lis82 Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, 6, D:1) a +0 club (4, 24, D:1) 14 poisoned needles (5, -9, D:1) a +0 leather armour (10, 26, D:1) a +0 short sword (11, 3, D:1) a +0 short sword (11, 15, D:1) a +0 whip (12, 23, D:1) a +0 mace (13, 18, D:1) 22 stones (17, 29, D:1) a +0 club (20, 23, D:1) a +0 club (26, 17, D:1) a +0 dagger (34, -3, D:1) a +0 club (35, -9, D:1) a +0 club (37, -10, D:1) 22 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (9, 23, D:2) a +0 shield (13, -11, D:2) a +0 club (20, 23, D:2) a +0 dagger (21, 30, D:2) a +0 mace (27, -1, D:2) a +0 club (37, 19, D:2) a +0 quarterstaff (38, 11, D:2) a +0 halberd (39, -8, D:2) 10 bolts (39, 8, D:2) a +0 short sword a +0 scale mail (39, 11, D:2) a +0 club (39, 12, D:2) a +0 whip (39, 15, D:2) 26 stones (40, 10, D:2) 2 stones (40, 12, D:2) a +0 club (43, -3, D:2) a +0 dagger (43, 19, D:2) a cursed -2 spear Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (3, 1, D:3) a +0 club (11, -1, D:3) a cursed +0 robe (14, -22, D:3) a +0 scale mail (18, -18, D:3) 2 stones (18, -12, D:3) a +0 hunting sling 4 stones (28, -20, D:3) a +0 whip a +0 ring mail a +0 whip a +0 scale mail (29, -20, D:3) a +0 falchion a +0 leather armour (29, -1, D:3) a +1 leather armour of poison resistance (32, -1, D:3) 16 stones (34, 10, D:3) a +0 robe (37, 0, D:3) a +0 rapier (38, 0, D:3) a +0 club (39, -10, D:3) a +0 trident a +0 leather armour (39, -9, D:3) a +0 whip (39, 1, D:3) a cursed -2 club (40, -9, D:3) a +0 mace (48, -24, D:3) a +2 whip of freezing a +0 robe Level 4 of the Dungeon (0, 0, D:4) a cursed -1 ring mail (3, 11, D:4) a +0 dagger a +0 robe (3, 14, D:4) a +0 whip a +0 chain mail (4, 15, D:4) a +0 dagger (5, 45, D:4) 16 stones (6, -4, D:4) a +0 flail of crushing a +0 ring mail (14, 7, D:4) a scroll of random uselessness (15, 6, D:4) a +0 dagger (15, 7, D:4) a scroll of noise (15, 47, D:4) a +0 dagger a +0 robe (16, 7, D:4) 2 scrolls of immolation (19, -1, D:4) 22 bolts (19, 48, D:4) a +0 short sword a +0 leather armour (20, 17, D:4) a +0 leather armour (21, 37, D:4) a +0 scale mail (33, 49, D:4) 29 sling bullets (35, -6, D:4) 15 arrows (39, 50, D:4) a +0 leather armour a +0 whip a +0 leather armour a +0 war axe a +0 robe a +0 dagger (41, 43, D:4) an uncursed amulet of faith (41, 49, D:4) a +0 scale mail (50, 47, D:4) a +0 centaur barding (54, 40, D:4) 17 arrows (62, 43, D:4) a +0 giant spiked club Level 5 of the Dungeon (0, 0, D:5) a +0 robe (2, -16, D:5) a +0 ring mail (7, -18, D:5) 22 arrows (9, -17, D:5) a +0 flail (11, -18, D:5) a +0 robe a +0 dagger (11, -11, D:5) an arrow (11, -8, D:5) a +0 shortbow 18 arrows (31, -26, D:5) 2 tomahawks (32, -26, D:5) a +0 club a +0 hand axe a +0 mace a +0 hand axe a +0 hand axe (33, -26, D:5) a +0 leather armour a +0 mace (43, -29, D:5) a tomahawk (44, -28, D:5) a tomahawk (45, -26, D:5) a +1 dagger of electrocution a +0 robe (46, -27, D:5) a +0 dagger a +0 robe (46, -26, D:5) a +0 mace (46, -25, D:5) a tomahawk Level 6 of the Dungeon (0, 15, D:6) a +0 flail (0, 16, D:6) a tomahawk (1, 14, D:6) a +0 dire flail 7 tomahawks a +0 plate armour (12, -7, D:6) a cursed +0 ring mail a +0 morningstar (12, -5, D:6) a +0 giant spiked club (13, 12, D:6) 20 bolts (13, 13, D:6) a +0 hunting sling (30, -18, D:6) an arrow (31, -18, D:6) a +0 whip a +0 leather armour a +0 halberd (32, -18, D:6) a cursed -3 shortbow 18 arrows (32, -17, D:6) a +0 halberd (32, -14, D:6) a +0 flail (33, -11, D:6) a +0 falchion (34, -3, D:6) 13 stones a +0 leather armour (35, -4, D:6) a +0 scimitar 40 stones a +0 plate armour (35, -3, D:6) 5 stones (37, -4, D:6) 2 stones (37, -1, D:6) 2 stones (38, -4, D:6) a stone (39, -4, D:6) a stone (55, 7, D:6) a +0 short sword Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (0, 20, D:7) 23 stones (3, -7, D:7) 13 arrows (3, 19, D:7) 20 stones (5, -4, D:7) 25 sling bullets (6, -11, D:7) a +0 scimitar a +0 plate armour (8, -14, D:7) 14 poisoned needles (8, 4, D:7) a +0 short sword (9, 10, D:7) a +3 dagger a +0 robe (9, 21, D:7) a +0 leather armour (15, -17, D:7) a +0 dagger a +0 robe (15, -16, D:7) a +0 club (16, -22, D:7) a +0 robe (16, -17, D:7) a +0 hand axe a +0 leather armour (19, 11, D:7) a +0 whip (20, -13, D:7) 17 poisoned needles (24, -3, D:7) a cursed -1 mace a +0 leather armour a +0 dagger a +0 robe (24, -2, D:7) a +0 hand axe a +0 hand axe (24, 16, D:7) a scroll of noise (25, -2, D:7) a +0 falchion a +0 mace a +0 chain mail a +0 dagger 22 sling bullets (26, -3, D:7) a +0 short sword a +0 falchion a +0 ring mail (30, -14, D:7) a +1 mace of crushing (30, -12, D:7) a +0 mace (31, -21, D:7) a +0 mace (31, -20, D:7) a +2 trident of protection (31, -19, D:7) a +0 mace (31, -16, D:7) a +0 mace (31, -15, D:7) a cursed -1 mace (31, -13, D:7) a +0 mace (32, -20, D:7) a +0 mace (32, -19, D:7) a +3 quarterstaff of chaos a +0 mace (32, -17, D:7) a +0 mace (33, -21, D:7) a +0 mace (33, -20, D:7) a +0 mace (33, -19, D:7) a +0 mace (34, 6, D:7) a +0 mace Level 8 of the Dungeon [Shop] Katumagu's Antique Weapon Shoppe a +0 halberd (100 gold) a +0 hunting sling (37 gold) a +0 trident (87 gold) a +0 club (25 gold) a +0 spear (75 gold) a +1 vampiric dagger (325 gold) a +0 mace (75 gold) a +0 quarterstaff (100 gold) a +0 rapier (100 gold) a +0 long sword (87 gold) a +0 arbalest (112 gold) [Shop] Wiqef's Distillery a potion of brilliance (40 gold) a potion of curing (30 gold) a potion of heal wounds (50 gold) a potion of heal wounds (50 gold) [Shop] Vinwuq's Antique Weapon Shoppe a +0 hand axe (78 gold) a cursed -3 falchion (2 gold) a +0 long sword of slicing (187 gold) a +0 rapier (104 gold) a +4 short sword of draining (712 gold) a +0 flail (91 gold) a +0 hand axe (78 gold) a +0 war axe (91 gold) the +9 mace of Sixutz {speed, *Drain Str+2 Dex+3 SInv} (1822 gold) Attacks with this weapon are significantly faster. It affects your strength (+2). It affects your dexterity (+3). It lets you see invisible. It causes draining when unequipped. a +0 hunting sling (39 gold) the +1 trident "Opul" {flame, Int+4} (694 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). a +0 arbalest (117 gold) a +0 club (26 gold) [Shop] Sung's Distillery a potion of curing (39 gold) a potion of invisibility (104 gold) a potion of cancellation (104 gold) a potion of haste (130 gold) a potion of heal wounds (65 gold) a potion of heal wounds (65 gold) (0, 0, D:8) a +0 giant club a +0 giant club (4, 1, D:8) 3 potions of degeneration (23, 2, D:8) a +0 dagger a +0 robe (23, 3, D:8) a +0 mace (23, 4, D:8) a +0 club a +0 chain mail a +0 dire flail a +0 chain mail (29, 27, D:8) a stone (29, 31, D:8) a stone (29, 32, D:8) 2 stones a +2 dagger of protection (29, 33, D:8) a stone (29, 34, D:8) a stone (29, 37, D:8) a +0 dagger a stone (31, 0, D:8) a scroll of immolation (35, 2, D:8) 10 sling bullets (42, 12, D:8) 11 poisoned needles (45, 19, D:8) a +0 whip (46, 21, D:8) a +0 giant club a cursed -2 giant club (47, -1, D:8) 20 arrows (48, 43, D:8) a +0 flail (50, 2, D:8) a scroll of immolation (53, 52, D:8) a potion of degeneration (55, 39, D:8) a +0 shortbow 17 arrows (57, 46, D:8) 20 bolts (58, 40, D:8) an arrow (59, 11, D:8) a +2 trident of venom (61, -3, D:8) a +0 spear (61, 11, D:8) a +1 long sword of electrocution (63, -2, D:8) 15 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 robe (1, 39, D:9) 27 stones (2, 7, D:9) a +0 mace (4, -8, D:9) a +0 ring mail (5, 10, D:9) a +0 trident (16, -8, D:9) a +0 flail a +0 leather armour (17, -8, D:9) a cursed -1 club a +2 dagger of freezing a +0 robe (17, 32, D:9) a +0 short sword (22, 2, D:9) a stone (23, 2, D:9) a stone (25, 3, D:9) 26 stones a +0 leather armour (27, 2, D:9) a +0 dagger a +0 robe (39, 14, D:9) a +0 leather armour (39, 24, D:9) a +0 glaive (43, 21, D:9) a +0 shortbow 17 arrows (46, 10, D:9) a +0 short sword (51, 26, D:9) 30 sling bullets (55, 13, D:9) a +0 shortbow 10 arrows a +0 centaur barding (57, 13, D:9) 2 arrows (58, 13, D:9) an arrow (59, 13, D:9) an arrow (60, 13, D:9) an arrow (62, 13, D:9) 3 arrows Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail a +0 short sword a +0 scale mail a +0 long sword a +0 plate armour (1, 0, D:10) a tomahawk a +0 short sword a cursed -2 short sword a cursed +0 short sword a +0 plate armour (2, 0, D:10) a +0 war axe a +0 ring mail a +0 short sword 3 tomahawks a +0 leather armour a +0 war axe a +0 club a +0 leather armour a +0 club a +0 leather armour a +1 leather armour of cold resistance a +0 club a cursed +0 ring mail a +0 trident (2, 1, D:10) a +0 whip a +2 falchion of protection a +0 short sword a +0 club a +0 chain mail a +0 club a +0 ring mail (2, 2, D:10) a +0 trident (2, 25, D:10) 26 stones (8, 8, D:10) a large rock (9, 24, D:10) 16 arrows (11, 8, D:10) a large rock (14, -4, D:10) a +0 flail a +0 club a +0 ring mail a +0 hand axe (17, 17, D:10) a +0 cloak (19, -11, D:10) a +0 chain mail (19, 26, D:10) a +0 robe a +0 dagger a +0 dagger a +0 robe (20, 25, D:10) a +0 short sword (24, -18, D:10) 18 stones (24, -15, D:10) 3 arrows (25, -14, D:10) 5 arrows a +0 shortbow (50, 5, D:10) a cursed +0 hand axe a +0 leather armour a +0 dagger a cursed -2 scale mail (50, 22, D:10) a +0 long sword Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour (2, 25, D:11) a +0 halberd (3, 35, D:11) a scroll of immolation (4, 27, D:11) 17 arrows a +0 shortbow (4, 28, D:11) a +0 club (5, 27, D:11) 6 arrows (9, 1, D:11) a +0 giant club a +0 dire flail (17, 14, D:11) a +0 leather armour (18, 21, D:11) 19 arrows (25, 36, D:11) a cursed -1 glaive (27, -2, D:11) 9 stones (27, 3, D:11) a +0 scale mail (29, 27, D:11) a +0 giant club (29, 32, D:11) 21 sling bullets (31, -1, D:11) a scroll of random uselessness (31, 40, D:11) a potion of blood (33, 32, D:11) 19 stones (34, 39, D:11) the +12 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder when it wounds a living foe. (41, 12, D:11) a +0 pair of boots Level 12 of the Dungeon [Shop] Vudisir's Book Boutique a book of the Earth (975 gold) a book of Minor Magic (300 gold) a book of Burglary (1125 gold) a book of Changes (375 gold) a book of Conjurations (450 gold) a book of Maledictions (375 gold) a book of Callings (450 gold) a book of Cantrips (300 gold) a manual of Hexes (1656 gold) the Guide on Attacks and the Compass (955 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Gell's Gravitas Translocation 3 c - Sticky Flame Conjuration/Fire 4 d - Bolt of Fire Conjuration/Fire 6 a book of the Earth (975 gold) a book of the Sky (975 gold) a book of Air (525 gold) (0, 0, D:12) 20 poisoned needles (1, 22, D:12) a +0 bardiche of pain (2, 35, D:12) a +0 giant spiked club a +0 giant club (4, 33, D:12) 10 stones (6, 5, D:12) 4 large rocks (6, 27, D:12) 16 arrows a +0 shortbow (6, 29, D:12) 2 arrows (6, 30, D:12) an arrow (6, 33, D:12) an arrow (9, 6, D:12) a large rock (19, 7, D:12) a +0 spear (20, -4, D:12) the +1 helmet of Gravitas {rN++ Regen+ Str+2 Int-5} It affects your strength (+2). It affects your intelligence (-5). It greatly protects you from negative energy. It increases your rate of regeneration. (23, 12, D:12) a +0 short sword (23, 14, D:12) a +0 hand crossbow a +0 dagger 15 bolts (24, 13, D:12) a +0 dagger a +0 robe a +0 dagger a +0 robe (25, 14, D:12) 2 bolts (26, -4, D:12) 3 stones (26, 0, D:12) a bolt (27, 2, D:12) 3 stones (27, 15, D:12) a bolt (30, 9, D:12) 21 bolts (35, 40, D:12) a +0 troll leather armour (36, 31, D:12) 2 stones (36, 32, D:12) 9 stones a +0 dagger a cursed -1 club (37, 32, D:12) a +0 short sword (43, 42, D:12) a +0 rapier (47, 18, D:12) 13 arrows (49, 26, D:12) a +0 quarterstaff (51, 41, D:12) a +0 giant club Level 13 of the Dungeon (0, 0, D:13) a +0 war axe (3, -3, D:13) a +0 quarterstaff (5, 16, D:13) a +0 leather armour (6, 4, D:13) a +0 giant club a +0 dire flail (11, 16, D:13) an arrow (13, 16, D:13) 2 arrows (14, 16, D:13) an arrow (15, 16, D:13) an arrow (16, -6, D:13) a +0 mace (16, -4, D:13) a +3 long sword a +0 leather armour a +1 buckler of positive energy a +2 buckler of protection (16, 16, D:13) 2 arrows (18, -11, D:13) a +0 trident a cursed +0 plate armour (18, -10, D:13) 13 stones (18, -9, D:13) a +0 dagger a +0 robe (18, 15, D:13) a +0 shortbow 7 arrows (26, 1, D:13) a cursed +0 longbow 25 arrows (31, 10, D:13) a potion of degeneration (32, 12, D:13) a +3 war axe a +0 chain mail a +0 chain mail a +0 hand axe (32, 14, D:13) a +0 battleaxe (still there?) a +0 chain mail (still there?) a +0 great mace (still there?) (33, 11, D:13) a +0 leather armour 4 tomahawks a +0 chain mail a +0 mace a +0 hand axe (34, 1, D:13) a +0 giant spiked club (34, 11, D:13) a +0 ring mail 4 tomahawks a cursed -2 whip (37, -15, D:13) a +0 leather armour (40, -9, D:13) 18 stones (40, -7, D:13) the cursed +1 halberd of the Undead {chop, rElec} It inflicts extra damage upon your enemies. It insulates you from electricity. It has a curse placed upon it. (41, -8, D:13) 12 bolts (43, -1, D:13) 26 arrows (43, 16, D:13) a scroll of random uselessness (45, 16, D:13) a +0 club (57, 2, D:13) 22 arrows (59, -10, D:13) a phial of floods Level 14 of the Dungeon (0, 0, D:14) 2 javelins (1, -1, D:14) a +0 chain mail (8, -12, D:14) a +0 trident (8, -3, D:14) a +0 whip (9, -13, D:14) a +0 mace (11, -5, D:14) a +0 battleaxe (11, -3, D:14) the +5 hand crossbow "Zeozih" {elec, +Fly rElec rF- rC+} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. It lets you fly. (12, -10, D:14) a cursed +0 robe a +0 dagger (12, -1, D:14) 6 arrows a +0 longbow (13, -1, D:14) an arrow (14, -12, D:14) a +0 hand axe (14, -4, D:14) a +0 quarterstaff (14, -1, D:14) an arrow (15, -1, D:14) an arrow (16, -12, D:14) a +0 scale mail (17, -8, D:14) a human corpse (19, 14, D:14) 18 sling bullets (21, -9, D:14) a +0 robe a cursed +0 dagger (21, -6, D:14) an arrow (21, -4, D:14) 16 arrows a +0 shortbow (22, -8, D:14) an arrow (22, -7, D:14) a +0 troll leather armour (22, 1, D:14) a +0 dagger a +0 robe (27, -10, D:14) a lightning rod (4/4) (32, 7, D:14) a +0 robe a +0 dagger (32, 8, D:14) a +0 short sword (34, -5, D:14) a +0 plate armour a +0 scimitar (34, 2, D:14) a +0 falchion (34, 4, D:14) a +0 robe a +0 dagger (39, -1, D:14) a +0 giant club (41, -5, D:14) 24 stones a +0 short sword (41, -3, D:14) 2 stones (43, 25, D:14) 10 poisoned needles (54, 16, D:14) a +0 giant club a +0 giant club (56, -13, D:14) 15 arrows (58, -7, D:14) a +0 war axe a +0 ring mail a +0 buckler a +1 war axe a +0 ring mail a +0 shield (60, -3, D:14) a +0 halberd Level 15 of the Dungeon (1, 2, D:15) a bolt (10, 2, D:15) a bolt (11, 2, D:15) 2 bolts (12, 2, D:15) a bolt (13, 2, D:15) 2 bolts