lis82 Level 1 of the Dungeon (0, 0, D:1) a +0 whip (1, -12, D:1) 7 stones (4, -3, D:1) a +0 club a +0 club (7, -7, D:1) a +0 club (17, -3, D:1) a +0 club (17, -2, D:1) a +1 dagger (18, -19, D:1) a +0 robe (21, 9, D:1) 22 stones (22, -22, D:1) a +0 robe (22, -4, D:1) a +0 club (32, -36, D:1) a +0 whip (37, -6, D:1) a +0 hand axe (37, -4, D:1) a +0 falchion (39, -6, D:1) a +0 spear (39, -4, D:1) a +0 mace (40, -15, D:1) 23 stones (48, -20, D:1) a +0 club (48, -16, D:1) 2 javelins Level 2 of the Dungeon (0, 0, D:2) 8 stones (1, -15, D:2) a +0 helmet (2, 5, D:2) 11 stones (4, 3, D:2) a +0 quarterstaff (4, 6, D:2) 24 stones (10, 6, D:2) 12 arrows (11, -4, D:2) a +0 club (14, -14, D:2) a +0 short sword (15, -21, D:2) 24 stones (19, -27, D:2) a +0 leather armour (19, -21, D:2) a +0 club (22, 5, D:2) a +0 dagger (24, 9, D:2) a +0 halberd (31, 6, D:2) a +0 whip a +0 flail (36, -28, D:2) a +0 short sword (48, 7, D:2) a cursed +0 helmet Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, 0, D:3) a cursed -3 club (5, -18, D:3) 19 stones (6, -15, D:3) a cursed -3 flail a +0 ring mail (8, -18, D:3) a +0 short sword (9, -18, D:3) a +0 club (12, -35, D:3) 7 arrows (14, -35, D:3) a +0 dagger (21, -24, D:3) a +0 club a +0 club (27, -28, D:3) 22 sling bullets (44, -32, D:3) a +0 ring mail (44, -14, D:3) a +0 hand axe (45, 5, D:3) a cursed +3 scimitar of freezing a +0 robe (50, -19, D:3) a cursed +0 mace a +0 robe (53, -20, D:3) a +0 flail a +0 robe (55, -18, D:3) a cursed +3 scimitar a +0 robe (56, -4, D:3) a +0 dagger (60, -10, D:3) a +0 mace a +0 leather armour (60, -7, D:3) a +0 whip a +0 mace (61, -8, D:3) a +0 trident a +0 leather armour a +2 vorpal mace 3 boomerangs Level 4 of the Dungeon [Shop] Maclon's General Store the cursed +0 chain mail of Poor Excuses {Will+ MP+9 Dex+3} (393 gold) It affects your dexterity (+3). It affects your willpower, your defense against some magical effects. It affects your magic capacity (+9). It has a curse placed upon it. a +0 battleaxe (65 gold) a +0 robe (7 gold) 12 arrows (24 gold) 22 arrows (44 gold) a potion of haste (100 gold) 15 bolts (30 gold) 12 stones (12 gold) (0, 10, D:4) a +0 dagger (1, 32, D:4) a +0 short sword (20, 4, D:4) the +8 glaive of the Guard {elec, spectral, AC+5} Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It retains the spirit of the tree from which it was made. In the hands of one skilled in evocations this spirit is drawn out to fight along side the wielder. It affects your AC (+5). (22, 51, D:4) a +0 club a cursed +0 leather armour (22, 52, D:4) a +0 club a +0 leather armour (23, 52, D:4) a +0 whip 5 boomerangs (34, 2, D:4) a +1 whip of flaming a +0 robe (42, 45, D:4) a +0 ring mail (45, 37, D:4) a +0 robe (46, 42, D:4) a +0 scythe a +0 robe (48, 15, D:4) 24 stones (51, 22, D:4) a +0 hand axe a +0 leather armour (55, 39, D:4) a +0 robe (58, 38, D:4) a +2 flail of protection a +1 chain mail of willpower Level 5 of the Dungeon (0, 0, D:5) 19 stones (6, 14, D:5) a cursed +0 dagger (20, 10, D:5) 21 stones (23, 16, D:5) a cursed +0 robe (28, 14, D:5) 27 arrows (43, 22, D:5) a +0 pair of boots (45, -6, D:5) a +0 ring mail (59, 22, D:5) a +0 leather armour (59, 27, D:5) 18 stones Level 6 of the Dungeon [Shop] Filid's General Store 13 poisoned darts (72 gold) a +0 pair of gloves (63 gold) 19 poisoned darts (106 gold) 2 potions of mutation (224 gold) 24 bolts (67 gold) a +3 vampiric rapier (406 gold) a +0 war axe (49 gold) a book of Conjurations (420 gold) a potion of heal wounds (70 gold) a +0 whip (35 gold) 2 curare-tipped darts (16 gold) a book of Changes (350 gold) (0, 0, D:6) a +0 ring mail (7, -6, D:6) a +0 robe (16, -5, D:6) a +0 long sword (17, -5, D:6) a +0 hunting sling (19, -16, D:6) 20 arrows (20, -4, D:6) a +0 hand axe (21, -5, D:6) a +0 war axe (29, 17, D:6) an uncursed staff of conjuration (33, 1, D:6) a +0 giant club (34, 4, D:6) a +0 halberd a +0 chain mail (44, 14, D:6) a +0 ring mail (50, 13, D:6) a +0 robe (50, 14, D:6) the cursed +0 chain mail of Wuapt {-Cast rN+ Regen+ Str+2} It affects your strength (+2). It protects you from negative energy. It prevents spellcasting. It increases your rate of regeneration. It has a curse placed upon it. (52, 8, D:6) a +0 giant club (53, 11, D:6) a +0 shortbow 16 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe a +0 leather armour (0, 1, D:7) a +0 short sword a +0 leather armour a +0 dagger a +0 robe (1, -1, D:7) a +0 rapier (8, -21, D:7) a +0 giant spiked club (28, 7, D:7) 18 arrows a +0 shortbow (33, 1, D:7) 20 stones (35, 2, D:7) a +0 robe (36, -11, D:7) 18 arrows (36, -10, D:7) 23 gold pieces (36, 19, D:7) a +0 shortbow 23 arrows (50, 5, D:7) 27 bolts (52, 17, D:7) a +0 war axe (61, 6, D:7) 3 scrolls of noise 2 scrolls of immolation Level 8 of the Dungeon (0, 0, D:8) a +0 robe (1, 20, D:8) a +0 pair of gloves (6, 16, D:8) 6 javelins (7, 8, D:8) a wyvern corpse (skeletalised by now) (7, 12, D:8) 25 stones (8, 33, D:8) 16 sling bullets (14, 37, D:8) 19 stones (21, 36, D:8) 13 stones (26, 7, D:8) a +0 rapier (27, 7, D:8) a +0 scale mail (35, 17, D:8) a +0 scale mail