Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 11154191489487414676 21896 lis82 the Zephyrmancer (level 12, 0/88 HPs) Began as a Demigod Hedge Wizard on Oct 10, 2024. Slain by an ettin ... wielding a +0 dire flail (42 damage) ... on level 11 of the Dungeon. The game lasted 00:51:53 (15095 turns). lis82 the Zephyrmancer (Demigod Hedge Wizard) Turns: 15095, Time: 00:51:53 Health: 0/88 AC: 7 Str: 11 XL: 12 Next: 27% Magic: 0/27 EV: 15 Int: 32 God: Gold: 372 SH: 0 Dex: 19 Spells: 4/25 levels left rFire + . . l - +3 dagger (venom) rCold . . . (no shield) rNeg + . . B - +2 robe {rF+} rPois . c - +0 hat rElec . k - +0 cloak rCorr + h - +0 pair of gloves SInv . m - +0 pair of boots Will +.... F - amulet of Hygipygyn {Spirit rN+ rCorr} Stlth +++ n - ring of resist corrosion HPRegen 0.34/turn r - +6 ring of dexterity MPRegen 0.20/turn %: guardian spirit @: about to teleport A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 11 of the Dungeon. You visited 1 branch of the dungeon, and saw 11 of its levels. You collected 450 gold pieces. You spent 78 gold pieces at shops. Inventory: Hand Weapons a - a +2 spear of venom l - a +3 dagger of venom (weapon) q - a +2 great sword Missiles G - 5 throwing nets (quivered) Armour b - a +0 robe c - a +0 hat (worn) h - a +0 pair of gloves (worn) k - a +0 cloak (worn) m - a +0 pair of boots (worn) A - +0 acid dragon scales B - a +2 robe of fire resistance (worn) Jewellery n - a ring of resist corrosion (left hand) r - a +6 ring of dexterity (right hand) F - the amulet of Hygipygyn (around neck) {Spirit rN+ rCorr} (You took it off a centaur on level 11 of the Dungeon) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Wands i - a wand of light (3) v - a wand of flame (11) w - a wand of roots (4) C - a wand of mindburst (7) Scrolls e - a scroll of teleportation f - a scroll of fear g - 2 scrolls of amnesia y - 2 scrolls of identify E - a scroll of fog Potions d - a potion of magic j - a potion of might o - a potion of ambrosia p - a potion of berserk rage s - a potion of heal wounds t - a potion of cancellation u - 6 potions of curing x - 3 potions of attraction z - 4 potions of lignification D - a potion of mutation H - a potion of enlightenment Skills: - Level 2.5 Fighting - Level 5.2 Short Blades - Level 7.0 Dodging - Level 6.0 Stealth - Level 7.3 Spellcasting - Level 6.5 Conjurations - Level 3.0 Summonings - Level 0.8 Necromancy - Level 4.2 Translocations - Level 4.2 Fire Magic + Level 11.0 Air Magic - Level 3.0 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Volatile Blastmotes Fire/Tloc 76% 2d16 2% 3 b - Call Imp Summ 62% N/A 1% 2 c - Mephitic Cloud Conj/Alch/Air 54% N/A 1% 3 d - Arcjolt Conj/Air 31% 1d41 3% 5 e - Maxwell's Capacitive Air 35% ∞ 96% 8 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 100% 1d8 1% 1 Blink Tloc 76% N/A 1% 2 Vhi's Electric Charge Tloc/Air 100% N/A 1% 4 Summon Lightning Spire Summ/Air 54% 3d8 2% 4 Grave Claw Necr 34% 2d9 4% 2 Sublimation of Blood Necr 17% N/A 4% 2 Jinxbite Hex 22% N/A 6% 2 Yara's Violent Unravell Hex/Alch 10% 3d6 52% 5 Curse of Agony Necr 17% N/A 61% 5 Gell's Gavotte Tloc 19% 2d(19-29) 73% 6 Enfeeble Hex 5% N/A 100% 7 Rimeblight Ice/Necr 7% 2d4 (prima100% 7 Chain Lightning Conj/Air 31% 3d41 100% 9 Fire Storm Conj/Fire 23% 8d6 100% 9 Shatter Erth 5% 3d8* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (0/1) D:6 Lair (0/5) D:9 Orc (0/2) D:10 Shops: D:2 ! D:5 [(! Annotations: D:9 4 transporters Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The two-headed ogre looks as sick as possible! The two-headed ogre is heavily wounded. The two-headed ogre is engulfed in noxious fumes. The two-headed ogre barely misses you. The two-headed ogre closely misses you. The two-headed ogre hits itself with a +0 dire flail!! The two-headed ogre barely misses itself. You barely miss the two-headed ogre. The two-headed ogre is almost dead. You hit the two-headed ogre. The two-headed ogre looks as sick as possible! The two-headed ogre is almost dead. You hit the two-headed ogre. You kill the two-headed ogre! A boggart simulacrum comes into view. Your Air Magic skill increases to level 11! You hit the boggart simulacrum. The boggart simulacrum is lightly damaged. The boggart simulacrum barely misses you. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A cloud of volatile blastmotes flares up around you! Run! The boggart simulacrum hits you. The boggart simulacrum freezes you. The boggart simulacrum attacks as it pursues you! The boggart simulacrum closely misses you. The cloud of blastmotes explodes! The concussive blast engulfs the boggart simulacrum!! The boggart simulacrum melts! The boggart simulacrum vaporises! You hear a sizzling sound! The concussive blast engulfs you! You resist. You start resting. An ettin is nearby! As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The ettin attacks as it pursues you! The ettin misses you. The ettin hits you with a +0 dire flail!! You hit the ettin. The ettin is poisoned. The ettin is lightly wounded. The ettin hits you with a +0 dire flail!!! You die... ###.....###.♣#♣.♣.♣#.....##. #....~....#♣...♣♣♣....#### ..... ###.....###.♣#♣.♣.♣#..# #.... .)..÷.......♣#.♣♣♣.#..# #.... ..÷.#.#.....♣#..†).# .# ###.... ..÷.#.#.....♣#.....# .. ...... ~...###...~.♣#.....# ## #..O$ .....♣......♣#♣.C.♣# ...##.... ♣♣♣♣♣.♣♣♣♣♣♣♣ ♣♣@♣♣ ...K..... #.# ### #.#...