Dungeon Crawl Stone Soup version 0.29.1-12-g30fa7ad0bf (webtiles) character file. Game seed: 8907376620324469814 32 lis82 the Conjurer (level 2, -1/20 HPs) Began as a Demigod Hedge Wizard on Dec 15, 2022. Slain by a gnoll ... wielding a +0 whip (4 damage) ... on level 1 of the Dungeon. The game lasted 00:02:10 (1218 turns). lis82 the Conjurer (Demigod Hedge Wizard) Turns: 1218, Time: 00:02:11 Health: -1/20 AC: 2 Str: 11 XL: 2 Next: 93% Magic: 0/8 EV: 12 Int: 16 God: Gold: 62 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls g - 2 scrolls of enchant weapon {unknown} Potions d - a potion of magic e - a potion of flight {unknown} f - a potion of mutation {unknown} h - a potion of brilliance {unknown} i - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.6 Spellcasting + Level 2.8 Conjurations - Level 0.8 Summonings - Level 0.8 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 19% 1 Blink Tloc 8% N/A 21% 2 Call Imp Summ 4% N/A 21% 2 Conjure Flame Conj/Fire 6% 6-21 32% 3 Mephitic Cloud Conj/Pois/Air 5% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (moderately wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. The gnoll barely misses you. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll completely misses you. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. The gnoll barely misses you. Your magical contamination has completely faded away. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (almost dead, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is almost dead. The gnoll hits you with a +0 whip. You die... ..##.###.##...#.#....#######..... #.#.......#.#.#.####............. #...##.##...#.....#.....#..#..... #.#.#...#.#.#.#............)...). ..#...⌠...#...#...............##. #.#.#...#.#.#.#.................. #...##.##...#...............##... #.#.......#.#.#.............####. ..##.###.##...#g@...........## #. #...........#.#..............#### ##.###.###.##.........(...##..### ..............#.........#.###.... .###.###.###.##.................. #........................#######. ......................#### #.. ......................#########.# ........).......................# You could see a gnoll. Vanquished Creatures 4 ball pythons (D:1) 7 endoplasms (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) A kobold (D:1) 5 quokkas A bat (D:1) 2 frilled lizards (D:1) 2 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lis82 the Demigod Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 6/6 17 | D:1 | Reached skill level 1 in Conjurations 342 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/8 1218 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_rooms, nicolae_concentric_dashed_squares_wild D:2: layout_basic, minmay_misc_feat_roman Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.8 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.6 Summonings | | 0.8 Translocations | | 0.8 Action || total -------------------------++------- Melee: Dagger || 1 Cast: Magic Dart || 81 Dodge: Dodged || 7