Dungeon Crawl Stone Soup version 0.32.0-20-g245f4a553c (webtiles) character file. Game seed: 10430921814292185369 17925 lis82 the Geomancer (level 11, -1/111 HPs) Began as a Demigod Hedge Wizard on Sept 19, 2024. Slain by Snorg (5 damage) ... on level 12 of the Dungeon. The game lasted 00:41:17 (14778 turns). lis82 the Geomancer (Demigod Hedge Wizard) Turns: 14778, Time: 00:41:17 Health: -1/111 AC: 25 Str: 11 XL: 11 Next: 97% Magic: 12/29 EV: 2 Int: 28 God: Gold: 976 SH: 0 Dex: 13 Spells: 14/30 levels left rFire . . . r - +3 dagger (protect) rCold . . . (no shield) rNeg . . . A - melded +5 robe of Night {Dark Will+ SInv} rPois + c - melded +0 hat rElec . M - melded +0 cloak rCorr . N - melded +1 pair of gloves of the Uplifting Gods {Dex+3} SInv . f - melded +0 pair of boots Will +.... I - amulet of magic regeneration Stlth ++ j - +5 ring of evasion HPRegen 0.38/turn J - ring of wizardry MPRegen 0.61/turn %: wizardry (x1) @: tree-form, studying Ice Magic A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, high MP 1, forlorn, divine attributes a: no special abilities You were on level 12 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 12 of its levels. You also visited: Ice Cave. You collected 1275 gold pieces. You spent 299 gold pieces at shops. Inventory: Hand Weapons o - a +2 dagger of venom r - a +3 dagger of protection (weapon) F - a +6 falchion of draining Armour c - a +0 hat (melded) f - a +0 pair of boots (melded) u - a +0 buckler A - the +5 robe of Night (melded) {Dark Will+ SInv} (You found it on level 7 of the Dungeon) Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. Will+: It increases your willpower. SInv: It lets you see invisible. G - a +2 robe of willpower M - a +0 cloak (melded) N - the +1 pair of gloves of the Uplifting Gods (melded) {Dex+3} (You bought it in a shop on level 12 of the Dungeon) Dex+3: It affects your dexterity (+3). Magical Staves h - a staff of earth E - a staff of conjuration Jewellery a - a ring of magical power b - a ring of protection from fire e - the ring of Oxiss {rElec Str+6 Stlth+} (You acquired it on level 5 of the Dungeon) [ring of strength] Str+6: It affects your strength (+6). rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. j - a +5 ring of evasion (left branch) l - an amulet of the acrobat w - an amulet of regeneration I - an amulet of magic regeneration (around neck) J - a ring of wizardry (right branch) Wands x - a wand of charming (15) y - a wand of flame (45) D - a wand of roots (3) H - a wand of light (3) Scrolls k - 2 scrolls of enchant armour q - 2 scrolls of fog t - a scroll of fear B - 4 scrolls of teleportation Potions d - 3 potions of magic g - 2 potions of resistance i - 8 potions of curing m - a potion of lignification n - 2 potions of enlightenment {unknown} p - 4 potions of cancellation {unknown} s - 2 potions of mutation {unknown} z - 2 potions of heal wounds {unknown} C - a potion of invisibility {unknown} K - a potion of might {unknown} L - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 10.0 Spellcasting - Level 6.0 Conjurations - Level 0.8 Summonings - Level 0.8 Necromancy - Level 0.8 Translocations + Level 2.1 Fire Magic - Level 14.0 Earth Magic You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Call Imp Summ 36% N/A 1% 2 c - Mephitic Cloud Conj/Alch/Air 25% N/A 2% 3 d - Stone Arrow Conj/Erth 100% 3d13 1% 3 e - Hellfire Mortar Fire/Erth 28% 3d13 43% 7 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 100% 2d20 0% 1 Apportation Tloc 36% N/A 1% 1 Slow Hex 56% N/A 1% 1 Soul Splinter Necr 72% N/A 1% 1 Sting Conj/Alch 100% 1d9 1% 1 Summon Small Mammal Summ 72% N/A 1% 1 Blink Tloc 36% N/A 1% 2 Grave Claw Necr 36% 2d9 1% 2 Lesser Beckoning Tloc 36% N/A 1% 2 Static Discharge Conj/Air 60% 3-6/arc 1% 2 Passwall Erth 75% N/A 1% 3 Animate Armour Summ/Erth 100% N/A 1% 4 Leda's Liquefaction Alch/Erth 26% N/A 1% 4 Petrify Alch/Erth 52% N/A 1% 4 Ensorcelled Hibernation Hex/Ice 28% N/A 2% 2 Jinxbite Hex 28% N/A 2% 2 Volatile Blastmotes Fire/Tloc 44% 2d13 2% 3 Dazzling Flash Hex/Fire 38% N/A 3% 3 Inner Flame Hex/Fire 19% N/A 3% 3 Maxwell's Portable Pile Tloc 18% (3-9)d3 3% 3 Teleport Other Tloc 18% N/A 3% 3 Vampiric Draining Necr 18% 2d7 3% 3 Flame Wave Conj/Fire 36% 2d10 3% 4 Confusing Touch Hex 14% N/A 4% 3 Swiftness Air 14% N/A 4% 3 Tukima's Dance Hex 14% N/A 4% 3 Fulminant Prism Conj/Alch 15% 3d11 4% 4 Iskenderun's Mystic Bla Conj/Tloc 33% 2d8 (+2d4 4% 4 Sticky Flame Fire/Alch 19% 2d6 11% 4 Dispel Undead Necr 18% 3d11 12% 4 Martyr's Knell Necr/Summ 18% N/A 12% 4 Passage of Golubria Tloc 18% N/A 12% 4 Cigotuvi's Putrefaction Necr/Air 16% N/A 13% 4 Summon Lightning Spire Summ/Air 16% 3d4 13% 4 Arcjolt Conj/Air 15% 1d25 13% 5 Metabolic Englaciation Hex/Ice 7% N/A 38% 5 Silence Hex/Air 7% N/A 38% 5 Yara's Violent Unravell Hex/Alch 7% 3d5 38% 5 Summon Cactus Giant Summ 9% N/A 83% 6 Lehudib's Crystal Spear Conj/Erth 31% 10d8 83% 8 Discord Hex 7% N/A 100% 8 Maxwell's Capacitive Co Air 7% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (12/15) Temple (0/1) D:6 Lair (0/5) D:11 Orc (0/2) D:9 IceCv (visited) Shops: D:2 = D:12 [ Portals: Trove: D:10 (give 2 scrolls of acquirement) Annotations: D:12 Snorg Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Snorg Aim: Snorg (moderately wounded, berserk, 78% to hit) The stone arrow hits Snorg!! Snorg is heavily wounded. Snorg completely misses you. Snorg closely misses you. Snorg barely misses you. Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Snorg Aim: Snorg (heavily wounded, berserk, 78% to hit) The stone arrow hits Snorg! Snorg is heavily wounded. Snorg barely misses you. Snorg closely misses you. Snorg claws you but does no damage. Snorg closely misses you. Snorg claws you. Snorg closely misses you. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Snorg Aim: Snorg (heavily wounded, berserk, 78% to hit) The stone arrow misses Snorg. Snorg bites you!! Snorg claws you! * * * LOW HITPOINT WARNING * * * Snorg barely misses you. Unknown command. Okay, then. You turn into a tree. Your +0 cloak melds into your body. Your +0 hat melds into your body. The +1 pair of gloves of the Uplifting Gods {Dex+3} melds into your body. Your +0 pair of boots melds into your body. The +5 robe of Night {Dark Will+ SInv} melds into your body. The light returns to your surroundings. Your roots penetrate the ground. Snorg bites you. * * * LOW HITPOINT WARNING * * * Snorg claws you but does no damage. x2; Snorg bites you! * * * LOW HITPOINT WARNING * * * Snorg claws you. You die... ..... ... ... ... #.# ≈ #.# #≈ #T# (##≈≈ #♣# ..#≈≈##.# ..#≈≈...# ..#≈≈##.# .#≈≈##.# #≈≈...# #≈≈≈##.## ≈≈≈######≈≈≈# #..## .≈≈≈≈≈≈≈≈≈≈≈# ##...## You could see Snorg (berserk). Vanquished Creatures A white draconian (IceCv) 2 two-headed ogres Urug (D:10) Pikel (D:9) 2 ugly things A deep elf pyromancer (D:11) A phantasmal warrior (D:12) An oklob plant (D:11) 3 cyclopes 2 ice statues (IceCv) A gargoyle (D:6) Joseph (D:8) 4 rime drakes (IceCv) A komodo dragon (D:11) A troll (D:12) A dream sheep (D:7) 2 shadowghasts (D:7) A vampire (D:10) A wraith (D:12) Sigmund (D:5) 2 wyverns (D:9) 21 yaks A vampire mosquito (D:12) An acid dragon (D:10) 2 orc warriors A black bear (D:6) 5 ice beasts 2 sky beasts A wolf (D:10) 4 centaurs 3 phantoms 2 lemures (D:9) 3 kobold brigands (D:9) A bullfrog (D:7) A scorpion (D:5) 2 marrowcudas (D:10) 6 wights 2 lindwurm simulacra (IceCv) 11 killer bees 2 electric eels (D:12) 4 howler monkeys 2 bombardier beetles (D:5) 2 komodo dragon simulacra (IceCv) 6 orc priests 3 hounds 2 jellies A gnoll bouda (D:8) 4 iguanas 13 orc wizards 2 spriggan simulacra (D:11) 9 acid dragon simulacra (IceCv) 9 gnolls 12 adders 2 naga simulacra (D:11) 2 shadow imps 6 white imps 4 ufetubi 8 steam dragon simulacra (IceCv) 3 dart slugs 4 ribbon worms 48 orcs 4 bats 8 endoplasms 2 giant cockroaches (D:4) 3 goblins 8 hobgoblins 2 jackals (D:4) 2 quokkas 9 ball pythons 22 kobolds 2 rats 310 creatures vanquished. Vanquished Creatures (collateral kills) A yak (D:11) A killer bee (D:7) A gnoll (D:2) 3 orcs (D:3) A rat (D:3) 7 creatures vanquished. Grand Total: 317 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lis82 the Demigod Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 6/6 569 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/8 1249 | D:1 | Learned a level 2 spell: Call Imp 1254 | D:2 | Reached XP level 3. HP: 26/26 MP: 5/9 1764 | D:2 | Reached XP level 4. HP: 33/33 MP: 10/10 1768 | D:2 | Learned a level 3 spell: Mephitic Cloud 1950 | D:2 | Found Ociudyve's Jewellery Shoppe. 2681 | D:3 | Learned a level 3 spell: Stone Arrow 2756 | D:3 | Reached XP level 5. HP: 38/38 MP: 13/13 3541 | D:4 | Reached XP level 6. HP: 38/45 MP: 14/16 4149 | D:5 | Entered Level 5 of the Dungeon 4160 | D:5 | Reached skill level 5 in Spellcasting 4215 | D:5 | Noticed Sigmund 4365 | D:5 | Killed Sigmund 4366 | D:5 | Reached skill level 5 in Conjurations 4644 | D:5 | Reached XP level 7. HP: 28/50 MP: 17/17 4675 | D:5 | Reached skill level 1 in Earth Magic 4816 | D:5 | Reached skill level 2 in Earth Magic 4994 | D:5 | Reached skill level 3 in Earth Magic 5428 | D:5 | Identified a scroll of acquirement 5428 | D:5 | Acquired the ring of Oxiss {rElec Str+6 Stlth+} 5574 | D:5 | Reached skill level 4 in Earth Magic 5730 | D:5 | Got Sif Muna's Secrets of Concussion 6048 | D:6 | Reached XP level 8. HP: 51/57 MP: 9/19 6068 | D:6 | Reached skill level 5 in Earth Magic 6300 | D:6 | Found a staircase to the Ecumenical Temple. 6420 | D:6 | Reached skill level 6 in Earth Magic 6563 | D:6 | Noticed a gargoyle 6614 | D:6 | Killed a gargoyle 6615 | D:6 | Reached skill level 7 in Earth Magic 7207 | D:7 | Reached skill level 8 in Earth Magic 7279 | D:7 | Reached XP level 9. HP: 62/62 MP: 2/20 7585 | D:7 | Reached skill level 9 in Earth Magic 7621 | D:7 | Found the +5 robe of Night {Dark Will+ SInv} 8148 | D:8 | Got Sif Muna's Cyclopedia of Summoning and the Jinx 8508 | D:8 | Noticed Joseph 8517 | D:8 | Killed Joseph 9377 | D:9 | Noticed Pikel 9379 | D:9 | Killed Pikel 9380 | D:9 | Reached XP level 10. HP: 69/69 MP: 26/26 9944 | D:9 | Reached skill level 10 in Spellcasting 10041 | D:9 | Found a staircase to the Orcish Mines. 10064 | D:9 | Learned a level 7 spell: Hellfire Mortar 10306 | D:9 | Reached skill level 1 in Fire Magic 10730 | D:10 | Entered Level 10 of the Dungeon 11000 | D:10 | Noticed a two-headed ogre 11004 | D:10 | Killed a two-headed ogre 11123 | D:10 | Reached skill level 10 in Earth Magic 11208 | D:10 | Noticed Urug 11214 | D:10 | Killed Urug 11652 | D:10 | Reached XP level 11. HP: 71/73 MP: 16/29 11838 | D:10 | Found a portal to a secret trove of treasure. 12136 | D:11 | Reached skill level 11 in Earth Magic 12186 | D:11 | Noticed a deep elf pyromancer 12189 | D:11 | Killed a deep elf pyromancer 12251 | D:11 | Found a frozen archway. 12266 | IceCv | Entered an ice cave 12901 | IceCv | Reached skill level 12 in Earth Magic 13064 | IceCv | Noticed a white draconian 13075 | IceCv | Killed a white draconian 13437 | D:11 | Found a staircase to the Lair. 13467 | D:11 | Noticed a two-headed ogre 13472 | D:11 | Killed a two-headed ogre 13473 | D:11 | Reached skill level 13 in Earth Magic 14351 | D:12 | Found Keusseask's Armour Shop. 14357 | D:12 | Bought a +0 cloak for 49 gold pieces 14357 | D:12 | Bought the +1 pair of gloves of the Uplifting Gods {Dex+3} | for 250 gold pieces 14716 | D:12 | Noticed a phantasmal warrior 14721 | D:12 | Killed a phantasmal warrior 14722 | D:12 | Reached skill level 14 in Earth Magic 14770 | D:12 | Noticed Snorg 14778 | D:12 | HP: 4/111 [Snorg (9)] 14778 | D:12 | Slain by Snorg Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_star, layout_loops_corners, basic_ecumenical_altar, serial_bayou, serial_bayou_shore_b, serial_bayou_lake_a, serial_bayou_lagoon_a, serial_bayou_pond_e, serial_bayou_pond_c, serial_park_tiny_pond D:2: layout_loops_ring, serial_shops, shop, chequers_serial_rivers_micro_e D:3: layout_basic, mainiacjoe_overflow_alcove_2 D:4: layout_rooms D:5: layout_rooms, nzn_overflow_gifts_of_might_and_magic, uniq_sigmund D:6: layout_loops_corners, minmay_temple_entry_junction D:7: layout_rooms, minmay_misc_feat_more_columns, hellmonk_guarded_unrand_night D:8: layout_loops_ring, minivault_26, uniq_joseph D:9: layout_irregular_city, minmay_orc_entry_temple_small, library_closet, minmay_circle_x, uniq_pikel D:10: layout_loops_ring, gammafunk_temple_overflow_wave, enter_trove_3, serial_ice, serial_ice_m, serial_ice_n, serial_ice_k, serial_ice_g, uniq_urug D:11: layout_irregular_city, dpeg_oklobed_lair, portal_ice_cave_entry_ice_simulacra D:12: layout_cave_pods, serial_shops, shop, kennysheep_island_fort, uniq_snorg Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Conjurations | 2 3 4 6 | 6.0 Spellcasting | 3 4 5 8 10 | 10.0 Earth Magic | 4 8 9 10 14 | 14.0 Fire Magic | 2 | 2.1 Dodging | | 1.7 Stealth | | 1.7 Summonings | | 0.8 Necromancy | | 0.8 Translocations | | 0.8 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Dagger | 3 | 19 | 19 | 7 || 48 Short sword | 4 | 4 | | || 8 Cast: Magic Dart | 71 | 169 | 5 | 14 || 259 Call Imp | 1 | 6 | 6 | 1 || 14 Mephitic Cloud | | 3 | 1 | 3 || 7 Stone Arrow | | 22 | 155 | 258 || 435 Ability: Evoke Invisibilit | | | | 1 || 1 Use: Scroll | | | 11 | 8 || 19 Potion | | | | 1 || 1 Stab: Sleeping | 2 | 1 | | || 3 Confused | | 1 | | || 1 Armour: Robe | 12 | 47 | 45 | 71 || 175 Skin | | | | 5 || 5 Dodge: Dodged | 10 | 32 | 24 | 43 || 109