Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 1716195216108613284 21 lis82 the Conjurer (level 2, 0/20 HPs) Began as a Demigod Hedge Wizard on Oct 3, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:36 (1351 turns). lis82 the Conjurer (Demigod Hedge Wizard) Turns: 1351, Time: 00:02:37 Health: 0/20 AC: 3 Str: 9 (11) XL: 2 Next: 48% Magic: 1/8 EV: 11 Int: 15 (16) God: Gold: 26 SH: 0 Dex: 11 (13) Spells: 3/6 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . h - +0 pair of boots Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.11/turn %: no passive effects @: lethally poisoned (0 -> -1), enlightened, flying, very slightly contaminated A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) h - a +0 pair of boots (worn) i - a +0 buckler Scrolls g - a scroll of vulnerability {unknown} Potions d - 2 potions of magic f - a potion of enlightenment Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.6 Spellcasting + Level 3.0 Conjurations - Level 0.8 Summonings - Level 0.8 Necromancy - Level 0.8 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 6% 1 b - Call Imp Summ 8% N/A 22% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 8% N/A 22% 2 Grave Claw Necr 8% 2d7 22% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 38% 3 Inner Flame Hex/Fire 2% N/A 52% 3 Flame Wave Conj/Fire 6% 2d5 73% 4 Sticky Flame Fire/Alch 2% 2d4 90% 4 Chain Lightning Conj/Air 3% 3d4 100% 9 Fire Storm Conj/Fire 3% 8d1 100% 9 Shatter Erth 1% 3d5* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The adder bites you. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. The adder is severely wounded. You feel sick. You are no longer poisoned. The adder misses you. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, 100% to hit) You miscast Magic Dart. Nothing appears to happen. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The adder barely misses you. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. Unknown command. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. Unknown command. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder. The adder is almost dead. You die... ###..##........ .# #..############ .#.# ###..# ..#.# #..### #..#.# ###..# #..#.##..### #..#.##..# #..#..### ## #..@S.# .. #.#..### ######### ##.#.. #........ ##..## ####.#... ##.+ #......## ### ####.### #.# #.# #.#### #.# #..... You could see an adder. Vanquished Creatures A ball python (D:1) 3 endoplasms A giant cockroach (D:2) 3 goblins (D:1) 4 hobgoblins A quokka (D:2) A bat (D:1) 2 frilled lizards 2 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lis82 the Demigod Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 6/6 70 | D:1 | Reached skill level 2 in Conjurations 426 | D:1 | Reached XP level 2. HP: 13/20 MP: 1/8 429 | D:1 | Learned a level 2 spell: Call Imp 1234 | D:2 | Reached skill level 3 in Conjurations 1350 | D:2 | HP: 1/20 [poisoned by an adder] 1351 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_maze_b, layout_basic, nrook_mini_vaults, minmay_misc_feat_columns, serial_park_tiny_1 D:2: minmay_razor_zed, layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 3 | 3.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.6 Summonings | | 0.8 Necromancy | | 0.8 Translocations | | 0.8 Action || total ---------------------------++------- Melee: Dagger || 8 Cast: Magic Dart || 51 Use: Scroll || 2 Potion || 2 Stab: Sleeping || 3 Armour: Robe || 11 Dodge: Dodged || 17