Dungeon Crawl Stone Soup version 0.34-a0-79-g955a7a1ee1 (webtiles) character file. Game seed: 18218698615986455504 6 lilly the Trooper (level 1, 0/16 HPs) Began as an Octopode Monk on May 24, 2025. Slain by a hobgoblin (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:04 (68 turns). lilly the Trooper (Octopode Monk) Turns: 68, Time: 00:01:04 Health: 0/16 AC: 1 Str: 10 XL: 1 Next: 90% Magic: 1/1 EV: 13 Int: 12 God: Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . a - +0 mace rCold . . . c - orb {light} rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) %: no passive effects @: confused, ambrosia-drunk, glowing A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 mace (weapon) Armour c - an orb of light (worn) Scrolls d - a scroll of identify {unknown} Skills: + Level 3.1 Fighting + Level 3.1 Maces & Flails + Level 3.1 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History A jackal comes into view. The jackal barks! You hit the ball python. You kill the ball python! You hit the goblin. Your grab misses the goblin. The goblin is heavily wounded. A goblin comes into view. It is wielding a +0 dagger. The goblin barely misses you. The goblin shouts! You hit the goblin. You kill the goblin! The jackal closely misses you. The jackal barely misses you. You hit the quokka. Your grab misses the quokka. The quokka is moderately wounded. A ball python comes into view. The jackal bites you. The quokka closely misses you. The jackal closely misses you. The ball python hisses angrily. You hit the quokka but do no damage. You grab the quokka. You squeeze the quokka. You kill the quokka! You hear an angry hiss. The jackal barely misses you. A ball python comes into view. The jackal bites you. You hit the jackal. Your grab misses the jackal. The jackal is severely wounded. The jackal bites you. The jackal misses you. The jackal bites you. You sock the jackal! You kill the jackal! The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You sock the jackal! You kill the jackal! The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The ball python misses you. x2 You are confused. You feel invigorated. The hobgoblin hits you. You die... #.# #####.# .....# #..## ## #. #...# . .. .## #.#.## .#.# ....###.#..#####.... #.........gg..#.#.#. ######......@SS.?..... ........######.#.#.#.# #..#####.# #..... #.......# .#.#.#.# ..####..# # .. ..r. .## ###...#### #.# #.# ..####........# .. ~..#.....#.##....# #.# ~....~..ß#.# ##.. You could see a hobgoblin, a goblin and 2 ball pythons. Vanquished Creatures 2 jackals (D:1) A quokka (D:1) A ball python (D:1) A goblin (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lilly the Octopode Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 68 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_star, layout_rooms, minivault_4, hex_medium, nicolae_grassy_gnolls Action || total ---------------------------++------- Melee: Mace || 9 Constrict || 2 Tentacles || 2 Use: Potion || 1 Armour: Skin || 9 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 70 | 70 | 0 | 0 | 37 | 1 | 70.0 | Dungeon | 70 | 70 | 0 | 0 | 37 | 1 | 70.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 70 daAuts