, Elf:3) a +1 rapier of venom (31, 23, Elf:3) 5 stones (31, 27, Elf:3) the staff "Ruizoann" {rElec rN+ Dex+4 SInv Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+4: It affects your dexterity (+4). rElec: It insulates you from electricity. rN+: It protects you from negative energy. SInv: It lets you see invisible. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (31, 28, Elf:3) a ring of magical power (31, 29, Elf:3) a +0 longbow a +0 leather armour (31, 30, Elf:3) a +3 leather armour a +0 short sword a +0 short sword a +0 leather armour a +0 long sword (32, 31, Elf:3) a +0 rapier (33, 12, Elf:3) a scroll of poison (33, 22, Elf:3) the +11 orcbow of Hiheirus {freeze, rElec Will++ Str-4} Str-4: It affects your strength (-4). rElec: It insulates you from electricity. Will++: It greatly increases your willpower. (33, 23, Elf:3) 3 stones (34, 0, Elf:3) a +0 leather armour (34, 2, Elf:3) a staff of fire (35, 4, Elf:3) a scroll of identify (35, 20, Elf:3) a +0 dagger (35, 21, Elf:3) a +0 dagger (35, 23, Elf:3) a wand of flame (12) (36, 4, Elf:3) 6 stones (37, 3, Elf:3) a book of Death (37, 21, Elf:3) a +0 longbow (38, 27, Elf:3) a +0 rapier (38, 28, Elf:3) a +0 trident (41, 46, Elf:3) a +1 scimitar of holy wrath (42, 26, Elf:3) a +0 ring mail (42, 48, Elf:3) a +0 rapier (43, 43, Elf:3) 5 stones (43, 50, Elf:3) a +0 rapier a +0 ring mail (44, 10, Elf:3) a +0 long sword (45, 11, Elf:3) a +0 long sword a +0 scale mail (46, -1, Elf:3) a +0 rapier a +0 leather armour (51, 6, Elf:3) a +0 shortbow (52, 7, Elf:3) a +0 shortbow (52, 9, Elf:3) a +0 long sword (52, 10, Elf:3) a +0 chain mail a +1 war axe of electrocution (53, 1, Elf:3) a +0 longbow a +0 scimitar a +0 leather armour 8 stones (53, 14, Elf:3) a +6 ring of strength (54, 55, Elf:3) a +0 short sword Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 hand axe (12, -10, Lair:1) a potion of degeneration (25, 1, Lair:1) a potion of degeneration (41, -13, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 orcbow (9, 19, Lair:2) the +4 whip "Ysudiz" {flame, rC+} rC+: It protects you from cold. (10, 17, Lair:2) a +1 hat (27, 20, Lair:2) a +0 quarterstaff (27, 21, Lair:2) a +0 spear (35, 45, Lair:2) a +0 robe a +1 spectral quarterstaff a +0 robe a +0 quarterstaff (40, 29, Lair:2) a +0 mace (41, 6, Lair:2) 5 stones (52, 25, Lair:2) a +1 long sword of holy wrath (54, 25, Lair:2) the +5 flail "Ygret" {holy, rElec Str-3 Int+4 Dex+2} Str-3: It affects your strength (-3). Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe (29, -27, Lair:3) a +0 pair of boots (38, -8, Lair:3) 5 stones (39, -20, Lair:3) an amulet of magic regeneration (41, 1, Lair:3) a +0 orcbow (50, 2, Lair:3) a +0 leather armour (53, 5, Lair:3) 5 stones (58, -39, Lair:3) a ring of resist corrosion Level 4 of the Lair of Beasts (0, 0, Lair:4) a stone (9, -27, Lair:4) a +0 sling (18, -41, Lair:4) a +0 pair of gloves (18, -40, Lair:4) a wand of flame (9) (19, -25, Lair:4) a +0 rapier (20, 0, Lair:4) a +1 helmet (29, -44, Lair:4) a +0 scale mail (29, -2, Lair:4) a +0 broad axe of electrocution (38, -1, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 leather armour (1, 6, Lair:5) a +0 ring mail (2, -1, Lair:5) 40 poisoned darts a +6 ring of strength (4, -3, Lair:5) a +0 chain mail (5, -5, Lair:5) a +0 flail (5, -4, Lair:5) a +0 trident (9, 23, Lair:5) a potion of brilliance (16, 46, Lair:5) 8 stones (25, 0, Lair:5) a +0 mace (30, 7, Lair:5) 5 stones (46, 1, Lair:5) 6 stones Level 1 of the Swamp (0, 0, Swamp:1) a goliath frog corpse an alligator corpse (skeletalised by now) (7, -22, Swamp:1) a +0 vampiric spear 2 curare-tipped darts a tyrant leech corpse (7, -21, Swamp:1) +0 swamp dragon scales a swamp dragon corpse (7, -6, Swamp:1) a +0 leather armour (14, -31, Swamp:1) 3 scrolls of amnesia (24, -30, Swamp:1) a scroll of teleportation (28, -31, Swamp:1) a potion of heal wounds