Dungeon Crawl Stone Soup version 0.32-a0-996-gb3226c233f (webtiles) character file. Game seed: 18125172192874697587 0 lilalause the Caller (level 1, 16/16 HPs) Began as a Coglin Wanderer on Apr 23, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:16 (0 turns). lilalause the Caller (Coglin Wanderer) Turns: 0, Time: 00:00:17 Health: 16/16 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 3/3 EV: 9 Int: 7 God: Gold: 0 SH: 0 Dex: 17 Spells: 2/3 levels left rFire . . . a - +3 short sword {Bo} rCold . . . d - +0 dagger {Kiko} rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +3 short sword (weapon) {Bo} d - a +0 dagger (offhand) {Kiko} Armour c - a +0 leather armour (worn) Potions b - a potion of curing Skills: + Level 2.0 Fighting + Level 1.7 Short Blades + Level 1.7 Spellcasting + Level 4.0 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 24% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 6% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Welcome, lilalause the Coglin Wanderer. The Orb of Zot is coveted for many reasons. Will you seize it for your own? Press ? for a list of commands and other information. Found a hand axe. Found a staircase leading out of the dungeon. You begin with the following items: a +3 short sword {Bo}, a potion of curing, a +0 leather armour, a +0 dagger {Kiko}; and the following spell memorised: Summon Small Mammal; and the following spells available to memorise: Call Canine Familiar. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ## #.## #..## #...## #.@..# +.)...# #+##### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lilalause the Coglin Wanderer began the quest for the Orb. 0 | D:1 | lilalause set off with the following items: a +3 short | sword {Bo}, a potion of curing, a +0 leather armour, a +0 | dagger {Kiko}; and the following spell memorised: Summon | Small Mammal; and the following spells available to | memorise: Call Canine Familiar. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_triangle_fractal, layout_loops_ring, chequers_ecumenical_altar_grove, chequers_serial_rivers_room_a, minmay_surrounded Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+