Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 604475742277992383 2 lis82 the Magician (level 1, 0/14 HPs) Began as a Demigod Hedge Wizard on Oct 11, 2024. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:27 (55 turns). lis82 the Magician (Demigod Hedge Wizard) Turns: 55, Time: 00:00:28 Health: 0/14 AC: 2 Str: 11 XL: 1 Next: 26% Magic: 5/6 EV: 11 Int: 16 God: Gold: 28 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: very slightly contaminated A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.6 Spellcasting + Level 2.0 Conjurations - Level 0.8 Summonings - Level 0.8 Necromancy - Level 0.8 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 32% 1d4 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 8% N/A 21% 2 Call Imp Summ 8% N/A 21% 2 Grave Claw Necr 8% 2d7 21% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 41% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You kill the jackal! Your Conjurations skill increases to level 2! You hit the jackal. The jackal is almost dead. The jackal bites you. x2 You miss the jackal. The jackal is almost dead. The jackal completely misses you. You closely miss the jackal. The jackal is almost dead. The jackal closely misses you. You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you. The jackal misses you. The endoplasm misses you. You closely miss the jackal. The jackal is severely wounded. The jackal closely misses you. The endoplasm closely misses you. Sorry, you're not good enough to have a special ability. Magic courses through your body. The jackal barely misses you. The jackal closely misses you. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal. The jackal is almost dead. The jackal closely misses you. The endoplasm closely misses you. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal barely misses you. The endoplasm freezes you. You are frozen. You die... ######### ##.J...... #.@####### #...#h.....## #...###.......## ...# ##.........## ## ##...........## #.............#+ #J ####..............##..> #.........<........†.# ...##..............##.# You could see an endoplasm and a jackal. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lis82 the Demigod Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 6/6 55 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_basic Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.6 Summonings | | 0.8 Necromancy | | 0.8 Translocations | | 0.8 Action || total ---------------------------++------- Melee: Dagger || 8 Cast: Magic Dart || 9 Use: Potion || 1 Armour: Robe || 7 Dodge: Dodged || 22