Dungeon Sprint DCSS version bcrawl-1.14 (webtiles) character file. Game seed: 8949183430640605100 32 lis82 the Magician (level 3, -2/19 HPs) Began as an Avariel Wizard on Sept 16, 2019. Slain by a water elemental (20 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:02:24 (493 turns). lis82 the Magician (Avariel Wizard) Turns: 493, Time: 00:02:25 Health: -2/19 AC: 2 Str: 5 XL: 3 Next: 27% Magic: 9/13 EV: 12 Int: 24 God: Gold: 64 SH: 0 Dex: 11 Spells: 7/16 levels left rFire . . . SeeInvis . a - +0 staff rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . c - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.13/turn (no ring) @: no status effects A: antennae 1, blurry vision 1, wild magic 1, evolution 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch You collected 64 gold pieces. Inventory: Hand Weapons a - a +0 staff (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls k - a scroll of blinking m - a scroll of torment {unknown} n - 5 scrolls of identify p - a scroll of holy word q - a scroll of remove curse {unknown} Potions e - 2 potions of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage o - a potion of cancellation {unknown} r - 2 potions of flight Comestibles d - a chunk of flesh f - 3 rations {!d} Skills: - Level 2.1 Dodging - Level 2.1 Stealth + Level 7.4 Spellcasting - Level 4.5 Conjurations Level 1.2 Summonings - Level 0.8 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 2% 1 None b - Blink Tloc N/A 12% 2 None c - Conjure Flame Conj/Fire ####.... 13% 3 None d - Mephitic Cloud Conj/Pois/Air ###..... 16% 3 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ ###..... 10% 2 None Slow Hex ##...... 11% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. Scrolls take you a little longer to read. Your spells are a little harder to cast, but a little more powerful. You evolve. Message History You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'd'. As you open the door, it creaks loudly! A water elemental comes into view. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Conjure Flame (safe; 13% risk of failure) Press: ? - help, Dir - move target cursor The fire ignites! Casting: Conjure Flame (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water elemental Aim: a water elemental (flame) The magic dart hits the water elemental. The water elemental is lightly damaged. The water elemental is engulfed in blazing flames. The water elemental hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓ <.#..'....♣♣♣ ♣.# ..#..#......♣ ♣.# #'####.....♣♣ ♣♣.# .....#....≈.♣♣♣..# #+#+# .....#...≈≈.♣♣.♣.#...... .....#..≈≈≈≈♣♣♣.@E.⌠.... ####'#..≈≈≈≈≈≈♣♣.#...### [....#.≈≈≈≈≈≈....# ⌠.# .†.†.#.≈≈≈≈≈.....# .# .....#.≈≈≈.......# # '#####..÷........# .................# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A human (D) 2 oozes (D) A phantom (D) 2 rats (D) 6 creatures vanquished. Vanquished Creatures (others) 2 draconian scorchers (D) 6 hellions (D) A yaktaur (D) 9 creatures vanquished. Grand Total: 15 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | lis82 the Avariel Wizard began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 7/7 117 | D | Killed a hellion 126 | D | Killed a hellion 131 | D | Killed a hellion 132 | D | Killed a hellion 165 | D | Killed a hellion 235 | D | Killed a hellion 241 | D | Reached skill level 5 in Spellcasting 241 | D | Reached XP level 2. HP: 10/15 MP: 1/10 266 | D | Killed a white draconian scorcher 286 | D | Killed a white draconian scorcher 315 | D | Learned a level 2 spell: Blink 387 | D | Reached skill level 7 in Spellcasting 387 | D | Reached XP level 3. HP: 11/19 MP: 0/13 398 | D | Killed a yaktaur 415 | D | Gained mutation: Scrolls take you a little longer to read. | [potion of mutation] 415 | D | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 415 | D | Gained mutation: Your mind is acute. (Int +2) [potion of | mutation] 415 | D | Gained mutation: You are agile. (Dex +2) [potion of | mutation] 416 | D | Lost mutation: Scrolls take you a little longer to read. | [potion of mutation] 416 | D | Lost mutation: Your spells are a little easier to cast, but | a little less powerful. [potion of mutation] 416 | D | Lost mutation: You are agile. (Dex +2) [potion of mutation] 416 | D | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 416 | D | Gained mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 416 | D | Gained mutation: You evolve. [potion of mutation] 417 | D | Lost mutation: You are frail. (-10% HP) [potion of | mutation] 417 | D | Lost mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 417 | D | Lost mutation: Your mind is acute. (Int +2) [potion of | mutation] 417 | D | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 417 | D | Gained mutation: Scrolls take you a little longer to read. | [potion of mutation] 417 | D | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 487 | D | Learned a level 3 spell: Conjure Flame 491 | D | Learned a level 3 spell: Mephitic Cloud 491 | D | Noticed a water elemental 493 | D | Slain by a water elemental Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 4 | 4.5 Spellcasting | 5 7 | 7.4 Dodging | | 2.1 Stealth | | 2.1 Summonings | | 1.2 Translocations | | 0.8 Action || total -------------------------++------- Melee: Staff || 4 Cast: Magic Dart || 29 Conjure Flame || 1 Use: Potion || 3 Armor: Robe || 3 Dodge: Dodged || 6