Dungeon Sprint DCSS version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 6983560360711332656 113 lis82 the Geomancer (level 4, -7/33 HPs) Began as a Demigod Earth Elementalist on Feb 20, 2024. Killed from afar by a white imp (10 damage) ... with a puff of frost ... summoned by a kobold demonologist ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:02:39 (326 turns). lis82 the Geomancer (Demigod Earth Elementalist) Turns: 326, Time: 00:02:40 Health: -7/33 AC: 2 Str: 13 XL: 4 Next: 39% Magic: 2/11 EV: 12 Int: 20 God: Gold: 18 SH: 0 Dex: 15 Spells: 2/9 levels left rFire . . . h - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no teleportation @: lethally poisoned (-7 -> -14) A: high MP 1, forlorn, divine attributes, thin skeletal structure 1, strong 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 18 gold pieces. Inventory: Hand Weapons h - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls f - a scroll of poison {unknown} g - a scroll of blinking j - a scroll of fear {unknown} l - a scroll of immolation {unknown} m - a scroll of identify {unknown} Potions b - 3 potions of magic d - a potion of mutation e - a potion of haste i - 5 potions of enlightenment k - a potion of might {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting - Level 0.8 Conjurations - Level 8.5 Earth Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 74% 2d16 1% 1 b - Passwall Erth 37% N/A 1% 3 c - Stone Arrow Conj/Erth 42% 3d9 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Brom's Barrelling Bould Conj/Erth 21% 2d4 21% 4 Petrify Alch/Erth 20% N/A 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. You have a somewhat thin skeletal structure. (Dex +2, Stealth+) Your muscles are strong. (Str +4, Int/Dex -1) Message History Press: ? - help, Shift-Dir - straight line, f/p - arcanist Aim: an arcanist, wielding a +1 dagger of venom and wearing a +0 robe (fast, 60% to hit) The stone arrow hits the arcanist! The arcanist is almost dead. You feel very sick. The arcanist hits you with a +1 dagger of venom. You are more poisoned. The arcanist hits you with a +1 dagger of venom! The kobold demonologist casts a spell. You feel better. The arcanist hits you with a +1 dagger of venom! You are lethally poisoned! The white imp barely misses you. Casting: Stone Arrow (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - arcanist Aim: an arcanist, wielding a +1 dagger of venom and wearing a +0 robe (almost dead, fast, 78% to hit) The blast of sand hits the arcanist! You kill the arcanist! * * * LOW HITPOINT WARNING * * * You feel very sick. The white imp barely misses you. Your Earth Magic skill increases to level 8! Okay, then. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold demonologist Aim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (60% to hit) The stone arrow hits the kobold demonologist! The kobold demonologist is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The kobold demonologist hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The white imp sputters. The white imp gestures at you. The puff of frost hits you! You die... ▓▓▓▓▓▓ ▓▓▓ .#...#### ##.# .#......#####..# ##.......#..#..# .##.##..†#..#..###+#+### .##.###..##'#..#........ ####.##..###...'.⌠...... ##..##..####...#@..#### ....##..###....#K5.# #..##...##.....#...# ..##...†#......#5### .###..##.#.....#.: .# #.. ####....#__ ▓▓ ▓▓▓ ▓▓▓▓▓▓▓▓ You could see a kobold demonologist and 2 white imps. Vanquished Creatures A water elemental (D) An arcanist (D) A human (D) A phantom (D) An endoplasm (D) 3 rats (D) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | lis82 the Demigod Earth Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 5/5 99 | D | Reached skill level 4 in Earth Magic 99 | D | Reached XP level 2. HP: 20/20 MP: 0/8 161 | D | Reached skill level 5 in Earth Magic 191 | D | Gained mutation: You have large cloven feet. [potion of | mutation] 191 | D | Gained mutation: A frigid envelope surrounds you and | freezes all who hurt you. [potion of mutation] 192 | D | Lost mutation: A frigid envelope surrounds you and freezes | all who hurt you. [potion of mutation] 192 | D | Lost mutation: You have large cloven feet. [potion of | mutation] 192 | D | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 192 | D | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 193 | D | Lost mutation: You are agile. (Dex +4, Str/Int -1) [potion | of mutation] 193 | D | Lost mutation: You expend magic power (3 MP) to strengthen | your wands. [potion of mutation] 193 | D | Gained mutation: You do not regenerate when monsters are | visible. [potion of mutation] 193 | D | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 194 | D | Lost mutation: You do not regenerate when monsters are | visible. [potion of mutation] 194 | D | Lost mutation: Your spells are a little harder to cast, but | a little more powerful. [potion of mutation] 194 | D | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [potion of mutation] 194 | D | Gained mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 199 | D | Noticed a water elemental 206 | D | Killed a water elemental 207 | D | Reached skill level 7 in Earth Magic 207 | D | Reached XP level 3. HP: 6/26 MP: 5/10 207 | D | Reached XP level 4. HP: 8/33 MP: 5/11 308 | D | Learned a level 3 spell: Passwall 312 | D | Learned a level 3 spell: Stone Arrow 320 | D | Noticed an arcanist 325 | D | Killed an arcanist 326 | D | Reached skill level 8 in Earth Magic 326 | D | Killed from afar by a white imp Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_kraken, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.0 Earth Magic | 4 7 8 | 8.5 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 5 | || 5 Cast: Sandblast | 19 | 3 || 22 Stone Arrow | | 2 || 2 Use: Potion | 6 | 1 || 7 Armour: Robe | 7 | 6 || 13 Dodge: Dodged | 13 | 2 || 15