ASSERT((duration[DUR_MESMERISED] > 0) == !beholders.empty()) in 'behold.cc' at line 66 failed. Version: Dungeon Crawl Stone Soup 0.31-a0-845-g9abc20d24f Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 10938541832209914279, deterministic pregen: 1 Command line: /usr/games/crawl-git-9abc20d24f -name lis82 -rc /dgldir/rcfiles/crawl-git/lis82.rc -macro /dgldir/rcfiles/crawl-git/lis82.macro -morgue /dgldir/morgue/lis82/ -webtiles-socket /crawl-master/webserver/sockets/lis82:2023-10-03.05:56:20.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 30 stack frames. /usr/games/crawl-git-9abc20d24f(_Z17write_stack_traceP8_IO_FILE+0x28) [0x5601c9c24558]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-9abc20d24f(_Z13do_crash_dumpv+0x49d) [0x5601c9c2f0dd]: do_crash_dump() /usr/games/crawl-git-9abc20d24f(_Z20crash_signal_handleri+0x7e) [0x5601c9c2485e]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x33060) [0x7faae972d060]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xcf) [0x7faae9aa9f9f]: /usr/games/crawl-git-9abc20d24f(+0x3cb876) [0x5601c9c2e876]: /usr/games/crawl-git-9abc20d24f(+0x3cb9e2) [0x5601c9c2e9e2]: /usr/games/crawl-git-9abc20d24f(+0x20d42c) [0x5601c9a7042c]: /usr/games/crawl-git-9abc20d24f(+0x38894b) [0x5601c9beb94b]: /usr/games/crawl-git-9abc20d24f(_Z16fill_status_infoiR11status_info+0x9bc) [0x5601ca15064c]: fill_status_info(int, status_info&) /usr/games/crawl-git-9abc20d24f(_ZN14TilesFramework12_send_playerEb+0x1850) [0x5601ca258b20]: TilesFramework::_send_player(bool) /usr/games/crawl-git-9abc20d24f(_ZN14TilesFramework6redrawEv+0x9f) [0x5601ca25c49f]: TilesFramework::redraw() /usr/games/crawl-git-9abc20d24f(_ZN14TilesFramework17update_input_modeE10mouse_modeb+0x188) [0x5601ca25c728]: TilesFramework::update_input_mode(mouse_mode, bool) /usr/games/crawl-git-9abc20d24f(_ZN13mouse_controlC1E10mouse_mode+0x19) [0x5601c9e8f669]: mouse_control::mouse_control(mouse_mode) /usr/games/crawl-git-9abc20d24f(+0x6bbdb0) [0x5601c9f1edb0]: /usr/games/crawl-git-9abc20d24f(_ZN14message_window4moreEbb+0x192) [0x5601c9f1fff2]: message_window::more(bool, bool) /usr/games/crawl-git-9abc20d24f(_ZN14message_window8add_itemENSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE11prefix_typeb+0x47b) [0x5601c9f2069b]: message_window::add_item(std::__cxx11::basic_string, std::allocator >, prefix_type, bool) /usr/games/crawl-git-9abc20d24f(_ZN13message_store9store_msgERK12message_line+0x116) [0x5601c9f21166]: message_store::store_msg(message_line const&) /usr/games/crawl-git-9abc20d24f(_ZN13message_store10flush_prevEv+0x1a2) [0x5601c9f21372]: message_store::flush_prev() /usr/games/crawl-git-9abc20d24f(+0x6b8b64) [0x5601c9f1bb64]: /usr/games/crawl-git-9abc20d24f(_Z16do_message_print16msg_channel_typeibbPKcP13__va_list_tag+0x8a) [0x5601c9f1c1fa]: do_message_print(msg_channel_type, int, bool, bool, char const*, __va_list_tag*) /usr/games/crawl-git-9abc20d24f(_Z4mprf16msg_channel_typePKcz+0xa2) [0x5601c9f1c5f2]: mprf(msg_channel_type, char const*, ...) /usr/games/crawl-git-9abc20d24f(+0x7d63f3) [0x5601ca0393f3]: /usr/games/crawl-git-9abc20d24f(_Z13player_reactsv+0x6c8) [0x5601ca03ac38]: player_reacts() /usr/games/crawl-git-9abc20d24f(_Z12world_reactsv+0x535) [0x5601ca2656f5]: world_reacts() /usr/games/crawl-git-9abc20d24f(+0xa04367) [0x5601ca267367]: /usr/games/crawl-git-9abc20d24f(+0xa04925) [0x5601ca267925]: /usr/games/crawl-git-9abc20d24f(main+0x380) [0x5601c9b77370]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf1) [0x7faae971a2e1]: /usr/games/crawl-git-9abc20d24f(_start+0x2a) [0x5601c9b77d2a]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 6.3.0 20170516 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-9abc20d24f/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-9abc20d24f/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-9abc20d24f/data/web/" -D_GNU_SOURCE -D_DEFAULT_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 6 Level id: D:6 Level build method = , level layout type = rooms, absdepth0 = 5 Level vaults: layout_basic uniq_maggie Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You hit the sleepcap. The sleepcap is almost destroyed. The sleepcap burns! You destroy the sleepcap! You have reached level 8! There is an open door here. There is an open door here. You reach down and open the door. There is an open door here. There is an open door here. Things that are here: a +0 dagger; an orc skeleton Things that are here: a +0 flail; 3 boomerangs; an orc skeleton Done exploring. Done exploring. Things that are here: a +0 hand axe; a +0 ring mail Things that are here: a +0 hand axe; a +0 falchion; a +0 ring mail Things that are here: a +0 club; a +0 ring mail There is an open door here. There is a stone staircase leading down here. You fly downwards. Found 6 stones. Found a stone staircase leading down. There is a stone staircase leading up here. A phantom is nearby! Casting: Sticky Flame (quite dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (quite dangerous; 22% risk of failure) Press: ? - help, Shift-Dir - straight line, f - phantom Aim: a phantom (unstickable) The sticky flame hits the phantom. The phantom is moderately damaged. The phantom barely misses you. Unknown command. You closely miss the phantom. The phantom is lightly damaged. The phantom completely misses you. Okay, then. The phantom hits you but does no damage. You fly upwards. There is a stone staircase leading down here. Casting: Sticky Flame (quite dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The phantom barely misses you. Casting: Call Imp (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - phantom Aim: a phantom (lightly damaged, ally target, 100% to hit) The magic dart hits the phantom. The phantom is moderately damaged. The phantom closely misses you. Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (moderately damaged, ally target, 100% to hit) The magic dart hits the phantom! The phantom is heavily damaged. Your cerulean imp closely misses the phantom. The phantom misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (heavily damaged, ally target, 100% to hit) The magic dart hits the phantom. The phantom is heavily damaged. Your cerulean imp closely misses the phantom. The phantom barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (heavily damaged, ally target, 100% to hit) The magic dart hits the phantom. The phantom is severely damaged. Your cerulean imp closely misses the phantom. The phantom hits you but does no damage. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (severely damaged, ally target, 100% to hit) The magic dart hits the phantom but does no damage. The phantom is severely damaged. Your cerulean imp hits the phantom but does no damage. The phantom hits you. The phantom blinks! You blink. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (severely damaged, ally target, 100% to hit) The magic dart hits the phantom but does no damage. The phantom is severely damaged. Your cerulean imp hits the phantom from afar with a -3 spear. The phantom closely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (severely damaged, ally target, 100% to hit) The magic dart hits the phantom but does no damage. The phantom is severely damaged. Your cerulean imp hits the phantom from afar with a -3 spear. Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (severely damaged, not watching you, ally target, 100% to hit) The magic dart hits the phantom. The phantom is almost destroyed. Your cerulean imp hits the phantom with a -3 spear. The phantom is destroyed! There is a stone staircase leading down here. You fly downwards. Your summoned ally is left behind. There is a stone staircase leading up here. HP restored. Magic restored. An iguana comes into view. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - iguana Aim: an iguana (asleep, 100% to hit) The magic dart hits the iguana but does no damage. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (100% to hit) The magic dart hits the iguana but does no damage. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (100% to hit) The magic dart hits the iguana but does no damage. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (100% to hit) The magic dart hits the iguana. The iguana is lightly wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (lightly wounded, 100% to hit) The magic dart hits the iguana but does no damage. The iguana is lightly wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (lightly wounded, 100% to hit) The magic dart hits the iguana but does no damage. The iguana is lightly wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (quite dangerous; 22% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (lightly wounded) The sticky flame hits the iguana. The iguana is lightly wounded. The iguana is covered in liquid flames! The iguana burns! The iguana misses you. Casting: Sticky Flame (quite dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (heavily wounded, covered in liquid flames, 100% to hit) The magic dart hits the iguana. The iguana is almost dead. The iguana burns! You kill the iguana! There is a stone staircase leading down here. a - a scroll labelled RAERRAL LIXU E - a wand of polymorph (8) An orc comes into view. It is wielding a +0 short sword. The orc shouts! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 short sword (100% to hit) The magic dart hits the orc. The orc is moderately wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 short sword (moderately wounded, 100% to hit) The magic dart hits the orc. The orc is heavily wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 short sword (moderately wounded, 100% to hit) The magic dart hits the orc. The orc is almost dead. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 short sword (almost dead, 100% to hit) The magic dart hits the orc. You kill the orc! You see here a +0 short sword. Found a stone staircase leading down. A water moccasin comes into view. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Casting: Call Imp (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (quite dangerous; 22% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (ally target) The sticky flame hits the water moccasin. The water moccasin is lightly wounded. The water moccasin is covered in liquid flames! The water moccasin burns! The water moccasin bites you! Your cerulean imp hits the water moccasin but does no damage. You closely miss the water moccasin. The water moccasin is moderately wounded. The water moccasin burns! The water moccasin closely misses you. The water moccasin bites you but does no damage. Your cerulean imp completely misses the water moccasin. Unknown command. The water moccasin burns! The water moccasin attacks as it pursues you! The water moccasin completely misses you. Your cerulean imp completely misses the water moccasin. The water moccasin burns! The water moccasin bites you but does no damage. Your cerulean imp hits the water moccasin with a -3 spear. A black bear comes into view. The black bear growls angrily. The water moccasin burns! The water moccasin barely misses your cerulean imp. The water moccasin bites your cerulean imp. Your cerulean imp closely misses the water moccasin. Casting: Sticky Flame (quite dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, p - water moccasin The magic dart hits the water moccasin. You kill the water moccasin! Your Spellcasting skill increases to level 8! Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 7% risk of failure) Press: ? - help, Dir - move target, f - cerulean imp Aim: a cerulean imp, wielding a -3 spear (moderately wounded, summoned, friendly, chance to affect: 61%) Your cerulean imp resists with significant effort. Your cerulean imp hits the black bear from afar with a -3 spear. Unknown command. Your cerulean imp hits the black bear but does no damage. The black bear bites your cerulean imp but does no damage. The black bear claws your cerulean imp but does no damage. The black bear barely misses your cerulean imp. Casting: Inner Flame (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 7% risk of failure) Press: ? - help, Dir - move target, f/p - cerulean imp Aim: a cerulean imp, wielding a -3 spear (moderately wounded, summoned, friendly, chance to affect: 61%) Your cerulean imp resists with significant effort. Your cerulean imp barely misses the black bear. The black bear bites your cerulean imp but does no damage. The black bear closely misses your cerulean imp. The black bear barely misses your cerulean imp. Unknown command. Casting: Inner Flame (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 7% risk of failure) Press: ? - help, Dir - move target, f/p - cerulean imp Aim: a cerulean imp, wielding a -3 spear (moderately wounded, summoned, friendly, chance to affect: 61%) Your cerulean imp is filled with an inner flame. Your cerulean imp barely misses the black bear. A black bear comes into view. The black bear bites your cerulean imp. Flame seeps out of your cerulean imp. The black bear barely misses your cerulean imp. The black bear closely misses your cerulean imp. Your cerulean imp is engulfed in blazing flames. Your cerulean imp disappears in a puff of smoke! Your cerulean imp explodes! The fiery explosion engulfs the black bear!! You kill the black bear! You hear an angry hiss. You see here a water moccasin corpse. Casting: Inner Flame (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Your cerulean imp misses the black bear. Your cerulean imp hits the black bear but does no damage. Your cerulean imp closely misses the black bear. Casting: Call Imp (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Your cerulean imp disappears in a puff of smoke! The black bear bites you but does no damage. The black bear barely misses you. The black bear claws you. A sky beast comes into view. You swap places. The black bear completely misses your cerulean imp. The black bear claws your cerulean imp but does no damage. The black bear barely misses your cerulean imp. Your cerulean imp hits the black bear but does no damage. The black bear bites your cerulean imp. The black bear closely misses your cerulean imp. The black bear claws your cerulean imp. Your cerulean imp hits the black bear with a -3 spear. Casting: Call Imp (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 7% risk of failure) Press: ? - help, Dir - move target, f - cerulean imp Aim: a cerulean imp, wielding a -3 spear (moderately wounded, summoned, friendly, chance to affect: 62%) Your cerulean imp resists with significant effort. The black bear bites your cerulean imp! The black bear claws your cerulean imp. The black bear barely misses your cerulean imp. Your cerulean imp hits the black bear with a -3 spear. Casting: Inner Flame (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 7% risk of failure) Press: ? - help, Dir - move target, f/p - cerulean imp Aim: a cerulean imp, wielding a -3 spear (almost dead, summoned, friendly, chance to affect: 62%) Your cerulean imp is filled with an inner flame. The black bear misses your cerulean imp. The black bear claws your cerulean imp. Your cerulean imp disappears in a puff of smoke! Your cerulean imp explodes! The fiery explosion engulfs the black bear!! You kill the black bear! You hear an angry hiss. You hear a shout! Casting: Inner Flame (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (quite dangerous; 21% risk of failure) Press: ? - help, Shift-Dir - straight line, f - sky beast Aim: a sky beast The sticky flame hits the sky beast. The sky beast is lightly wounded. The sky beast is covered in liquid flames! The sky beast burns! The sky beast flickers out of sight for a moment. The sky beast closely misses you. You hit the sky beast but do no damage. Your weapon exudes an aura of protection. The sky beast is lightly wounded. The sky beast burns! The sky beast hits you but does no damage. You hit the sky beast. The sky beast is heavily wounded. The sky beast burns! The sky beast closely misses you. You hit the sky beast. The sky beast is heavily wounded. The sky beast burns! An adder comes into view. The sky beast hits you but does no damage. You hit the sky beast but do no damage. The sky beast is severely wounded. The sky beast burns! Something barely misses you. Casting: Sticky Flame (quite dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (quite dangerous; 21% risk of failure) Press: ? - help, Shift-Dir - straight line The sticky flame hits something. You feel a bit more experienced. Unknown command. Casting: Sticky Flame (quite dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (100% to hit) The magic dart hits the adder. The adder is moderately wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, 100% to hit) The magic dart hits the adder. The adder is severely wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder. You kill the adder! You see here a sky beast corpse. You start resting. Magic restored. Found an escape hatch in the floor. An orc comes into view. It is wielding a +0 whip. An iguana comes into view. Sorry, you're not good enough to have a special ability. Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 whip and wearing a +0 scale mail (100% to hit) The magic dart hits the orc. The orc is moderately wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 whip and wearing a +0 scale mail (moderately wounded, 100% to hit) The magic dart hits the orc. The orc is almost dead. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 whip and wearing a +0 scale mail (almost dead, 100% to hit) The magic dart hits the orc. You kill the orc! The iguana hisses menacingly. As you open the door, it creaks loudly! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (quite dangerous; 19% risk of failure) Press: ? - help, Shift-Dir - straight line, f - iguana Aim: an iguana The sticky flame hits the iguana. The iguana is moderately wounded. The iguana is covered in liquid flames! The iguana burns! The iguana bites you. Unknown command. You hit the iguana but do no damage. Your weapon exudes an aura of protection. The iguana is severely wounded. The iguana burns! You kill the iguana! You see here an iguana corpse. Found 2 inky potions. Things that are here: a +0 whip; a +0 scale mail Found a scroll of noise. f - 4 inky potions (gained 2) An orc comes into view. It is wielding a +0 flail. The orc shouts! You hear a shout! Casting: Sticky Flame (quite dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 flail and wearing a +0 ring mail (100% to hit) The magic dart hits the orc. The orc is severely wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 flail and wearing a +0 ring mail (severely wounded, 100% to hit) The magic dart hits the orc. You kill the orc! An orc comes into view. It is wielding a +0 club. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 club (100% to hit) The magic dart hits the orc. The orc is moderately wounded. An orc priest comes into view. It is wielding a +0 hand axe. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the orc! You kill the orc! The orc priest shouts! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 hand axe and wearing a +0 chain mail (100% to hit) The magic dart hits the orc priest but does no damage. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 hand axe and wearing a +0 chain mail (100% to hit) The magic dart hits the orc priest but does no damage. The orc priest invokes the aid of Beogh against you. Beogh smites you! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 hand axe and wearing a +0 chain mail (100% to hit) The magic dart hits the orc priest. The orc priest is lightly wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 hand axe and wearing a +0 chain mail (lightly wounded, 100% to hit) The magic dart hits the orc priest. The orc priest is moderately wounded. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 hand axe and wearing a +0 chain mail (moderately wounded, 100% to hit) The magic dart hits the orc priest. The orc priest is moderately wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 hand axe and wearing a +0 chain mail (moderately wounded, 100% to hit) The magic dart hits the orc priest. The orc priest is moderately wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 hand axe and wearing a +0 chain mail (moderately wounded, 100% to hit) The magic dart hits the orc priest but does no damage. The orc priest is moderately wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (quite dangerous; 19% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 hand axe and wearing a +0 chain mail (moderately wounded) You miscast Sticky Flame. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc priest misses you. Casting: Sticky Flame (quite dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (quite dangerous; 19% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 hand axe and wearing a +0 chain mail (moderately wounded) The sticky flame hits the orc priest. The orc priest is severely wounded. The orc priest is covered in liquid flames! The orc priest burns! You kill the orc priest! Things that are here: a +0 hand axe; a +0 chain mail; an orc corpse Found a hat. Things that are here: a +0 flail; a +0 ring mail; an orc corpse You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. You start resting. HP restored. F - a cyan potion G - a scroll of identify As you read the scroll of identify, it crumbles to dust. a - a scroll of butterflies You see here a +0 hat. Things that are here: a +0 hand axe; a +0 chain mail; an orc corpse Found a club. Found a trident. Found a stone staircase leading up. Found a rapier. An adder comes into view. The adder hisses angrily. Casting: Sticky Flame (quite dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (100% to hit) The magic dart hits the adder. The adder is moderately wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, 100% to hit) The magic dart hits the adder. The adder is heavily wounded. The adder bites you but does no damage. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. The adder is severely wounded. The adder bites you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder. The adder is almost dead. The adder closely misses you. The adder bites you but does no damage. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, 100% to hit) The magic dart hits the adder but does no damage. The adder is almost dead. The adder barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, 100% to hit) The magic dart hits the adder. You kill the adder! Magic restored. You see here a +0 trident. G - a scroll labelled DEZECIPHOLEA p - a wand of mindburst (24) (gained 9 charges) There is a stone staircase leading up here. Found 2 darts of dispersal. An adder comes into view. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (asleep, 100% to hit) The magic dart hits the adder. The adder is moderately wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, 100% to hit) The magic dart hits the adder. The adder is heavily wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. You kill the adder! A black bear comes into view. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. You swap places. Your cerulean imp closely misses the black bear. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 6% risk of failure) Press: ? - help, Dir - move target, f - cerulean imp Aim: a cerulean imp, wielding a -3 spear (summoned, friendly, chance to affect: 62%) Your cerulean imp resists with significant effort. Your cerulean imp hits the black bear with a -3 spear. The black bear closely misses your cerulean imp. The black bear claws your cerulean imp but does no damage. The black bear claws your cerulean imp. Casting: Inner Flame (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 6% risk of failure) Press: ? - help, Dir - move target, f/p - cerulean imp Aim: a cerulean imp, wielding a -3 spear (lightly wounded, summoned, friendly, chance to affect: 62%) Your cerulean imp is filled with an inner flame. Your cerulean imp hits the black bear with a -3 spear. The black bear misses your cerulean imp. The black bear claws your cerulean imp but does no damage. The black bear misses your cerulean imp. Your cerulean imp closely misses the black bear. The black bear bites your cerulean imp. Flame seeps out of your cerulean imp. The black bear barely misses your cerulean imp. The black bear misses your cerulean imp. Your cerulean imp is engulfed in blazing flames. Your cerulean imp disappears in a puff of smoke! Your cerulean imp explodes! The fiery explosion engulfs the black bear!!! You kill the black bear! You hear a shout! x2 Your Spellcasting skill increases to level 9! An ogre comes into view. It is wielding a +0 giant spiked club. Casting: Inner Flame (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 6% risk of failure) Press: ? - help, Dir - move target, f - cerulean imp Aim: a cerulean imp, wielding a -3 spear (summoned, friendly, chance to affect: 63%) Your cerulean imp resists with significant effort. Your cerulean imp hits the ogre but does no damage. Unknown command. Casting: Inner Flame (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 6% risk of failure) Press: ? - help, Dir - move target, f - ogre, p - cerulean imp Aim: an ogre, wielding a +0 giant spiked club (ally target, chance to affect: 78%) The ogre is filled with an inner flame. The ogre barely misses your cerulean imp. Your cerulean imp hits the ogre with a -3 spear. Flame seeps out of the ogre. Your cerulean imp hits the ogre with a -3 spear. Flame seeps out of the ogre. The ogre is engulfed in blazing flames. Flame seeps out of the ogre. The ogre hits your cerulean imp with a +0 giant spiked club! Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! Casting: Inner Flame (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (severely wounded, inner flame, 100% to hit) The magic dart hits the ogre. Flame seeps out of the ogre. The ogre is almost dead. The ogre is engulfed in blazing flames. The ogre explodes! You hear a shout! x3 You start resting. Magic restored. You see here a +0 giant spiked club. Found 6 poisoned darts. You reach down and open the door. There is an open door here. There is an open door here. Found a stone staircase leading down. A hound, an orc wizard and an orc come into view. The orc shouts! The orc wizard shouts! The hound barks! An orc wizard comes into view. It is wielding a +0 dagger and wearing a +0 robe of fire resistance. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hound Aim: a hound (100% to hit) The magic dart hits the hound. The hound is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (lightly wounded, 100% to hit) The magic dart hits the hound but does no damage. The hound is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 17% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (lightly wounded) You miscast Sticky Flame. You are very lightly contaminated with residual magic. Nothing appears to happen. The hound bites you but does no damage. The hound bites you. Casting: Sticky Flame (dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 17% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (lightly wounded) You miscast Sticky Flame. Nothing appears to happen. The hound barely misses you. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Unknown command. Casting: Sticky Flame (dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 17% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (lightly wounded) The sticky flame hits the hound. The hound is heavily wounded. The hound is covered in liquid flames! The hound burns! The hound bites you but does no damage. The orc hits you with a +0 dagger. The hound barely misses you. Casting: Sticky Flame (dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 17% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc, p - hound Aim: an orc, wielding a +0 dagger and wearing a +0 leather armour You miscast Sticky Flame. Nothing appears to happen. The hound burns! The hound barely misses you. The orc barely misses you. Unknown command. Unknown command. Casting: Sticky Flame (dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 17% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 dagger and wearing a +0 leather armour The sticky flame hits the orc. The orc is lightly wounded. The orc is covered in liquid flames! The hound burns! You kill the hound! The orc burns! The orc closely misses you. Your Dodging skill increases to level 2! You hit the orc. Your weapon exudes an aura of protection. The orc is severely wounded. The orc burns! You kill the orc! Something hits you but does no damage. An orc wizard comes into view. It is wielding a +0 dagger. Something hits you but does no damage. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. You resist. A magic dart appears from out of thin air! The magic dart hits you! There is an open door here. Something tries to affect you, but you resist. A magic dart appears from out of thin air! The magic dart hits you! You reach down and open the door. There is an open door here. A puff of flame appears from out of thin air! The puff of flame hits you. You resist. Your magical contamination has completely faded away. There is a stone staircase leading up here. Casting: Sticky Flame (dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The magic dart hits something. A magic dart appears from out of thin air! The magic dart hits you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The magic dart hits something! Reactivating autopickup. You feel a bit more experienced. You start resting. Magic restored. You start resting. HP restored. There is an open door here. Things that are here: a +0 dagger; a +0 robe There is an open door here. An orc comes into view. It is wielding a +0 dagger. The orc shouts! You hear a shout! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 dagger (100% to hit) The magic dart hits the orc. The orc is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 dagger (moderately wounded, 100% to hit) The magic dart hits the orc! You kill the orc! The orc wizard points at you and mumbles some strange words. The magic dart hits you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe of fire resistance (100% to hit) The magic dart hits the orc wizard. The orc wizard is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe of fire resistance (lightly wounded, 100% to hit) The magic dart hits the orc wizard. The orc wizard is moderately wounded. The orc wizard gestures at you while chanting. The puff of flame hits you. You resist. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe of fire resistance (moderately wounded, 100% to hit) The magic dart hits the orc wizard! The orc wizard is almost dead. The orc wizard shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe of fire resistance (almost dead, 100% to hit) The magic dart hits the orc wizard. You kill the orc wizard! Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (100% to hit) The magic dart hits the orc wizard. The orc wizard is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded, 100% to hit) The magic dart hits the orc wizard. The orc wizard is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded, 100% to hit) The magic dart hits the orc wizard. The orc wizard is almost dead. The orc wizard casts a spell at you. The puff of flame misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead, 100% to hit) The magic dart hits the orc wizard. You kill the orc wizard! You see here a hound corpse. Things that are here: a +0 dagger; a +0 robe Your magical contamination has completely faded away. Things that are here: a +0 dagger; a +0 robe of fire resistance; a +0 dagger You see here 6 poisoned darts. Found an escape hatch in the ceiling. There is an open door here. There is an escape hatch in the ceiling here. There is an escape hatch in the ceiling here. There is an open door here. Maggie the Vainglorious comes into view. She is wielding a +0 broad axe. Maggie shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Maggie says, "Leave now, and tell all of Margery's mercy!" Maggie casts a spell at you. The bolt of fire misses you. Unknown command. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Maggie Aim: Maggie, wielding a +0 broad axe and wearing +0 steam dragon scales (ally target, 100% to hit) The magic dart hits Maggie but does no damage. Maggie gestures wildly while chanting. Maggie attempts to bespell you! You are mesmerised by Maggie! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Maggie Aim: Maggie, wielding a +0 broad axe and wearing +0 steam dragon scales (mesmerising, ally target, 100% to hit) The magic dart hits Maggie but does no damage. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Your cerulean imp disappears in a puff of smoke! Unknown command. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Your cerulean imp disappears in a puff of smoke! Maggie casts a spell at you. The bolt of fire hits you. You resist. Unknown command. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Your cerulean imp disappears in a puff of smoke! Unknown command. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Your cerulean imp disappears in a puff of smoke! Maggie casts a spell at you. The bolt of fire hits you! You resist. You see here a black bear skeleton. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 17% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Maggie Aim: Maggie, wielding a +0 broad axe and wearing +0 steam dragon scales (mesmerising, ally target) You miscast Sticky Flame. You are very lightly contaminated with residual magic. Nothing appears to happen. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.31-a0-845-g9abc20d24f Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_CAST_SPELL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [lis82] Species: Demigod Job: Hedge Wizard HP: 41/57; mods: 0/0 MP: 14/25; mod: 0 Stats: 11 (11) 24 (24) 13 (13) Position: (30, 24), god: No God (0), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: auto) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 0 | 0 | 0/59 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/59 Polearms | X | 0 | 0 | 0 | 0 | 0/59 Staves | X | 0 | 0 | 0 | 0 | 0/59 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 0 | 0 | 0 | 0 | 0/59 Dodging | X | 1 | 100 | 2 | 270 | 92/178 Stealth | X | 0 | 0 | 1 | 127 | 77/100 Shields | X | 0 | 0 | 0 | 0 | 0/59 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 0 | 0 | 9 | 3223 | 42/743 Conjurations | X | 0 | 0 | 2 | 353 | 175/178 Hexes | X | 0 | 0 | 2 | 179 | 1/178 Summonings | X | 0 | 0 | 1 | 122 | 63/119 Necromancy | X | 0 | 0 | 0 | 0 | 0/59 Translocations | X | 0 | 0 | 0 | 51 | 51/59 Transmutations | X | 0 | 0 | 0 | 0 | 0/59 Fire Magic | X | 0 | 0 | 3 | 377 | 21/238 Ice Magic | X | 0 | 0 | 0 | 0 | 0/59 Air Magic | X | 0 | 0 | 0 | 0 | 0/59 Earth Magic | X | 0 | 0 | 0 | 0 | 0/59 Poison Magic | X | 0 | 0 | 0 | 0 | 0/59 Evocations | X | 0 | 0 | 0 | 0 | 0/59 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/70 Spell bugs: Durations: Attributes: #12: 262 #22: 1 #23: 5070 #24: 1750783298 #49: 297 Mutations: high MP: 1 (innate) forlorn: 1 (innate) divine attributes: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #4: +2 dagger of protection eq slot #2, inv slot #2: +0 hat eq slot #3, inv slot #22: +0 pair of gloves eq slot #4, inv slot #11: +0 pair of boots eq slot #6, inv slot #23: +2 robe of positive energy eq slot #7, inv slot #10: ring of flight eq slot #8, inv slot #20: ring of protection from fire eq slot #9, inv slot #8: amulet of magic regeneration }}}}}}}}}}} Webtiles message buffer: {"msg":"player" Webtiles JSON stack: start: 0 end: 15 type: } Screenshot: ..###### #..###...# #.......##.# ..########.## ##### #####.####.# ...........##########.....###### .>............)..............## ########.......#####...##.##..### #######.......# #............. #.....#†).....# #....#...#.### #.....#).....5#####....###.#.### ##.....#........@@..........#..#. ...............#####....##.....#. ......(..).....# #...).+....... ............#### #...###....##. ##..........# ##### #....##. #..........# ###....##. #..........# #.#..^.##. #####......# ####### #.#....##. #......# #.....# #.#....##. clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> ASSERT((duration[DUR_MESMERISED] > 0) == !beholders.empty()) in 'behold.cc' at line 66 failed. Recursive crash.