Dungeon Crawl Stone Soup version 0.25-a0-10-g2fe12d4386 (webtiles) character file. Game seed: 14761174162214894388, levelgen mode: deterministic 28 lis82 the Chopper (level 2, -6/24 HPs) Began as a Demigod Skald on Oct 15, 2019. Mangled by a gnoll ... wielding a +0 halberd (7 damage) ... on level 1 of the Dungeon. The game lasted 00:01:33 (921 turns). lis82 the Chopper (Demigod Skald) Turns: 921, Time: 00:01:33 Health: -6/24 AC: 8 Str: 14 XL: 2 Next: 78% Magic: 6/7 EV: 6 Int: 17 God: Gold: 44 SH: 0 Dex: 15 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . f - +0 chain mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: very slightly contaminated A: high mp 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour f - a +0 chain mail (worn) Scrolls e - a scroll of magic mapping {unknown} Potions c - a potion of lignification {unknown} g - a potion of curing {unknown} i - a potion of agility {unknown} Comestibles d - 2 rations Skills: - Level 1.7 Fighting + Level 3.2 Axes - Level 0.8 Armour - Level 1.7 Dodging - Level 1.7 Spellcasting - Level 2.6 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ##.. 88% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm ##...... 96% 2 ###.... Shroud of Golubria Chrm/Tloc #..... 99% 2 ###.... Regeneration Chrm/Necr #......... 100% 3 ###.... Spectral Weapon Hex/Chrm #....... 100% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) Message History The gnoll barely misses you. You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll completely misses you. You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 halberd! You barely miss the gnoll. The gnoll is severely wounded. Your chain mail prevents you from hitting the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 halberd. You closely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 halberd! * * * LOW HITPOINT WARNING * * * You closely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 halberd! You die... #####.# #.##...# #.. #.....###.##...######.. ##..................>... #..........#.########### #....[.....#.# #..........#.# #..........#.# #..........#.# #......@...#.# #......g...#.. ##+##.......#. ...........# ............# #............# #.....####+#.# ###### .# You could see a gnoll. Vanquished Creatures A dart slug (D:1) A leopard gecko (D:1) 2 giant cockroaches (D:1) 4 hobgoblins (D:1) 3 jackals (D:1) 2 kobolds (D:1) 4 bats (D:1) 3 frilled lizards (D:1) 2 goblins (D:1) 2 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lis82 the Demigod Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 5/5 54 | D:1 | Reached skill level 2 in Axes 178 | D:1 | Reached XP level 2. HP: 24/24 MP: 7/7 218 | D:1 | Reached skill level 3 in Axes 920 | D:1 | HP: 1/24 [gnoll/+0 halberd (10)] 921 | D:1 | Mangled by a gnoll Levels and vault maps discovered: D:1: dpeg_arrival_chambers_temple_mockup, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Axes | 2 3 | 3.2 Fighting | | 1.7 Armour | | 0.8 Dodging | | 1.7 Spellcasting | | 1.7 Charms | | 2.6 Action || total -------------------------++------- Melee: Hand axe || 93 Armor: Chain mail || 73 Leather armour || 1 Dodge: Dodged || 43 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 41 | 0 | 0.0 | 24 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 41 | 0 | 0.0 | 24 | 0 | 0.0 +---------+---------+-------+---------+---------+-------