ERROR in 'bitary.h' at line 66: bit vector range error: 14 / 14 Version: Dungeon Crawl Stone Soup 0.31-a0-1242-g57893ffec4 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 14562700653292667250, deterministic pregen: 1 Command line: /usr/games/crawl-git-57893ffec4 -name lis82 -rc /dgldir/rcfiles/crawl-git/lis82.rc -macro /dgldir/rcfiles/crawl-git/lis82.macro -morgue /dgldir/morgue/lis82/ -webtiles-socket /crawl-master/webserver/sockets/lis82:2023-12-16.06:09:37.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 22 stack frames. /usr/games/crawl-git-57893ffec4(_Z17write_stack_traceP8_IO_FILE+0x28) [0x55bfa5fe50e8]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-57893ffec4(_Z13do_crash_dumpv+0x49d) [0x55bfa5fefc6d]: do_crash_dump() /usr/games/crawl-git-57893ffec4(_Z20crash_signal_handleri+0x7e) [0x55bfa5fe53ee]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x33060) [0x7f498179a060]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xcf) [0x7f4981b16f9f]: /usr/games/crawl-git-57893ffec4(+0x3d1406) [0x55bfa5fef406]: /usr/games/crawl-git-57893ffec4(+0x3d169d) [0x55bfa5fef69d]: /usr/games/crawl-git-57893ffec4(_Z12tileidx_itemRK8item_def+0xa57) [0x55bfa65fcf07]: tileidx_item(item_def const&) /usr/games/crawl-git-57893ffec4(_Z18get_tiles_for_itemRK8item_defRSt6vectorI8tile_defSaIS3_EEb+0x2e) [0x55bfa61af4be]: get_tiles_for_item(item_def const&, std::vector >&, bool) /usr/games/crawl-git-57893ffec4(_ZNK4Menu20webtiles_write_tilesERK9MenuEntry+0x3a) [0x55bfa62cd7ba]: Menu::webtiles_write_tiles(MenuEntry const&) const /usr/games/crawl-git-57893ffec4(_ZNK4Menu19webtiles_write_itemEPK9MenuEntry+0x239) [0x55bfa62cdca9]: Menu::webtiles_write_item(MenuEntry const*) const /usr/games/crawl-git-57893ffec4(_ZNK4Menu19webtiles_write_menuEb+0x2bb) [0x55bfa62cbc9b]: Menu::webtiles_write_menu(bool) const /usr/games/crawl-git-57893ffec4(_ZN14TilesFramework9push_menuEP4Menu+0x187) [0x55bfa661cb77]: TilesFramework::push_menu(Menu*) /usr/games/crawl-git-57893ffec4(_ZN4Menu7do_menuEv+0x281) [0x55bfa62d51f1]: Menu::do_menu() /usr/games/crawl-git-57893ffec4(_ZN4Menu4showEb+0xb0) [0x55bfa62d5620]: Menu::show(bool) /usr/games/crawl-git-57893ffec4(_Z20check_item_knowledgeb+0xf24) [0x55bfa61ffa14]: check_item_knowledge(bool) /usr/games/crawl-git-57893ffec4(_Z15process_command12command_typeS_+0x1230) [0x55bfa66335f0]: process_command(command_type, command_type) /usr/games/crawl-git-57893ffec4(+0xa137b1) [0x55bfa66317b1]: /usr/games/crawl-git-57893ffec4(+0xa13dd5) [0x55bfa6631dd5]: /usr/games/crawl-git-57893ffec4(main+0x398) [0x55bfa5f368a8]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf1) [0x7f49817872e1]: /usr/games/crawl-git-57893ffec4(_start+0x2a) [0x55bfa5f3725a]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 6.3.0 20170516 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-57893ffec4/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-57893ffec4/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-57893ffec4/data/web/" -D_GNU_SOURCE -D_DEFAULT_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 2 Level id: D:2 Level build method = , level layout type = rooms, absdepth0 = 1 Level vaults: layout_rooms Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, lis82 the Demigod Air Elementalist. The heart of this dungeon contains the awesome artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Found a leather armour. You see here a +0 leather armour. An endoplasm comes into view. Found a scroll labelled FOYTILUDEA. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (asleep, 100% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The endoplasm quivers. You see here a +0 leather armour. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (97% to hit) The zap hits the endoplasm. The endoplasm is lightly wounded. The zap hits the endoplasm. The endoplasm is almost dead. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (almost dead, 97% to hit) The zap hits the endoplasm. You kill the endoplasm! Your magical contamination has completely faded away. c - a scroll labelled FOYTILUDEA Found a whip. A goblin comes into view. It is wielding a +0 club. Found a scroll labelled VUNIGA GUILUSELU. You see here a +0 whip. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (asleep, 100% to hit) The zap hits the goblin. The goblin is moderately wounded. The goblin shouts! Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (moderately wounded, 60% to hit) The zap misses the goblin. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (moderately wounded, 60% to hit) The zap hits the goblin. You kill the goblin! You see here a +0 club. An endoplasm comes into view. You see here a scroll labelled VUNIGA GUILUSELU. d - a scroll labelled VUNIGA GUILUSELU You see here a +0 club. You start resting. An endoplasm is nearby! Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (wandering, hasn't noticed you, 97% to hit) The zap hits the endoplasm. The endoplasm is moderately wounded. The endoplasm quivers. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded, 97% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm barely misses you. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm closely misses you. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (severely wounded, 97% to hit) The zap hits the endoplasm. The endoplasm is almost dead. The zap hits the endoplasm. You kill the endoplasm! Your Spellcasting skill increases to level 2! You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. You open the door. Found a stone staircase leading down. A frilled lizard and a hobgoblin come into view. The hobgoblin shouts! Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (68% to hit) The zap misses the hobgoblin. The frilled lizard hisses angrily. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (68% to hit) The zap misses the hobgoblin. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (68% to hit) The zap hits the hobgoblin. The hobgoblin is lightly wounded. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, p - hobgoblin The zap hits the hobgoblin. The hobgoblin is almost dead. The zap hits the hobgoblin. You kill the hobgoblin! Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the frilled lizard. You kill the frilled lizard! You start resting. Magic restored. You open the door. There is an open door here. Found a long sword. You see here a +0 long sword. e - a +0 long sword e - a +0 long sword (weapon) There is an open door here. There is a staircase leading out of the dungeon here. There is a staircase leading out of the dungeon here. You see here a +0 leather armour. A bat comes into view. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (asleep, 100% to hit) The zap hits the bat. The bat is moderately wounded. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (moderately wounded, 52% to hit) The zap hits the bat. You kill the bat! Found a sling. You now have 11 gold pieces. You open the door. Found 2 stones. There is an open door here. Found a stone staircase leading down. f - 2 scrolls labelled SEPEONGUGE Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. g - a ring of magical power You feel your magic capacity increase. g - a ring of magical power (left hand) h - a scroll labelled CAWOATUGEU You now have 24 gold pieces (gained 13). A frilled lizard comes into view. The frilled lizard hisses angrily. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (48% to hit) The zap misses the frilled lizard. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - frilled lizard Aim: a frilled lizard (48% to hit) The zap hits the frilled lizard. You kill the frilled lizard! A ball python comes into view. Found a metallic golden potion. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (asleep, 100% to hit) The zap hits the ball python. The ball python is severely wounded. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (severely wounded, 64% to hit) The zap misses the ball python. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (severely wounded, 64% to hit) The zap misses the ball python. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (severely wounded, 64% to hit) The zap misses the ball python. The ball python misses you. The ball python closely misses you. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (severely wounded, 64% to hit) The zap hits the ball python. You kill the ball python! i - a metallic golden potion Found a stone staircase leading down. There is a stone staircase leading down here. Found 4 stones. You see here 4 stones. You see here 4 stones. j - a scroll labelled LIUHAT DUTIUSH A rat comes into view. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (asleep, 100% to hit) The zap hits the rat. You kill the rat! k - 2 smoky purple potions You now have 35 gold pieces (gained 11). A bat comes into view. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (asleep, 100% to hit) The zap hits the bat. You kill the bat! You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. Done exploring. Done exploring. Okay, then. There is a stone staircase leading down here. You climb downwards. Found a stone staircase leading down. There is a stone staircase leading up here. A worm is nearby! Unknown command. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm (asleep, 100% to hit) The zap hits the worm. Welcome back, lis82 the Demigod Air Elementalist. Press ? for a list of commands and other information. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm (lightly wounded, 89% to hit) The zap hits the worm. The worm is moderately wounded. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (lightly wounded, 89% to hit) The zap hits the worm. The worm is moderately wounded. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded, 89% to hit) The zap hits the worm. The worm is heavily wounded. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded, 89% to hit) The zap hits the worm. The worm is heavily wounded. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded, 89% to hit) The zap hits the worm. The worm is severely wounded. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (severely wounded, 89% to hit) The zap hits the worm. The worm is almost dead. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (almost dead, 89% to hit) The zap hits the worm. The worm is almost dead. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (almost dead, 89% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. You slash the worm! You kill the worm! You have reached level 2! Okay, then. Your magical contamination has completely faded away. Magic restored. Found two stone staircases leading up. A rat comes into view. The rat moves out of view. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (wandering, hasn't noticed you, 68% to hit) The zap hits the rat. You kill the rat! Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.31-a0-1242-g57893ffec4 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_DISPLAY_KNOWN_OBJECTS repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [lis82] Species: Demigod Job: Air Elementalist HP: 20/20; mods: 0/0 MP: 16/17; mod: 0 Stats: 9 (9) 17 (17) 14 (14) Position: (36, 29), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: auto) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 0 | 0 | 0/59 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/59 Polearms | X | 0 | 0 | 0 | 0 | 0/59 Staves | X | 0 | 0 | 0 | 0 | 0/59 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 0 | 0 | 0 | 0 | 0/59 Dodging | X | 0 | 0 | 1 | 151 | 92/119 Stealth | X | 0 | 0 | 1 | 127 | 77/100 Shields | X | 0 | 0 | 0 | 0 | 0/59 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 1 | 100 | 2 | 332 | 120/212 Conjurations | X | 0 | 0 | 0 | 51 | 51/59 Hexes | X | 0 | 0 | 0 | 0 | 0/59 Summonings | X | 0 | 0 | 0 | 0 | 0/59 Necromancy | X | 0 | 0 | 0 | 0 | 0/59 Translocations | X | 0 | 0 | 0 | 0 | 0/59 Transmutations | X | 0 | 0 | 0 | 0 | 0/59 Fire Magic | X | 0 | 0 | 0 | 0 | 0/59 Ice Magic | X | 0 | 0 | 0 | 0 | 0/59 Air Magic | X | 0 | 0 | 2 | 301 | 123/178 Earth Magic | X | 0 | 0 | 0 | 0 | 0/59 Poison Magic | X | 0 | 0 | 0 | 0 | 0/59 Evocations | X | 0 | 0 | 0 | 0 | 0/59 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/70 Spell bugs: Durations: Attributes: #12: 35 #49: 35 Mutations: high MP: 1 (innate) forlorn: 1 (innate) divine attributes: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #4: +0 long sword eq slot #6, inv slot #0: +0 robe eq slot #7, inv slot #6: ring of magical power }}}}}}}}}}} Webtiles message buffer: {"msg":"menu","ui-centred":false,"tag":"inventory","flags":279300,"last_hovered":-1,"title":{"text":"Recognised items. (Select to toggle autopickup) (_ for help)"},"more":"[Up|Down] select [PgDn|>] page down [PgUp|<<] page up [Esc] exit\u000aLetters toggle autopickup [.|Space] toggle selected [-] unrecognised [XXX]","alt_more":"[Up|Down] select [Esc] exit\u000aLetters toggle autopickup [.|Space] toggle selected [-] unrecognised [XXX]","total_items":43,"chunk_start":0,"items":[{"text":"Magical Staves (select all with |)","colour":1,"level":1},{"text":" a - unknown magical staves","q":1,"hotkeys":[97,124],"level":2,"tiles":[{"t":3818,"tex":4}]},{"text":"Jewellery (select all with \"=)","colour":1,"level":1},{"text":" b + unknown jewellery","q":1,"hotkeys":[98,34],"level":2,"tiles":[{"t":3674,"tex":4}]},{"text":" c + rings of magical power","q":1,"hotkeys":[99,61],"level":2,"tiles":[{"t":3629,"tex":4},{"t":3667,"tex":4}]},{"text":"Wands (select all with /)","colour":1,"level":1},{"text":" d + unknown wands","q":1,"hotkeys":[100,47],"level":2,"tiles":[{"t":3507,"tex":4}]},{"text":"Scrolls (select all with ?)","colour":1,"level":1},{"text":" e + unknown scrolls","q":1,"hotkeys":[101,63],"level":2,"tiles":[{"t":3577,"tex":4}]},{"text":"Potions (select all with !)","colour":1,"level":1},{"text":" f + unknown potions","q":1,"hotkeys":[102,33],"level":2,"tiles":[{"t":3724,"tex":4}]},{"text":" g + potions of magic (rare)","q":1,"hotkeys":[103,33],"level":2,"tiles":[{"t":3731,"tex":4},{"t":3767,"tex":4}]},{"text":"Missiles (select all with ()","colour":1,"level":1},{"text":" h - boomerangs","q":1,"hotkeys":[104,40],"level":2,"tiles":[{"t":3312,"tex":4}]},{"text":" i - darts","q":1,"hotkeys":[105,40],"level":2,"tiles":[{"t":3319,"tex":4}]},{"text":" j - javelins","q":1,"hotkeys":[106,40],"level":2,"tiles":[{"t":3333,"tex":4}]},{"text":" k - large rocks","q":1,"colour":8,"hotkeys":[107,40],"level":2,"tiles":[{"t":3356,"tex":4}]},{"text":" l - stones","q":1,"hotkeys":[108,40],"level":2,"tiles":[{"t":3270,"tex":4}]},{"text":" m + throwing nets","q":1,"hotkeys":[109,40],"level":2,"tiles":[{"t":3347,"tex":4}]},{"text":"Miscellaneous (select all with })","colour":1,"level":1},{"text":" n - boxes of beasts","q":1,"hotkeys":[110,125],"level":2,"tiles":[{"t":3891,"tex":4}]},{"text":" o - condenser vanes","q":1,"hotkeys":[111,125],"level":2,"tiles":[{"t":3887,"tex":4}]},{"text":" p - lightning rods","q":1,"hotkeys":[112,125],"level":2,"tiles":[{"t":3884,"tex":4}]},{"text":" q - phantom mirrors","q":1,"hotkeys":[113,125],"level":2,"tiles":[{"t":3893,"tex":4}]},{"text":" r - phials of floods","q":1,"hotkeys":[114,125],"level":2,"tiles":[{"t":3882,"tex":4}]},{"text":" s - sacks of spiders","q":1,"hotkeys":[115,125],"level":2,"tiles":[{"t":3892,"tex":4}]},{"text":" t - tins of tremorstones","q":1,"hotkeys":[116,125],"level":2,"tiles":[{"t":3886,"tex":4}]},{"text":"Talismans (select all with %)","colour":1,"level":1},{"text":" u - beast talismans","q":1,"hotkeys":[117,37],"level":2,"tiles":[{"t":3950,"tex":4}]},{"text":" v - maw talismans","q":1,"hotkeys":[118,37],"level":2,"tiles":[{"t":3953,"tex":4}]},{"text":" w - serpent talismans","q":1,"hotkeys":[119,37],"level":2,"tiles":[{"t":3952,"tex":4}]},{"text":" x - blade talismans","q":1,"hotkeys":[120,37],"level":2,"tiles":[{"t":3954,"tex":4}]},{"text":" y - granite talismans","q":1,"hotkeys":[121,37],"level":2,"tiles":[{"t":3955,"tex":4}]},{"text":" z - dragon-blood talismans","q":1,"hotkeys":[122,37],"level":2,"tiles":[{"t":3956,"tex":4}]},{"text":" A - talismans of death","q":1,"hotkeys":[65,37],"level":2,"tiles":[{"t":3958,"tex":4}]},{"text":" B - storm talismans","q":1,"hotkeys":[66,37],"level":2,"tiles":[{"t":3957,"tex":4}]},{"text":" C - flux talismans","q":1,"hotkeys":[67,37],"level":2,"tiles":[{"t":3951,"tex":4}]},{"text":"Other Items","colour":1,"level":1},{"text":" D + manuals","q":1,"hotkeys":[68,58],"level":2,"tiles":[{"t":3810,"tex":4}]},{"text":" E + gold","q":18,"hotkeys":[69,36],"level":2,"tiles":[{"t":3988,"tex":4}]},{"text":" F + spellbooks","q":1,"hotkeys":[70,58],"level":2,"tiles":[{"t":3780,"tex":4}]},{"text":" G + runes","q":1,"hotkeys":[71],"level":2,"tiles":[{"t":3896,"tex":4}]},{"text":" H - gems","q":1,"hotkeys":[72],"level":2 Webtiles JSON stack: start: 0 end: 1 type: } start: 1031 end: 1041 type: ] start: 4907 end: 4909 type: } Screenshot: #...!.... #......... ####..<....... #..#.......... #<.#.......... #.........†... #.#....>#..... #.........# .......#.@.### ####.#...#.# .....###..! #.##..## ###.. . .... ... ..#.# .. ###. . clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>