lis82 Level 1 of the Dungeon (0, 0, D:1) 15 poisoned darts (5, 46, D:1) 12 stones (11, 44, D:1) 18 stones (15, 25, D:1) a +0 whip (17, 42, D:1) a +0 hunting sling (18, 45, D:1) 13 poisoned darts (21, 45, D:1) a +0 spear (25, 35, D:1) 12 stones (27, 61, D:1) a +0 club (31, 3, D:1) a +0 whip 3 stones (31, 5, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 scythe a +0 robe (2, 11, D:2) 21 poisoned darts (3, -8, D:2) a +0 dagger (8, -1, D:2) 28 stones (8, 3, D:2) a +0 club (8, 22, D:2) a +0 chain mail (10, -7, D:2) a stone (11, -4, D:2) a +0 leather armour (13, 13, D:2) a +0 ring mail (15, 3, D:2) a stone (17, 4, D:2) a +0 robe (22, 6, D:2) a stone (22, 8, D:2) a stone (23, 6, D:2) a stone (24, 6, D:2) a +0 club (24, 12, D:2) 20 stones a cursed -2 club (25, -1, D:2) a +0 club (40, 45, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 dagger of draining a +0 dagger a +0 club (1, 1, D:3) a +0 hunting sling 20 stones a +0 chain mail (2, -10, D:3) a +0 hand axe (2, 0, D:3) a +0 club (3, -19, D:3) a stone (3, -16, D:3) a +0 club (3, -12, D:3) a +0 hunting sling a +0 hunting sling 40 stones (4, -11, D:3) a +0 mace (5, -21, D:3) a +0 mace a +0 animal skin (8, -9, D:3) a +0 hunting sling 25 stones (20, -46, D:3) a +0 club (22, -53, D:3) 5 datura-tipped darts (27, -46, D:3) a +0 trident (41, -11, D:3) a +0 club (46, -44, D:3) 12 sling bullets (47, -39, D:3) a cursed +0 tower shield (48, -21, D:3) 23 stones (49, -32, D:3) a scroll of noise (51, -26, D:3) 12 stones (52, -31, D:3) a throwing net (59, -32, D:3) 19 stones (64, -44, D:3) a +0 rapier a +0 leather armour (67, -36, D:3) a +0 club (68, -31, D:3) a +0 hand axe Level 4 of the Dungeon [Shop] Padusoiv's General Store a +0 mace (30 gold) 23 bolts (46 gold) a phantom mirror (300 gold) a +0 rapier (40 gold) 12 stones (12 gold) the +10 great sword "Xaxzay Sorgh" {antimagic, rElec rC- rN+++ Stlth+} (1002 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It makes you vulnerable to cold. It insulates you from electricity. It renders you almost immune to negative energy. It makes you more stealthy. a +0 whip (25 gold) 22 sling bullets (110 gold) 26 stones (26 gold) (0, 0, D:4) a +0 ring mail (5, 13, D:4) a +0 hunting sling (6, -22, D:4) a +0 leather armour (9, 18, D:4) a +0 dagger a +0 dagger a +0 robe (10, 17, D:4) a +0 leather armour a scroll of noise a +0 hand axe (30, 19, D:4) a +0 club a +0 robe (31, 18, D:4) a +0 spear (31, 19, D:4) a +0 spear (32, -4, D:4) a +0 club (33, 18, D:4) a +0 halberd (40, -4, D:4) 21 stones (45, -5, D:4) 28 stones (47, -7, D:4) 16 stones (50, -4, D:4) a +0 ring mail a +2 antimagic flail Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (1, 0, D:5) a +0 leather armour a +0 mace a +0 leather armour a +0 dagger (5, -4, D:5) a +0 dagger a +0 robe (6, 1, D:5) a potion of degeneration (9, 2, D:5) a +0 whip a +0 scale mail (9, 4, D:5) a +0 mace (13, -7, D:5) a +0 club (22, -43, D:5) 5 silver boomerangs a +0 hand axe a +0 robe a +0 dagger of draining (25, -33, D:5) a +0 robe (25, -23, D:5) 19 arrows (33, -42, D:5) a +0 robe a +0 dagger (37, -27, D:5) a +0 scale mail (43, -25, D:5) a potion of degeneration (47, -42, D:5) a +0 whip (59, -26, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) 2 throwing nets (8, -8, D:6) a +0 dagger (9, -7, D:6) a +0 flail a cursed +0 leather armour (11, -7, D:6) a +0 short sword a +0 chain mail (24, -16, D:6) a +0 whip a +0 falchion (28, -15, D:6) a +0 scale mail a +0 flail a +0 leather armour a +0 mace (34, -20, D:6) a +0 robe (48, -1, D:6) a +0 giant spiked club Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail (0, 9, D:7) 17 bolts (1, -12, D:7) 15 stones (8, 24, D:7) 12 bolts (9, 4, D:7) a +0 dagger (15, 0, D:7) a +0 leather armour (15, 3, D:7) 16 stones (29, 5, D:7) a -4 ring of evasion (32, 19, D:7) an arrow (33, 10, D:7) 27 sling bullets (33, 20, D:7) a +0 shortbow 19 arrows (37, -15, D:7) 13 bolts (40, -16, D:7) 16 stones (41, -14, D:7) a +0 short sword (42, 15, D:7) a +0 ring mail (43, -8, D:7) a +0 robe a +0 dagger (43, -4, D:7) a +0 giant spiked club (46, 25, D:7) a +0 leather armour (48, -14, D:7) a +0 dagger a +0 ring mail (49, 29, D:7) a +0 mace of holy wrath a +0 leather armour (49, 30, D:7) a +0 dagger a +0 robe (50, 30, D:7) a +0 flail a +0 leather armour (52, 15, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a cursed -3 quarterstaff (1, -26, D:8) a scroll of immolation (2, -5, D:8) a +0 dagger (6, -3, D:8) a +0 falchion a +0 leather armour (7, -3, D:8) a +0 chain mail (7, -1, D:8) a +0 halberd a +0 chain mail (8, -4, D:8) 19 sling bullets (9, -2, D:8) a +0 dagger a +0 robe (10, 5, D:8) a +0 ring mail a +0 war axe (12, 4, D:8) a +0 dagger a +0 robe (12, 5, D:8) a +0 whip a +0 ring mail a +0 flail (14, 4, D:8) a +0 leather armour a +1 short sword of draining (16, 1, D:8) a +0 club (16, 2, D:8) a +0 hand axe (17, 10, D:8) a +0 shortbow 15 arrows (20, 14, D:8) an uncursed ring of attention (21, -1, D:8) 19 stones (23, 4, D:8) an arrow (24, 5, D:8) 2 arrows (24, 11, D:8) a +0 giant club (25, 10, D:8) a +1 shortbow of freezing 23 arrows (32, -10, D:8) a +0 ring mail (35, 13, D:8) a +0 chain mail (36, 6, D:8) a +0 leather armour (37, -23, D:8) a +0 giant spiked club (37, -13, D:8) a +0 long sword (39, -11, D:8) a cursed -2 flail a +0 robe (43, -14, D:8) a cursed +3 falchion a +0 robe (52, -11, D:8) a +2 scimitar of flaming a +0 robe (53, -11, D:8) a +2 war axe a +0 robe (56, 26, D:8) 22 arrows Level 9 of the Dungeon (0, 0, D:9) 16 arrows (0, 4, D:9) a +0 giant spiked club a +0 giant spiked club (3, -8, D:9) a +0 hand axe (4, -2, D:9) a +0 giant club (11, 8, D:9) 14 stones (12, 1, D:9) 8 poisoned darts (19, -16, D:9) a +0 whip (35, 17, D:9) a +0 giant club (36, -4, D:9) a cursed -1 pair of gloves (42, 13, D:9) a +0 robe (44, 10, D:9) 16 stones (49, 2, D:9) a +0 long sword (54, -13, D:9) a +0 ring mail (58, 32, D:9) a +0 war axe (60, -16, D:9) 16 stones Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (1, 4, D:10) a +0 club (2, 0, D:10) a +0 hand axe a +0 robe (3, -1, D:10) a cursed +0 battleaxe a +0 robe (6, 36, D:10) a +0 club a +0 club a +0 club (7, 36, D:10) a +0 giant club (16, -3, D:10) a +1 short sword of speed a +0 whip a +0 dagger (17, -3, D:10) a cursed amulet of inaccuracy (17, 11, D:10) the +1 robe of Cusaroos {+Fly Int+4 Stlth+} It affects your intelligence (+4). It lets you fly. It makes you more stealthy. (18, 11, D:10) a +0 long sword of pain (21, 36, D:10) a +1 cloak (21, 38, D:10) a +0 cloak (32, 0, D:10) a +0 rapier (32, 1, D:10) a +0 halberd (32, 14, D:10) a +0 mace a +0 scale mail a +0 mace (32, 30, D:10) a +0 dagger a +0 robe (33, 30, D:10) a +0 falchion a cursed -1 hand axe (34, 14, D:10) a +0 short sword a +0 flail (35, 30, D:10) a +0 war axe (36, 29, D:10) a +2 glaive of freezing a +0 chain mail (39, 4, D:10) a +0 rapier (44, 3, D:10) an uncursed amulet of the acrobat (44, 15, D:10) a +0 trident a +0 chain mail (48, 15, D:10) a cursed +0 ring mail (49, -7, D:10) 16 sling bullets (56, 22, D:10) a phantom mirror Level 11 of the Dungeon (0, 0, D:11) a +0 giant club (1, -15, D:11) 20 stones (1, -2, D:11) a +0 giant club a +0 giant spiked club (6, -31, D:11) a +0 dagger a +1 robe of magic resistance (6, -30, D:11) a +0 dagger a +0 robe (7, -34, D:11) a +0 hand crossbow (16, -8, D:11) a +0 giant club (16, 6, D:11) a +0 mace (16, 12, D:11) a +0 dire flail (17, -9, D:11) a +0 robe a +0 scimitar (18, -10, D:11) a +0 robe a +2 battleaxe of freezing a +0 robe a cursed +2 scimitar (18, 13, D:11) a +0 morningstar (19, -36, D:11) a +4 ring mail (20, 5, D:11) a +0 mace (23, 5, D:11) a +0 flail 12 stones (28, -19, D:11) a +0 dagger (28, 1, D:11) a +0 giant spiked club (28, 11, D:11) an uncursed ring of stealth (42, -34, D:11) a +0 hunting sling (44, 3, D:11) 27 stones (49, -10, D:11) a +0 whip (49, -9, D:11) a +0 dagger (50, -9, D:11) a +0 short sword a +0 hand crossbow 17 bolts (51, -12, D:11) a +0 troll leather armour (51, 1, D:11) a stone (56, -25, D:11) a +0 giant club a +0 giant spiked club (56, -19, D:11) a cursed -2 club (57, -18, D:11) a cursed -1 short sword 4 stones a +0 dagger Level 12 of the Dungeon (0, 3, D:12) a +1 dagger of draining 9 curare-tipped darts (1, -3, D:12) a curare-tipped dart (10, 36, D:12) a +2 robe of magic resistance a +2 dagger of venom (14, 29, D:12) a +0 scale mail (21, 46, D:12) a +0 leather armour a +0 dagger (26, 8, D:12) 11 poisoned darts (31, 8, D:12) 2 large rocks (38, 8, D:12) 2 large rocks (52, 36, D:12) a +0 leather armour (63, 4, D:12) a +0 flail Level 13 of the Dungeon (0, 0, D:13) a +0 dagger (still there?) 4 stones (still there?) (6, -2, D:13) 17 gold pieces (8, -2, D:13) a hell hound corpse (12, 0, D:13) 7 sling bullets (13, 4, D:13) 18 sling bullets (16, 9, D:13) a +0 whip (17, 19, D:13) an electric eel skeleton (18, 1, D:13) 28 stones (24, 27, D:13) a +0 long sword (27, 22, D:13) a +0 trident (29, -1, D:13) a +0 giant spiked club a +0 giant club (41, -2, D:13) a +0 giant spiked club