Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 11524761961850923119 3768 lis82 the Thaumaturge (level 9, -4/62 HPs) Began as a Demigod Hedge Wizard on Oct 11, 2024. Slain by a swamp worm (10 damage) ... on level 8 of the Dungeon. The game lasted 00:26:10 (7817 turns). lis82 the Thaumaturge (Demigod Hedge Wizard) Turns: 7817, Time: 00:26:11 Health: -4/62 AC: 17 Str: 11 XL: 9 Next: 63% Magic: 11/26 EV: 10 Int: 28 God: Gold: 573 SH: 0 Dex: 13 Spells: 1/26 levels left rFire . . . k - +5 spear (venom) rCold + . . (no shield) rNeg . . . h - +3 leather armour {rC+} rPois . e - +0 helmet rElec . n - +1 cloak {Stlth+} rCorr . b - +0 pair of gloves SInv . (no boots) Will ..... i - amulet of magic regeneration Stlth +++ q - ring of wizardry HPRegen 0.30/turn l - ring of wizardry MPRegen 0.60/turn %: wizardry (x2) @: ice-armoured, freezing walls A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 8 of the Dungeon. You visited 1 branch of the dungeon, and saw 8 of its levels. You also visited: Sewer. You collected 573 gold pieces. Inventory: Hand Weapons a - a +0 dagger k - a +5 spear of venom (weapon) Armour b - a +0 pair of gloves (worn) e - a +0 helmet (worn) h - a +3 leather armour of cold resistance (worn) n - a +1 cloak of stealth (worn) Jewellery c - a +6 ring of strength i - an amulet of magic regeneration (around neck) j - an amulet of the acrobat l - a ring of wizardry (right hand) q - a ring of wizardry (left hand) r - a ring of poison resistance Scrolls g - 5 scrolls of teleportation p - a scroll of poison Potions d - a potion of magic f - 2 potions of might m - 2 potions of berserk rage o - 5 potions of curing s - 2 potions of mutation u - 2 potions of heal wounds v - a potion of haste {unknown} w - a potion of invisibility {unknown} z - a potion of lignification {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 9.0 Spellcasting - Level 3.1 Conjurations - Level 0.8 Summonings - Level 0.8 Necromancy - Level 0.8 Translocations - Level 7.0 Ice Magic - Level 1.0 Air Magic + Level 3.0 Earth Magic - Level 3.4 Alchemy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Permafrost Eruption Ice/Erth 20% 2x4d5 28% 6 b - Ozocubu's Armour Ice 51% N/A 1% 3 c - Frozen Ramparts Ice 100% 1d16 1% 3 d - Summon Ice Beast Ice/Summ 34% N/A 1% 3 e - Hoarfrost Cannonade Ice/Alch 21% 3d7/3d15 5% 5 f - Freezing Cloud Conj/Ice/Air 16% 6-21 10% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 100% 1d8 1% 1 Blink Tloc 34% N/A 1% 2 Call Imp Summ 34% N/A 1% 2 Grave Claw Necr 34% 2d9 1% 2 Mercury Vapours Alch/Air 50% N/A 1% 2 Searing Ray Conj 60% 2d6 1% 2 Hailstorm Conj/Ice 41% 3d9 1% 3 Mephitic Cloud Conj/Alch/Air 27% N/A 1% 3 Call Canine Familiar Summ 17% N/A 3% 3 Sigil of Binding Hex 12% N/A 4% 3 Tukima's Dance Hex 12% N/A 4% 3 Fulminant Prism Conj/Alch 15% 3d10 4% 4 Animate Dead Necr 17% N/A 11% 4 Passage of Golubria Tloc 17% N/A 11% 4 Metabolic Englaciation Hex/Ice 16% N/A 11% 5 Dimensional Bullseye Hex/Tloc 7% N/A 13% 4 Borgnjor's Vile Clutch Necr/Erth 11% N/A 19% 5 Yara's Violent Unravell Hex/Alch 11% 3d6 21% 5 Sculpt Simulacrum Ice/Alch 21% N/A 26% 6 Death Channel Necr 8% N/A 80% 6 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (0/1) D:7 Sewer (visited) Lair: D:8-11 Shops: D:3 ( D:5 ( Annotations: D:7 1 runed translucent door, LaMa's ghost, novice DEFE Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The walls around you are covered in ice. The wight resists. The wall freezes the wight. The swamp worm fires a harpoon shot at you. The harpoon shot hits your ice beast! Your ice beast dies! Your ice beast disappears in a puff of smoke! Unknown command. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. The swamp worm fires a harpoon shot at you. The harpoon shot hits you! Your icy armour cracks and falls away as you move. The frozen ramparts melt away as you move. You are yanked forward by the harpoon shot. Your hoarfrost cannon fires a salvo of icy shards. The shard of alchemical ice hits the wight! The wight partially resists. The wight is flash-frozen. Casting: Summon Ice Beast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the swamp worm. The swamp worm bites you but does no damage. The wight resists. The wall freezes the wight. Unknown command. You hit the wight. You destroy the wight! The wall freezes the swamp worm! The swamp worm bites you!! * * * LOW HITPOINT WARNING * * * The wall freezes the swamp worm. The swamp worm bites you but does no damage. Your Earth Magic skill increases to level 3! Unknown command. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The wall freezes the swamp worm. The swamp worm bites you! You die... ..###.#####.........# ...#.## #...#.....###~ ..#.## #.#.#.....#~~~ .)####### #.#....##.~~≈# ......... #.#...## .~~~# #.######. #.#.#.###.~~~~ #.## #.#.#..... ~~# ...# #.#>#.#.#.~~≈# #..# #I..Y)@w...~~~ #..# ##).#)####..#~ #..# #.###..#)# #..# #....