lis82 Level 1 of the Dungeon (0, 0, D:1) 18 stones (2, -16, D:1) a stone (2, -10, D:1) 2 stones (2, -9, D:1) a stone (8, -6, D:1) 2 stones (10, -17, D:1) a +0 dagger (11, 15, D:1) a +0 dagger (13, -3, D:1) a +0 short sword (20, 17, D:1) 13 stones (24, -2, D:1) a stone (24, 5, D:1) 2 stones (27, 18, D:1) a +0 whip (29, 12, D:1) a +0 club (31, 13, D:1) a +0 dagger (31, 18, D:1) a +0 club (32, 23, D:1) 13 arrows (33, -21, D:1) a +0 short sword 4 stones (33, -16, D:1) a stone (36, 17, D:1) a stone (37, -15, D:1) a +0 club (37, 4, D:1) 28 stones (40, 31, D:1) a +0 robe (41, 15, D:1) a stone (42, -18, D:1) 18 stones (54, 0, D:1) a +0 club Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the +9 hunting sling "Renixygo" {flame, rPois Str+6 Dex-3} (6520 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+6). It affects your dexterity (-3). It protects you from poison. the cursed +1 short sword of Xeimiuc {flame, +Inv} (2140 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It lets you turn invisible. It has a curse placed upon it. the +5 hunting sling "Qetsehoj" {flame, rElec Str-4 Int+3} (3960 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-4). It affects your intelligence (+3). It insulates you from electricity. the amulet of Eternity {Inacc rPois rC++ Str+4} (3360 gold) [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your strength (+4). It greatly protects you from cold. It protects you from poison. (0, 0, D:2) 21 poisoned darts (1, -7, D:2) a +0 whip (9, -9, D:2) a +0 leather armour (11, -12, D:2) a cursed -1 club (13, -34, D:2) 2 stones (15, -27, D:2) a +0 hunting sling (16, -3, D:2) a +0 leather armour (18, -25, D:2) a +0 dagger (28, -16, D:2) 24 bolts (29, -6, D:2) 18 arrows (33, -20, D:2) a +0 club (33, -9, D:2) a +0 club (41, -30, D:2) 11 bolts (42, -8, D:2) 14 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling a +0 club 13 sling bullets (0, 4, D:3) a sling bullet (2, -13, D:3) 17 poisoned darts (6, -5, D:3) a +0 naga barding (9, -25, D:3) 7 boomerangs (12, -33, D:3) 16 poisoned darts (13, 2, D:3) a +0 dagger (20, -29, D:3) a stone (22, -33, D:3) a +0 dagger (22, -29, D:3) a +0 robe a stone (23, -29, D:3) a stone a +0 spear (24, -29, D:3) a stone (27, -31, D:3) a +0 mace (28, -29, D:3) a +0 whip (30, -29, D:3) a +0 scale mail a +0 dagger (31, -24, D:3) a +0 halberd 11 stones (31, -22, D:3) a +0 spear a +0 robe (32, -29, D:3) a throwing net (32, -21, D:3) 3 stones (37, -24, D:3) a +0 club (40, -32, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (1, -17, D:4) a +0 war axe (1, -2, D:4) 24 arrows (15, -8, D:4) 12 stones (16, 17, D:4) 10 arrows (16, 18, D:4) a +0 club (19, 5, D:4) a +0 hunting sling (19, 14, D:4) a +0 giant spiked club (20, -15, D:4) a +0 mace (20, 14, D:4) a +0 short sword a +0 leather armour (22, 15, D:4) a cursed -2 dagger (23, -22, D:4) a +0 robe a +0 dagger (24, -23, D:4) 3 boomerangs a +0 short sword a +0 leather armour (24, 0, D:4) a +0 robe (26, -27, D:4) 12 stones (28, -6, D:4) a boomerang a +0 falchion the +1 leather armour of the Four Moons {rElec rC++ MR+ Dex-3} It affects your dexterity (-3). It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (31, -7, D:4) a cursed amulet of inaccuracy (37, -33, D:4) a +0 dire flail 11 stones a +0 plate armour (37, -11, D:4) a +0 war axe (39, -40, D:4) 3 stones (41, -30, D:4) a +0 chain mail (44, -32, D:4) a +0 dagger a +0 robe (44, -31, D:4) a +0 war axe (45, -28, D:4) a +0 rapier (46, -26, D:4) 21 arrows (47, -28, D:4) 6 silver javelins (47, -25, D:4) a +0 rapier (48, -27, D:4) a +0 robe (49, -26, D:4) a +0 robe (55, -6, D:4) 26 stones Level 5 of the Dungeon [Shop] Tixa's Book Boutique a Young Poisoner's Handbook (400 gold) a book of Minor Magic (200 gold) the Collected Works on Lucky Heat (487 gold) Spells Type Level Known a - Infusion Charms 1 no b - Foxfire Conjuration/Fire 1 no c - Swiftness Charms/Air 2 yes d - Fireball Conjuration/Fire 5 no a book of Misfortune (200 gold) the Incunabulum of Heat and Transmigration (625 gold) Spells Type Level Known a - Foxfire Conjuration/Fire 1 no b - Sting Transmutation/Poison 1 no c - Beastly Appendage Transmutation 1 yes d - Irradiate Conjuration/Transmutation 5 no e - Starburst Conjuration/Fire 6 no f - Statue Form Transmutation/Earth 6 no a book of Maledictions (250 gold) a book of Battle (400 gold) Sif Muna's Almanac of Boosting Fire (675 gold) Spells Type Level Known a - Song of Slaying Charms 2 no b - Conjure Flame Conjuration/Fire 3 no c - Bolt of Magma Conjuration/Fire/Earth 5 yes d - Starburst Conjuration/Fire 6 no a book of Necromancy (300 gold) a book of Maledictions (250 gold) a manual of Maces & Flails (1104 gold) a book of Changes (250 gold) a book of Conjurations (300 gold) a book of Spatial Translocations (650 gold) (0, 0, D:5) a +0 scale mail (7, 7, D:5) a +0 falchion (12, -35, D:5) 32 arrows (24, 4, D:5) 15 sling bullets (26, -33, D:5) a +0 shortbow 24 arrows (27, -28, D:5) an arrow (37, -16, D:5) 18 stones (43, -20, D:5) a +1 plate armour of cold resistance (43, -12, D:5) 18 stones (51, -3, D:5) an arrow (51, -2, D:5) an arrow (51, -1, D:5) 4 arrows (52, 5, D:5) a +0 shortbow 8 arrows (55, -43, D:5) a +0 leather armour Level 6 of the Dungeon (5, 23, D:6) 25 stones (16, 28, D:6) a +0 short sword (19, 30, D:6) 19 stones (36, 30, D:6) a +0 trident (41, 9, D:6) a cursed -1 giant club (57, -5, D:6) a +0 club a +0 scale mail (58, -5, D:6) a +0 robe a +0 mace a cursed +0 robe a +3 dagger (58, 38, D:6) 13 stones (61, 21, D:6) a +0 cloak a +4 quarterstaff of chaos (62, 24, D:6) a +0 mace Level 7 of the Dungeon [Shop] Dizuotz's Armour Boutique a +0 ring mail (48 gold) a +0 cloak (54 gold) a +0 chain mail (54 gold) a +0 pair of gloves (54 gold) a +2 ring mail of cold resistance (252 gold) a cursed +0 leather armour (1 gold) a +0 robe (8 gold) a +0 leather armour (24 gold) (0, 0, D:7) a +0 giant club (6, 0, D:7) a book of Air (16, -7, D:7) an uncursed ring of teleportation (19, -8, D:7) 5 atropa-tipped darts (22, -13, D:7) a +0 robe a +3 morningstar a cursed +0 trident a +0 robe (24, -17, D:7) a +0 robe a +1 whip of flaming a +0 long sword (24, -16, D:7) a +0 robe (25, -11, D:7) a +0 robe a +4 short sword (26, -9, D:7) a +0 long sword (26, -3, D:7) a cursed +0 dagger a +0 robe Level 8 of the Dungeon (1, -11, D:8) 17 sling bullets (5, 13, D:8) a +0 ring mail (13, 16, D:8) a +0 scale mail (16, 25, D:8) 19 arrows (17, 0, D:8) a +0 rapier (25, 13, D:8) a cursed -1 flail (36, -4, D:8) a +0 leather armour (38, 1, D:8) a +0 great sword (39, 13, D:8) a +0 falchion (40, -15, D:8) 17 arrows (40, 16, D:8) 12 poisoned darts (43, 16, D:8) a +1 vorpal long sword (44, 14, D:8) 23 stones Level 9 of the Dungeon (0, 0, D:9) 4 scrolls of random uselessness (5, -20, D:9) 2 potions of degeneration (5, 20, D:9) 13 sling bullets (11, -29, D:9) a +0 whip a +0 kite shield a +0 scale mail a cursed +0 spear (16, -32, D:9) a +0 flail (16, -2, D:9) a +0 leather armour (16, 3, D:9) a +0 plate armour a +0 war axe (21, -8, D:9) 22 stones (22, -6, D:9) a +3 great sword a +0 robe (22, 1, D:9) a +0 chain mail a +0 short sword (27, -5, D:9) a +1 flail of protection a +0 robe a +0 hand axe a cursed +0 robe a +0 long sword a +0 robe (34, -24, D:9) 29 stones (39, 20, D:9) a +0 dagger a +1 robe of fire resistance (40, 18, D:9) a +0 hand axe (41, 15, D:9) a +0 mace a +0 ring mail (41, 18, D:9) a +0 dagger a +0 ring mail (51, 15, D:9) a +0 giant spiked club a cursed -2 giant club Level 10 of the Dungeon (0, 0, D:10) 12 arrows (1, 26, D:10) a lightning rod (4/4) (11, 3, D:10) a +0 ring mail (13, 1, D:10) a throwing net (15, -13, D:10) a +0 chain mail (15, 1, D:10) a throwing net (19, 1, D:10) a scroll of vulnerability (25, 9, D:10) a +3 dire flail a +0 giant club (28, -2, D:10) 17 arrows a +0 shortbow (30, 3, D:10) a stone a cursed +0 short sword a +0 short sword a +0 whip (31, 2, D:10) an arrow (31, 3, D:10) a +0 scale mail a +0 hand axe (32, 3, D:10) 3 stones (32, 18, D:10) 5 stones (32, 21, D:10) a +0 halberd (33, 1, D:10) a +0 giant spiked club (33, 21, D:10) 16 arrows a cursed -1 shortbow (34, 10, D:10) a +0 giant club (36, 17, D:10) a +0 leather armour a cursed -2 whip (38, -4, D:10) 32 stones (38, 10, D:10) a +0 robe (38, 21, D:10) a +0 robe (39, 14, D:10) an arrow (40, -14, D:10) a +0 rapier (48, -17, D:10) a +0 short sword (57, -14, D:10) a +0 giant spiked club Level 11 of the Dungeon (0, 0, D:11) a +0 robe (2, 0, D:11) a large rock (4, -13, D:11) 28 arrows (5, -6, D:11) a phial of floods (5, -3, D:11) a +0 mace (5, 13, D:11) 4 large rocks a +0 chain mail a +0 hand axe (7, -16, D:11) 20 stones (8, -6, D:11) a large rock (11, -4, D:11) 10 poisoned darts (15, 10, D:11) a +0 ring mail a +0 hand axe of freezing a +0 plate armour a +0 long sword (15, 17, D:11) a +0 hand axe (17, -4, D:11) 26 stones (20, -2, D:11) a +0 flail (28, -12, D:11) 18 stones (31, 20, D:11) a +0 ring mail a +0 dagger (32, 19, D:11) a +0 club (32, 20, D:11) a +0 hand axe (33, 20, D:11) a +0 chain mail a +0 mace (33, 23, D:11) a +0 scale mail Level 12 of the Dungeon (0, 0, D:12) 17 arrows (5, -7, D:12) a +0 short sword (9, -5, D:12) a potion of degeneration (10, -4, D:12) a potion of degeneration (16, -31, D:12) a +0 robe (20, 32, D:12) 3 large rocks (21, 5, D:12) the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. (23, 19, D:12) 24 stones (25, -26, D:12) a +0 ring mail a +0 long sword (26, -28, D:12) 17 stones (27, -8, D:12) 3 arrows (28, -9, D:12) 8 arrows (29, 1, D:12) a +0 flail (30, -13, D:12) a +0 shortbow a +0 shortbow 21 arrows (32, -15, D:12) a +0 shortbow a +0 shortbow 33 arrows (35, -21, D:12) a +0 plate armour (45, 0, D:12) a +0 shortbow 11 arrows (49, -5, D:12) an arrow Level 13 of the Dungeon [Shop] Worchuh's Magic Scroll Shoppe a scroll of vulnerability (105 gold) a scroll of enchant weapon (105 gold) a scroll of vulnerability (105 gold) a scroll of magic mapping (49 gold) a scroll of teleportation (42 gold) a scroll of remove curse (42 gold) a scroll of remove curse (42 gold) a scroll of vulnerability (105 gold) a scroll of immolation (49 gold) (4, -7, D:13) a +0 leather armour (9, 23, D:13) a +0 rapier (10, 23, D:13) a +0 leather armour (12, -4, D:13) a +0 giant club a +0 giant club (23, 29, D:13) a +0 buckler (24, -8, D:13) an arrow (25, -10, D:13) an arrow (25, -7, D:13) an arrow (25, -6, D:13) 5 arrows (25, -5, D:13) a cursed +0 shortbow 21 arrows (25, -2, D:13) a +0 shortbow 14 arrows (25, 0, D:13) a +0 shortbow 24 arrows (26, -5, D:13) a +0 shortbow 15 arrows (27, -6, D:13) an arrow (27, -4, D:13) an arrow (29, -7, D:13) an arrow (32, 39, D:13) 7 boomerangs a +0 hand axe a +0 hand axe (33, 38, D:13) a +0 robe a +0 dagger (34, 23, D:13) 23 sling bullets (35, 34, D:13) 2 stones (36, -9, D:13) a cursed +3 halberd a +0 robe (36, 26, D:13) a +0 robe a +0 dagger (36, 27, D:13) a +0 robe a +0 dagger 16 arrows a cursed -1 shortbow (37, 34, D:13) a +0 giant club (38, 33, D:13) a +0 dagger (39, -8, D:13) a +3 spear a cursed +0 robe (39, 30, D:13) a cursed -3 giant club (40, -7, D:13) a cursed +0 morningstar a +0 robe (42, 36, D:13) a stone (44, 26, D:13) a +0 pair of gloves (46, 23, D:13) a stone (47, 23, D:13) a stone (51, 25, D:13) the +8 hunting sling "Hell-Harrower" {freeze, +Blink MR+ Dex-2 Stlth+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (-2). It affects your resistance to hostile enchantments. It lets you blink. It makes you more stealthy. (54, 34, D:13) a scroll of vulnerability Level 14 of the Dungeon (0, 0, D:14) an ugly thing corpse (skeletalised by now) (1, -28, D:14) an uncursed ring of wizardry (3, -5, D:14) a tin of tremorstones (3/3) (3, 5, D:14) a ration (4, -6, D:14) 2 potions of flight (4, -3, D:14) a +0 war axe (6, -36, D:14) a troll corpse (skeletalised by now) (10, -5, D:14) a +0 leather armour (22, -5, D:14) a +0 giant spiked club (34, -36, D:14) +0 shadow dragon scales (35, -25, D:14) 2 large rocks (36, -27, D:14) a cursed -1 dagger a +0 robe (37, -26, D:14) a +0 hand axe of venom (38, -26, D:14) a +0 club a +0 war axe 6 boomerangs a +0 plate armour (39, -31, D:14) 2 large rocks Level 15 of the Dungeon (4, -3, D:15) 19 sling bullets (22, -2, D:15) the +1 war axe of Cym Goku {antimagic, rPois SInv} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from poison. It lets you see invisible. (unseen) (22, -1, D:15) a +0 shortbow (unseen) (23, 4, D:15) 5 arrows (23, 7, D:15) an arrow (24, 2, D:15) a +0 halberd (unseen) (24, 4, D:15) an arrow (24, 5, D:15) an arrow (27, 3, D:15) 2 arrows (28, 3, D:15) 3 arrows (28, 5, D:15) an arrow (40, 0, D:15) a +0 trident