Dungeon Crawl Stone Soup version 0.31-a0-1104-g3bd3108e02 (webtiles) character file. Game seed: 8342636955524847358 32 lis82 the Chiller (level 2, -6/20 HPs) Began as a Demigod Ice Elementalist on Dec 2, 2023. Mangled by a gnoll ... wielding a +0 spear (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:58 (1346 turns). lis82 the Chiller (Demigod Ice Elementalist) Turns: 1346, Time: 00:03:00 Health: -6/20 AC: 2 Str: 9 XL: 2 Next: 96% Magic: 4/8 EV: 12 Int: 19 God: Gold: 1254 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . c - +11 flail of Cujuvemm {heavy, Contam rN+ Will+ Int+2} rCold . . . (no shield) rNeg + . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 1254 gold pieces. Inventory: Hand Weapons c - the +11 flail of Cujuvemm (weapon) {heavy, Contam rN+ Will+ Int+2} (You found it on level 2 of the Dungeon) Int+2: It affects your intelligence (+2). rN+: It protects you from negative energy. Will+: It increases your willpower. Contam: It causes magical contamination when unequipped. Armour a - a +0 robe (worn) Potions b - a potion of magic d - a potion of might {unknown} f - a potion of curing {unknown} g - a potion of lignification {unknown} h - 2 potions of enlightenment {unknown} i - a potion of heal wounds {unknown} j - a potion of haste {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.5 Spellcasting + Level 4.1 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 72% 1d8 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 36% 1d6 9% 3 Ozocubu's Armour Ice 18% N/A 9% 3 Summon Ice Beast Ice/Summ 10% N/A 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You start resting. Magic restored. You climb downwards. There is a stone staircase leading up here. The gnoll hits you but does no damage. The gnoll hits you with a +0 spear! Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear You freeze the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 spear. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (lightly wounded) You freeze the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (moderately wounded) You freeze the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (severely wounded) You freeze the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 spear! You die... ##'## #.# #.# ##.## # ##...########.# #).....g......# ##...#.###.#### #######.##.# #g# ...........# #@# #######.#### #.# #.######<# #........# ########## You could see a gnoll. Vanquished Creatures A dart slug (D:1) 7 endoplasms (D:1) 2 giant cockroaches (D:1) A goblin (D:1) A hobgoblin (D:1) 2 quokkas (D:1) 10 ball pythons A bat (D:1) 4 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lis82 the Demigod Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 421 | D:1 | Reached XP level 2. HP: 7/20 MP: 8/8 890 | D:1 | Reached skill level 4 in Ice Magic 1234 | D:1 | Identified a scroll of acquirement 1234 | D:1 | Acquired 1203 gold pieces 1278 | D:2 | Identified the +11 flail of Cujuvemm {heavy, Contam rN+ | Will+ Int+2} 1346 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_loops_corners, palyth_stone_intersect D:2: layout_loops_corners, nicolae_grassy_gnolls Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.5 Ice Magic | 4 | 4.1 Dodging | | 1.7 Stealth | | 1.7 Action || total ---------------------------++------- Melee: War axe || 14 Cast: Freeze || 44 Use: Scroll || 2 Stab: Sleeping || 2 Distracted || 1 Armour: Robe || 30 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1352 | 1327 | 25 | 61 | 1005 | 2 | 676.0 | Dungeon | 1352 | 1327 | 25 | 61 | 1005 | 2 | 676.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1276 daAuts D:2: 76 daAuts