lis82 Level 1 of the Dungeon (0, 0, D:1) 17 stones (2, -23, D:1) a +0 club (8, -27, D:1) 18 stones (26, 16, D:1) a +0 hand axe (33, -25, D:1) 3 stones (34, -27, D:1) a +0 short sword a stone (34, -26, D:1) a +0 club (34, -18, D:1) a +0 mace (39, 15, D:1) 12 stones (41, -26, D:1) a +0 dagger a stone (41, 5, D:1) a stone (42, -2, D:1) a stone (42, 0, D:1) 2 stones (42, 2, D:1) a stone (42, 3, D:1) 2 stones (42, 4, D:1) a stone (42, 5, D:1) 15 stones (42, 6, D:1) a cursed -1 club (42, 7, D:1) a stone (43, -23, D:1) 20 sling bullets (47, -26, D:1) 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (0, 4, D:2) a +0 scale mail (10, -7, D:2) a +0 flail (13, -7, D:2) a +0 dagger (36, -4, D:2) a +0 hand axe (48, -14, D:2) a +0 club (51, 3, D:2) a +0 club (54, 15, D:2) 21 stones Level 3 of the Dungeon (0, 0, D:3) a +0 whip 4 stones (0, 5, D:3) a +0 leather armour (1, 1, D:3) a +0 robe (8, -9, D:3) a +0 club a +0 flail a +0 leather armour (10, 6, D:3) a +0 club (17, 33, D:3) a +0 ring mail (21, -16, D:3) 2 tomahawks (26, 28, D:3) a +0 ring mail (27, -10, D:3) a +0 short sword (27, 5, D:3) 19 stones (28, -3, D:3) a +0 dagger a +0 robe (31, -15, D:3) a +0 short sword a +0 ring mail (32, -12, D:3) a +0 dagger a +0 robe (38, 1, D:3) a +0 short sword (39, -8, D:3) a +0 whip (40, -7, D:3) a +0 hand axe a +0 ring mail (45, -9, D:3) a +0 robe a +0 blowgun 21 poisoned needles (48, -16, D:3) 11 stones (48, 11, D:3) 18 stones (50, -20, D:3) 31 arrows (57, 34, D:3) 16 sling bullets Level 4 of the Dungeon (0, 0, D:4) a +0 whip (2, 20, D:4) a +0 dagger (12, -8, D:4) a +0 long sword (12, 18, D:4) 19 sling bullets (15, 23, D:4) a +0 quarterstaff (17, 15, D:4) a +0 spear (18, -9, D:4) a +0 flail (27, -10, D:4) a +0 dagger (32, -5, D:4) a +0 hand axe a +0 scale mail (36, -10, D:4) a +0 plate armour (36, -7, D:4) a +0 short sword of venom (36, 34, D:4) a +0 club a +0 spear a +0 whip a throwing net (45, 42, D:4) a +0 trident (49, 29, D:4) a +0 robe Level 5 of the Dungeon [Shop] Azauzic's Antique Armour Emporium a +2 cloak (445 gold) a +1 plate armour of cold resistance (945 gold) a +0 scale mail (108 gold) a +0 naga barding (621 gold) a +0 ring mail (108 gold) a +0 ring mail (108 gold) a +2 scale mail of fire resistance (567 gold) a +0 scale mail (108 gold) a +0 scale mail (108 gold) a +0 leather armour (54 gold) a +0 leather armour (54 gold) a +4 plate armour of fire resistance (1350 gold) a +0 scale mail (108 gold) a +1 scale mail of cold resistance (432 gold) (0, 0, D:5) a tomahawk (2, 2, D:5) a tomahawk (2, 6, D:5) a +0 flail (4, 3, D:5) a cursed +0 dagger (5, 19, D:5) a +0 flail (5, 30, D:5) a +0 blowgun (7, 6, D:5) a +0 short sword a +0 club a tomahawk (7, 34, D:5) a cursed -2 trident a +0 leather armour (8, 7, D:5) a +0 mace a +0 scale mail (12, 10, D:5) a +0 leather armour (28, 8, D:5) a +0 hand axe 3 tomahawks a +0 leather armour (28, 9, D:5) a +0 dagger a +0 leather armour (29, 9, D:5) a +0 mace a +0 dagger a +0 leather armour a +0 falchion (31, 7, D:5) 13 arrows (32, 7, D:5) a tomahawk Level 6 of the Dungeon [Shop] Vocaemn's Jewellery Shop a +3 ring of strength (157 gold) an uncursed amulet of the acrobat (300 gold) the amulet "Wub Hesi" {Inacc rPois rN+} (119 gold) [amulet of inaccuracy] It reduces the accuracy of all your attacks. It protects you from poison. It protects you from negative energy. the cursed necklace of Bloodlust {*Rage +Rage MR++ Int-3 Slay+6 *Curse} (692 gold) [amulet of rage] It affects your intelligence (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It affects your resistance to hostile enchantments. It lets you go berserk. It may make you go berserk in combat. It curses itself when equipped. It has a curse placed upon it. the ring of Phasing {EV+8} (1280 gold) [ring of evasion] It affects your evasion (+8). an uncursed ring of flight (175 gold) an uncursed ring of protection from magic (250 gold) an uncursed ring of see invisible (150 gold) a +3 ring of protection (210 gold) (0, 0, D:6) a +0 falchion (6, -12, D:6) a cursed -2 dagger a +0 robe (6, -11, D:6) a +0 short sword a +0 whip (13, -10, D:6) a +0 club (22, 14, D:6) a potion of degeneration (24, -17, D:6) a +0 spear a +0 club a +0 flail a throwing net a +0 spear (40, -17, D:6) a +0 flail a +0 leather armour (41, 12, D:6) a cursed amulet of inaccuracy (51, -16, D:6) 28 sling bullets (54, 4, D:6) a +0 short sword Level 7 of the Dungeon (0, 0, D:7) a +0 whip a +0 whip (0, 2, D:7) a +0 leather armour a +0 club (1, 29, D:7) a +0 ring mail (6, 18, D:7) 19 arrows (7, 28, D:7) a +0 giant spiked club (9, 16, D:7) a +0 giant spiked club (10, 20, D:7) a +0 giant club (11, 6, D:7) 7 javelins (11, 17, D:7) a +0 plate armour (12, 13, D:7) a +0 robe (12, 18, D:7) a +0 hand axe (13, 37, D:7) a +0 dagger a +0 robe (14, 14, D:7) a +0 flail (16, 3, D:7) a +0 spear (17, 4, D:7) a +0 flail a +0 club (21, 35, D:7) 15 arrows (36, 23, D:7) an uncursed staff of fire (39, 27, D:7) a scroll of immolation Level 8 of the Dungeon (0, 0, D:8) a +0 club (7, -19, D:8) the +5 hand axe of Sarur {antimagic, *Slow rC+ Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from cold. It may slow you when you take damage. It makes you more stealthy. (9, -6, D:8) 14 bolts (10, -4, D:8) 8 sling bullets (10, 2, D:8) a +0 spear (15, -4, D:8) 2 large rocks (16, 7, D:8) a +0 robe a +0 mace (18, -5, D:8) 3 large rocks (20, -15, D:8) a +0 chain mail (20, -13, D:8) a +0 ring mail (20, 3, D:8) a +0 morningstar 5 tomahawks (22, 24, D:8) a +2 dagger a +0 robe (24, 20, D:8) a +0 leather armour a +0 club (26, -14, D:8) a +0 short sword a +0 chain mail (26, -1, D:8) a +0 plate armour (27, -2, D:8) a +0 chain mail (27, 29, D:8) a +3 scimitar a +0 robe (28, -1, D:8) a +0 dagger (28, 14, D:8) a +0 robe a cursed +2 battleaxe (29, 14, D:8) a +0 scale mail a +0 flail (33, -6, D:8) a +0 cloak (36, 6, D:8) a cursed +0 robe a +0 great sword a +0 robe (37, 5, D:8) an uncursed staff of poison (40, 29, D:8) 9 bolts (41, 17, D:8) a +0 dagger a +0 ring mail (42, 16, D:8) a +0 mace 3 exploding tomahawks a +0 dagger (42, 17, D:8) a cursed +0 leather armour (46, -4, D:8) 22 arrows (50, -5, D:8) a +0 dagger (50, 20, D:8) a +0 hand axe (55, -11, D:8) a +0 dire flail a +0 robe a cursed +5 mace a +0 robe a +3 morningstar a +0 robe (62, 37, D:8) 5 tomahawks Level 9 of the Dungeon [Shop] Xuam Zesa's Antique Weapon Emporium a +1 battleaxe of chopping (384 gold) a cursed -1 hand axe (2 gold) a +0 halberd (92 gold) a +0 flail (80 gold) a +0 short sword (69 gold) a +0 mace of protection (128 gold) a +2 hand crossbow of flaming (420 gold) a +3 great sword (540 gold) a +0 blowgun (57 gold) a +0 battleaxe (149 gold) the +1 hand crossbow "Xuroah" {elec, rPois MR+ Int+3} (846 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (+3). It protects you from poison. It affects your resistance to hostile enchantments. a +6 giant spiked club (779 gold) (0, 0, D:9) 21 arrows (2, -22, D:9) a +0 scimitar (2, -21, D:9) a +0 hand crossbow (2, -20, D:9) 18 gold pieces (3, -22, D:9) 19 gold pieces (3, -21, D:9) 12 gold pieces (3, -20, D:9) 13 gold pieces (4, -22, D:9) 30 sling bullets (4, -21, D:9) a ration (4, -20, D:9) 21 arrows (6, -4, D:9) 21 arrows (9, 3, D:9) a cursed -2 club (16, -30, D:9) a +0 plate armour a +0 flail (16, -6, D:9) a +4 quarterstaff (17, -30, D:9) a +0 scale mail a +0 trident (17, -26, D:9) 2 tomahawks (18, -28, D:9) a +0 chain mail a +0 war axe (18, -26, D:9) a +0 chain mail a +0 club (18, -25, D:9) a cursed -3 hunting sling a +0 whip a +0 short sword a +0 club a +0 club (21, 0, D:9) a +0 whip (22, 0, D:9) a +0 trident (34, 2, D:9) 16 gold pieces (48, -12, D:9) a +0 giant club (62, -38, D:9) a +0 robe Level 10 of the Dungeon (3, -32, D:10) a +2 antimagic spear (4, -34, D:10) a +0 spear a +0 spear (5, -8, D:10) a scroll of immolation (15, -19, D:10) a +0 dagger (15, -12, D:10) a +0 long sword (16, -32, D:10) a +0 triple sword (22, -20, D:10) a +0 leather armour (23, -21, D:10) a +0 leather armour a +0 hand axe a +0 dagger a +0 leather armour a +0 falchion a +0 leather armour (23, -20, D:10) a +0 robe a +0 dagger (25, -28, D:10) a +0 short sword (29, -21, D:10) 5 needles of confusion (34, -18, D:10) a +0 mace (34, 4, D:10) a +0 hand axe (36, -29, D:10) a +0 mace (36, 1, D:10) a +0 chain mail (37, 2, D:10) a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) 15 arrows (4, 0, D:11) a +0 flail (9, -6, D:11) a +0 helmet (13, 14, D:11) an ugly thing corpse (17, -8, D:11) a +0 scale mail (18, -22, D:11) a javelin (19, -2, D:11) 21 bolts (20, 16, D:11) 23 arrows (22, -4, D:11) a +0 dire flail a +0 plate armour an orc corpse (skeletalised by now) Level 12 of the Dungeon (0, 0, D:12) a cursed -3 giant spiked club (1, -17, D:12) 18 stones (3, 7, D:12) a yak corpse